XCOM 2 |OT| 95% chance to hit consoles.
Because a wide range of opinions is important? Reviews aren't an echo chamber designed to reinforce your predetermied belief about the quality (or lack thereof) of a game.
It was so front and center in the first game that it was actually to the detriment of the KB/M controls, which are probably the primary method TBS fans on PC play games. I guess they wanted to avoid a similar scenario (and if so, I support that).No controller support? Are you kidding? Why do this? It was there front and center in the first game?
It was so front and center in the first game that it was actually to the detriment of the KB/M controls, which are probably the primary method TBS fans on PC play games. I guess they wanted to avoid a similar scenario (and if so, I support that).
It's not speculation. You can only refund games you bought through Steam.
Is GMG considered shady? Because i bought the game there.
Yeah, no shit. But the speculated reason that shady code sites are cheaper is because you can't refund them through STEAM is complete nonsense.
Yeah, no shit. But the speculated reason that shady code sites are cheaper is because you can't refund them through STEAM is complete nonsense.
GMG shows the source of keys, if it shows the publisher/dev then it's perfectly fine
a lot of Uplay keys are from resellers i heard
So can anyone comment on whether or not the KB/M controls and UI were actually improved or is it still geared towards controllers? For example, the way the game zoomed in to a behind-the-back angle as you chose a target. Switching targets on a controller was natual with this camera but it was a bit fiddly with a mouse.
Yeah, that's the hope. But the video and screens I've seen are still very similar to the last game. I'd like to know for sure if significant tweaks were made.The game doesn't natively support controllers so I'd assume it was built with KB+M in mind.
No difference between them and GMG now that GMG is doing their own thing and no longer working directly with publishers.
People post cdkeys deals for XBL and PS+ here pretty regularly.
you cant say that as a fact as if everyone thinks like that tho. I know people that can only play save scumming, they just cant be arsed fucking up and having to redo something. And they love the game. To each its own right?
I dont save scum but I play on normal for example (which apparently is harder this time?), I remember trying enemy unknown on some harder difficulty in a second playthrough because of all the "thats how youre supposed to play it man!" and had zero fun.
Yeah, that's the hope. But the video and screens I've seen are still very similar to the last game. I'd like to know for sure if significant tweaks were made.
No controller support? Are you kidding? Why do this? It was there front and center in the first game?
This is my concern as well. For all the talk of being built from the ground up for PC, it doesn't look very different or especially PC-friendly. Not PC unfriendly, either, but yeah.
Seriously, it shouldn't be a big deal. I thought it would be so i went back and played Enemy Unknown with Kb/mouse. It's just as fun.
Yeah I'm not sure a lot changed structurally, just seems to be in sheer number. One of the classes can have what, 14 different abilities? And most are active? And I think everyone winds up with quite a few more pretty quickly. That's the only thing I can really assume they mean. And I guess the world map being a bit more busy.
https://www.youtube.com/watch?v=TkXU1460m3U&feature=youtu.be&t=1418
My reaction is both Dan's facial expression and Jeff's hootin' and hollering.
Ahahahahahahaha that reviewer got screwed by the "oh 80% or higher it's a sure fire" line of thinking. Sometimes you just get unlucky.
Seriously, it shouldn't be a big deal. I thought it would be so i went back and played Enemy Unknown with Kb/mouse. It's just as fun. If you were expecting to play this on your couch I feel bad that you won't be able to.
Getting this a week after release.
It was so front and center in the first game that it was actually to the detriment of the KB/M controls, which are probably the primary method TBS fans on PC play games. I guess they wanted to avoid a similar scenario (and if so, I support that).
The console versions sold like shit and 2 won't have mod support behind it on consoles which is one of the huge selling points of 2. I say this as someone who played EU on both 360 and pc and preferred the game pad controls, I wouldn't even put a dollar on the line that this comes to ps4 and xbone.Thing is though (from what I have seen so far) the UI still doesnt look like it was designed with only a Mouse and Keyboard in mind. It could easily be tweaked a little to fit the gamepad. And I bet money there is a console version out in a few months.
This is spot on.
Seriously, this gif needs to be in the OP.
The console versions sold like shit and 2 won't have mod support behind it on consoles which is one of the huge selling points of 2. I say this as someone who played EU on both 360 and pc and preferred the game pad controls.
The console versions sold like shit and 2 won't have mod support behind it on consoles which is one of the huge selling points of 2. I say this as someone who played EU on both 360 and pc and preferred the game pad controls.
What were sales like for the first game?
I am especially shocked at how they are integrating the Long War mod.
I really hope that they exceed expectations.
The vast majority of players will never download a mod. I have 400 hours of Civ without ever downloading one mod. It's not a huge selling point for most.
I'd wager the people who want it on console won't miss mod support of all things.
I'm buying this on PC by the way. But I'd rather play on Xbox. That's where my friends are.
The vast majority of players will never download a mod. I have 400 hours of Civ without ever downloading one mod. It's not a huge selling point for most.
I'd wager the people who want it on console won't miss mod support of all things.
I'm buying this on PC by the way. But I'd rather play on Xbox. That's where my friends are.
None of that has anything to do with my point. Regardless of how much the first one sold, there will still be a console version of this game. That will obviously be using a gamepad. The game's UI looks like it could easily function with a gamepad. So it should have had gamepad support.
Modding is no excuse either. Bethesda's games are the most modded games on Steam, they all ship with X360 controller support.
I really hope it gets patched in sometime soon. I would rather play this on my TV-HTPC with a controller than on the gaming PC.
Why would they bother releasing a sequel to a game on platforms where it sold like shit? Why are you convinced that it's coming?None of that has anything to do with my point. Regardless of how much the first one sold, there will still be a console version of this game. That will obviously be using a gamepad. The game's UI looks like it could easily function with a gamepad. So it should have had gamepad support.
Modding is no excuse either. Bethesda's games are the most modded games on Steam, they all ship with X360 controller support.
I really hope it gets patched in sometime soon. I would rather play this on my TV-HTPC with a controller than on the gaming PC.
Regardless of how much the first one sold, there will still be a console version of this game.
Could we stop arguing the likelihood of the game coming out on consoles? Go create another thread and take the discussion there.
Seriously, every XCOM 2 thread has been just people wondering when it'll be out for consoles. Give it a rest already.
The console version isn't guaranteed yet. The devs said it's not in consideration right now.
The gamepad controls and UI were limiting them in the first game and they didn't want that limitation in this game. Hence KBM.
You can still play it on your TV. Get a wireless mouse thing or a steam controller. I personally recommend the steam controller as it's super versatile and I love it.
No he didn't. They are pretty clear on where the negatives come from, and they explicitly mention that they aren't knocking the game for the chance to miss on it's own.
Don't let that stop you from dismissing the review with the "lulz" though.