Did that level 5 mobile game ever release in America? Wonder Flick. Was on mobile, vita and ps4. Looked really cool
Not yet, and at this rate I'm doubting it'll come out of mobile or Japan, since it's flopping pretty much.
Did that level 5 mobile game ever release in America? Wonder Flick. Was on mobile, vita and ps4. Looked really cool
Seeing the images the others hinted out(before anybody bugs me, I'm not directing anybody to them), I'm really disliking this guy's design. The fuckin tribal tattoos... urgh! I think the world looks interesting. I get a mystical fantasy vibe from it(though that kinda contrasts with the hero's look, which has an, urgh, fully exposed back). The hero, to me, is a cross between Sydney Lossarot and FFI's Warrior of Light, with some of those classic Nomura tribal tattoos(y'know, when he was into that big street, "urban chic" trend in the mid-00s).
Not yet, and at this rate I'm doubting it'll come out of mobile or Japan, since it's flopping pretty much.
Wait wait wait wait wait FUCKING WAIT.
IS THAT FUCKING SAKAGUCHI, SON?!
This had my heart racing for about 12 seconds til I realized it was just an interview.
Square @$(% on a roll with the trolling this month. (;¬_¬)
What? What was the point of him being in the interview? Sakaguchi MUST be involved somehow right? Otherwise why would he be talking in an interview about a new FF?
He's not. They're doing a creator and his successor sort of interview.
- There map movement in the game will be automated
- They're aiming for a smartphone game which is comparable to a console game
Thanks for the write-up, but the whole PR speak of "console experience" on mobile is just meaningless air to me.
Not yet, and at this rate I'm doubting it'll come out of mobile or Japan, since it's flopping pretty much.
I bought the issue containing the interview via Book Walker (e-reader app). Apparently this is the very first time Sakaguchi and Kitase were interviewed together. Although they obviously have talked with each other in private and at work before.
Amazing. Sakaguchi is the best.In Closing: From Sakaguchi's email to Kitase. "The answer to the question of what is FF: Roads where no one ever left their foot steps, overcome by people who just live their lives with all their heart, and what is born when they finally arrive at the same goal." That is what it should be. Always aim to accomplish new things, that is what I want the series to be in the future as well.
Well, Kitase did deny that =PWait what?! Did they just talk about a Terra Battle and Mevius collaboration? Maybe that can be the first step to Sakaguchi and Square working together again. We need a Mistwalker x S-E game!
Kitase nods, remembering that Sakaguchi once told him that the tutorials are also part of the game and they need to be fun.
Actually if we can take what they said at face value, there should be a collaboration. Kitase himself brings it up again at the end and his initial reaction is that they just need to find a way to not make the cross over forced (because of the different settings).Amazing. Sakaguchi is the best.
It's like, Kitase is amazing, but damn there's a gap between him and Sakaguchi.
Well, Kitase did deny that =P
But if they plan something like that in the future, it will be glorious.
Well I guess they know where FFXIII went wrong.
Indeed, the last part of my post was because of that.Actually if we can take what they said at face value, there should be a collaboration. Kitase himself brings it up again at the end and his initial reaction is that they just need to find a way to not make the cross over forced (because of the different settings).
Wasn't that a list of games readers 'most associated' with Playstation, rather than 'most impressive'?I don't know. It seems to me that they were trying to follow Sakaguchi's suggestion, to make the tutorials playable. Btw, two weeks ago, in the issue celebrating the 20th anniversary of Playstation, there was a list of the most impressive games in PS history, voted by Famitsu readers.
FFXIII came in 4th, just after FFVII, MHP2G and FFX. I mean, it ranked above MH3P, RE, P4G and DQVII.
Well I guess they know where FFXIII went wrong.
Wasn't that a list of games readers 'most associated' with Playstation, rather than 'most impressive'?
I just looked at the article in the Bookwalker App. Square-Enix is clearly positioning this as FF1 for mobile/tablet. Not in the sense of a remake, but as a new take on FF that is tailored around those platforms.
There are only a few images, but the art-style looks interesting. The character design and the colors are clearly FF, concept art of a dilapidated castle reminds me a bit of Demon Souls or SMT4, one of the enemies looks like it jumped right off the cover of a MH game and, most interestingly, the one (presumably) in-game image of the scenery looks a lot like Infinity Blade (in terms of art direction and graphical quality).
Aren't they re-launching it? "Wonderflick R".
Maybe that version will come over. I wonder if the announced PS4/etc. versions are eventually gonna come out too.
So what I got from the map detail was that you have an overworld, you select the location, and you get to explore that area/field. That's more than fine with me.
Half of the backlog of iOS games I want to play are no longer compatible with the latest iOS.
That took the wind right out of my "catch up" sails.
In Closing: From Sakaguchi's email to Kitase. "The answer to the question of what is FF: Roads where no one ever left their foot steps, overcome by people who just live their lives with all their heart, and what is born when they finally arrive at the same goal." That is what it should be. Always aim to accomplish new things, that is what I want the series to be in the future as well.
Basically its going to be like FF13 but without being able to move the character around, just battle after battle and cutscenes maybe, sort of like Wonder Flick i guess.
Basically its going to be like FF13 but without being able to move the character around, just battle after battle and cutscenes maybe, sort of like Wonder Flick i guess.
the exploration of the fields, the strategic battles and the leveling systems conform to the orthodox FF games.