bananafactory
Banned
I think most of all, I'm disappointed there was no news on the beta. I kind of thought it would be an "available now" thing
a whatThis is a real shame, it's a franchise with so much potential, so much history, and with people so heavily invested both emotionally and financially, but it's just a generic spunkgargleweewee. I wanted to believe.
Who?
Remember, what you saw was an E3 demo. Flourishes - in my opinion - exist on first weapon pickup, lets the player see the detail before they begin using it.I know, right. Compare and contrast that to what has just been shown off. New DOOM just has flourishes of pointless animations for picking up weapons, melee attacks and finishers. Slows down gameplay. Original DOOM is twitch gaming at its best. Everything is fast and has a purpose, and even the most basic weapons hit hard.
We can't tell yet. The hell area might just be an arena. Arena shooters, aka go into big room, shoot, repeat - is extremely boring (Painkiller, etc).As I pointed out in the stream thread, the hell level they showed shows that this is not the case.
We can't tell yet. The hell area might just be an arena. Arena shooters, aka go into big room, shoot, repeat - is extremely boring (Painkiller, etc).
As I pointed out in the stream thread, the hell level they showed shows that this is not the case.
That looks AWFUL. Cracked screen when you're hit? M4 rifles? Punching?
Made by a neo-nazi no less.
I know, right. Compare and contrast that to what has just been shown off. New DOOM just has flourishes of pointless animations for picking up weapons, melee attacks and finishers. Slows down gameplay. Original DOOM is twitch gaming at its best. Everything is fast and has a purpose, and even the most basic weapons hit hard.
I wouldn't look to much into that. That's most likely an easy difficulty thing. put it on Hard and the drop rate will probably be like 10% or somethingSomeone else noticed that! Thank you. This right here is what took the game from instabuy to probably not gonna get it.
At least if it was a room, it was a nicely-designed room.We can't tell yet. The hell area might just be an arena. Arena shooters, aka go into big room, shoot, repeat - is extremely boring (Painkiller, etc).
The arena was presumably what he was talking about.Are you kidding me?
They actually managed turn hell into a CORRIDOR!
Jesy because you can look left and right, and see a pretty background to look at, does NOT, change the fact you are walking down a path, 5 meters wide, until it opens up into a little arena to kill all the bad guys, and go back onto the 5 meter path.
There is no doom here.
You know, Doom, where you had to survive and FIND the exit?
Not walk down a hallway power masturbating until you get to the end.
Are you kidding me?
They actually managed turn hell into a CORRIDOR!
Jesy because you can look left and right, and see a pretty background to look at, does NOT, change the fact you are walking down a path, 5 meters wide, until it opens up into a little arena to kill all the bad guys, and go back onto the 5 meter path.
There is no doom here.
You know, Doom, where you had to survive and FIND the exit?
Not walk down a hallway power masturbating until you get to the end.
This is a real shame, it's a franchise with so much potential, so much history, and with people so heavily invested both emotionally and financially, but it's just a generic spunkgargleweewee. I wanted to believe.
Doom Trailer - https://youtu.be/an5AZXuCoy8
Problem I have there in that video is that every encounter look scripted and 1v1, where is the horde, where's the bloodbath that ensues as you strafe all around in and out blasting them.
This is a real shame, it's a franchise with so much potential, so much history, and with people so heavily invested both emotionally and financially, but it's just a generic spunkgargleweewee. I wanted to believe.
I came
I saw
I came again
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I would like to see, based on the brief footage we had, a 50% health reduction in enemies, and maybe 2-3x the number of enemies to fight.
Pretty happy with what I saw, jaw dropping graphics, brutal kills and traditional old school gameplay. This is what Doom is about.
Aiming could be improved though and I'd like to see more variety in the environments plus many more enemies on screen at the same time.
I can't believe the game is going to look like that. It seriously looked too good. It can't be realtime.
Dude on the post show is talking about "arenas". It's not looking good.
BioShock Infinite went the arena route, and it was terrible.
Hell was a corridor, then a very nicely designed multi-level arena, and then at least one other corridor going out from the arena. It was kinda hard to tell, especially since the level design for the demo is probably just limited to what they needed to show for the demo.Errrr.
The first demo they showed was a corridor, hell definitely wasn't.
Hell was a corridor, then a very nicely designed multi-level arena, and then at least one other corridor going out from the arena.
So ALL THAT, THOSE INSANE VISUALS AT 1080P/60FPS ON PS4?
No. Fucking. Way.
Some people just need to be contrarian for feel the need to find SOMETHING wrong. Nobody is saying this is best game ever, but damn, I don't think it's all that hard or that difficult to swallow your pride and just admit this game looks good. Maybe not your cup of tea, but still damn good.
Hell, I was REALLY impressed.