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Media Create Sales: Week 48, 2015 (Nov 23 - Nov 29)

Mory Dunz

Member
No we don't and to the guy above asking why. Monster hunter ain't that big when compared to fallout or something.

We don't know that. And of didn't have a. If chance on ps3 either.

I agree with you and it's why I think they should sink a bigger budget and make an impressive looking ps4 Game.I would have expected interest as well and currently I have very little in 3DS.


I think switching a main line game to Pa4 is a good idea. Can always be ported down later and make a million plus on nx later as well. But if it sold really well I figure they would just do another ps4 version.

Well, the main issue with that scenario is Capcom spending millions of more dollars for a product that will likely sell less.

Even if they ported it eventually to NX console/handheld, the safer option (which some companies tend to pursue) would just be to make the game around the same budget, and put it on a handheld.

And then maybe just do an upres for a PS4 or NX console version like MH3U. But maxing out gfx/budget on the PS4 initially would be too financially risky.
 
No we don't and to the guy above asking why. Monster hunter ain't that big when compared to fallout or something.

We don't know that. And of didn't have a. If chance on ps3 either.

I agree with you and it's why I think they should sink a bigger budget and make an impressive looking ps4 Game.I would have expected interest as well and currently I have very little in 3DS.


I think switching a main line game to Pa4 is a good idea. Can always be ported down later and make a million plus on nx later as well. But if it sold really well I figure they would just do another ps4 version.

This is nothing but port begging. You have literally no rational justification other than you want it on the PS4 because it'll look nicer
 

casiopao

Member
This week's releases {2015.12.03}

[3DS] Mario & Luigi: Paper Jam <RPG> (Nintendo) (¥5.076)


[PS4] Bloodborne: Complete Edition <Bloodborne Bloodborne: The Old Hunters> <RPG> (Sony Computer Entertainment) (¥6.372)


[PS4] Minecraft: PlayStation 4 Edition <ADV> (Sony Computer Entertainment) (¥2.592)


Another week of bombas -.-

Mario and luigi is going to sell millions i say here.^~^
 

Kudo

Member
What a weird boxart.

It's just for the pre-order box. The art itself has the box you'll get once it releases, limited edition kind.
SXgPeDk.png


Hopefully it gets charted next week, bought mine for that delicious soundtrack.
 

sense

Member
it always amazes me when people feel strongly about mh, dq or even yw(might as well throw this into the mix lol) staying exclusive (mainline or not). at the end of the day they are third party ips and will always have a good chance of landing on other platforms. all it takes is a board room meeting where a few guys go yea that doesn't sound like too bad an idea let's try it. hell i can throw gasoline on the fire and say it could land on vita because that is going to linger around for a few more years.

my prediction is that this recent mhx game will get an ultimate release on ps4 and nx next year and mh5 will be ps4/nx.

bonus prediction: yokai watch will land on ps4 next year as well.

maybe nx will just be a handheld and nintendo gives up on home console just like sony is giving up on handheld and make it easier for developers to support both :)


i have my shields up!!
 

BriBri

Member
Expecting huge numbers for Yokai Watch Busters next week (exclusive medal from today with retail copies) and huge free update in 9 days.
 

sörine

Banned
If MH were headed elsewhere it's weird that Capcom doubled down so hard on 3DS with Nikki G, X and Stories all in a row within about a year. But yeah, I'm sure the mainline will hit PS4 and Vita day now. Just gotta schedule that board meeting.
 

Regiruler

Member
Monster Hunter
X gon give it to ya!

Speaking of X, from what I gathered XCX's critical reception with english reviewers has been more positive than Japanese impressions. I think it may, oddly enough, be more well received in the west.

It shriveled up in japan at about 200k, right? I'm thinking maybe 300k ww excluding japan may actually be doable, for a respectable (but not great, considering budget) 500k.
 

Maniel

Banned
Speaking of X, from what I gathered XCX's critical reception with english reviewers has been more positive than Japanese impressions. I think it may, oddly enough, be more well received in the west.

It shriveled up in japan at about 200k, right? I'm thinking maybe 300k ww excluding japan may actually be doable, for a respectable (but not great, considering budget) 500k.
I remember it leaving the charts around 100k, so I doubt it's up to 200k now. It may still do well ww though.

Edit: I think week 21 was the last week we got numbers for it
13./08. [WIU] Xenoblade Chronicles X # <RPG> (Nintendo) {2015.04.29} (¥8.316) - 2.625 / 104.137 (-38%)
 
Why would they do such a thing unless they have a hatred for money? The series sells ~3x as much as Tri (on the Wii no less) with individual handheld entries. Nevermind how much it would cost them to make it.

They're already on a platform with a strong western presence, "the west" isn't some sort of magical property of the PS4.

Also we're now multiple years of NPDs/PAL Charts in, and the west isn't exactly showing itself to be a resounding field of success in the console space for Japanese games.

Where have I heard that before... must have been in a Dragon Quest XI thread :p

EDIT : 2 million shipped for MHX, by the way. MH4G shipped the same amount after a similar period.
 

@MUWANdo

Banned
Speaking of X, from what I gathered XCX's critical reception with english reviewers has been more positive than Japanese impressions. I think it may, oddly enough, be more well received in the west.

It shriveled up in japan at about 200k, right? I'm thinking maybe 300k ww excluding japan may actually be doable, for a respectable (but not great, considering budget) 500k.

That wouldn't be all that odd; the first game was received similarly and X was made primarily due to the reception it found overseas.
 

zroid

Banned
I dunno why but somehow I didn't expect MHX to sell big compared to the numbered entries.

granted I haven't really been paying attention. just caught me by surprise.
 

Regiruler

Member
I remember it leaving the charts around 100k, so I doubt it's up to 200k now. It may still do well ww though.

Edit: I think week 21 was the last week we got numbers for it
13./08. [WIU] Xenoblade Chronicles X # <RPG> (Nintendo) {2015.04.29} (¥8.316) - 2.625 / 104.137 (-38%)

Must've been 100k then. The number in my head was bouncing between 100k and 200k but 100k sounded too low to me. All I remember is that the witcher beat it.

I'm changing my non-japan WW estimate to about 225k. Doubtful we'll ever get hard numbers for it though.
 
it always amazes me when people feel strongly about mh, dq or even yw(might as well throw this into the mix lol) staying exclusive (mainline or not). at the end of the day they are third party ips and will always have a good chance of landing on other platforms. all it takes is a board room meeting where a few guys go yea that doesn't sound like too bad an idea let's try it. hell i can throw gasoline on the fire and say it could land on vita because that is going to linger around for a few more years.

my prediction is that this recent mhx game will get an ultimate release on ps4 and nx next year and mh5 will be ps4/nx.

bonus prediction: yokai watch will land on ps4 next year as well.

maybe nx will just be a handheld and nintendo gives up on home console just like sony is giving up on handheld and make it easier for developers to support both :)


i have my shields up!!

It always amazes me how these debates are 99% of the times about games on Nintendo platforms that should go elsewhere instead of the other way around - this amazes me because for Japanese-targeted games it makes the most sense.
 
it always amazes me when people feel strongly about mh, dq or even yw(might as well throw this into the mix lol) staying exclusive (mainline or not). at the end of the day they are third party ips and will always have a good chance of landing on other platforms. all it takes is a board room meeting where a few guys go yea that doesn't sound like too bad an idea let's try it. hell i can throw gasoline on the fire and say it could land on vita because that is going to linger around for a few more years.

my prediction is that this recent mhx game will get an ultimate release on ps4 and nx next year and mh5 will be ps4/nx.

bonus prediction: yokai watch will land on ps4 next year as well.

maybe nx will just be a handheld and nintendo gives up on home console just like sony is giving up on handheld and make it easier for developers to support both :)


i have my shields up!!

i'd like to add that Cloud in Smash means that FF Dissidia, the arcade, might be ported also on NX
Cant believe that a game which was showed at Sony E3 conference will become multi

NX only handheld would be good for Japan but terrible for western markets where handhelds are in big difficult against mobile

and please stop this "all games will come to NX" :D
 

Jigorath

Banned
It always amazes me how these debates are 99% of the times about games on Nintendo platforms that should go elsewhere instead of the other way around - this amazes me because for Japanese-targeted games it makes the most sense.

That's untrue and you know it. There's always portbegging in these threads about PS4/Vita games that should be on Nintendo platforms. You yourself are one of the worst offenders on that.
 

Sterok

Member
I think people exaggerate how niche Xenoblade is in the west. It's no Final Fantasy or even Fire Emblem, but it's well above those niche 3DS RPGs. The 3DS port sold better in America than Japan I believe, and the N3DS had a much smaller install base in the US. If I remember correctly it even outsold the PS4's October JRPGs. Nintendo probably has expectations well over 200K in the west even if a million is out of the question.
 
That's untrue and you know it. There's always portbegging in these threads about PS4/Vita games that should be on Nintendo platforms. You yourself are one of the worst offenders on that.

Port-begging is bannable, so no...? At most we discussed about how some IPs might perform on other platforms, and not "everything should be multi*"

*everything = IPs on Nintendo platforms.

I mean, DQIX on PSP and MH on PSV have been a joke for years. Saying that Minecraft and God Eater would fit well on a Nintendo platform because of userbase and target complementarities is just obvious.
 

sörine

Banned
I think people exaggerate how niche Xenoblade is in the west. It's no Final Fantasy or even Fire Emblem, but it's well above those niche 3DS RPGs. The 3DS port sold better in America than Japan I believe, and the N3DS had a much smaller install base in the US. If I remember correctly it even outsold the PS4's October JRPGs. Nintendo probably has expectations well over 200K in the west even if a million is out of the question.
Xenoblade on Wii also sold more in the west total than in it did in Japan, so likely 200k+.
 

Jigorath

Banned
Port-begging is bannable, so no...? At most we discussed about how some IPs might perform on other platforms, and not "everything should be multi*"

*everything = IPs on Nintendo platforms.

I mean, DQIX on PSP and MH on PSV have been a joke for years. Saying that Minecraft and God Eater would fit well on a Nintendo platform because of userbase and target complementarities is just obvious.

What I mean is: you said that nobody in these threads ever talks about Playstation games that should go to Nintendo platforms. Which is completely untrue. It happens all the time.
 

Mory Dunz

Member
I'm amazed by nothin

Must've been 100k then. The number in my head was bouncing between 100k and 200k but 100k sounded too low to me. All I remember is that the witcher beat it.

I'm changing my non-japan WW estimate to about 225k. Doubtful we'll ever get hard numbers for it though.

225k feels low for X. I feel like it could get near 200k or more in the US alone eventually. (If not in its first NPD

What I mean is: you said that nobody in these threads ever talks about Playstation games that should go to Nintendo platforms. Which is completely untrue. It happens all the time.

FFVIIR should go to NX and you know IT!!

\s if it wasn't obvious
 

Hasemo

(;・∀・)ハッ?
So far they've made a mech shooting game and a Lord of Vermillion MOBA as far as Japan goes.

There's also the PC version of Gunslinger Stratos unless I'm imagining things.
That moba seems to be doing pretty well, at least judging from the crazy amount of collaborations with big franchises they're having almost constantly.
 
No we don't and to the guy above asking why. Monster hunter ain't that big when compared to fallout or something.

We don't know that. And of didn't have a. If chance on ps3 either.

I agree with you and it's why I think they should sink a bigger budget and make an impressive looking ps4 Game.I would have expected interest as well and currently I have very little in 3DS.


I think switching a main line game to Pa4 is a good idea. Can always be ported down later and make a million plus on nx later as well. But if it sold really well I figure they would just do another ps4 version.

Yeah. Thanfully Capcom isn't as reckless...or outright dumb.

They have a deep understanding of what their fanbase wants and how they want to play MH (at least the mainline teams are on point).

Funding an ultra expensive console exclusive first, because the West's WRPG fanbase might...if the starts align.... be interested (ignoring how far away MH is from basically every WRPG) sounds like sheer insanity.

Edit: Has there even been a case where the PS4 SKU of a japanese developed game sold more than MH4G's 1 Million (1,3 million ??) in the west aside of Bloodborne ?
 
Dengeki Sales: Week 48, 2015 (Nov 23 - Nov 29)

01./00. [3DS] Monster Hunter X (Capcom) {2015.11.28} - 1.521.190 / NEW <95%>
02./00. [3DS] Aikatsu! My No.1 Stage! (Namco Bandai Entertainment) {2015.11.26} - 20.938 / NEW
03./09. [WIU] Splatoon (Nintendo) {2015.05.28} - 20.811 / 814.301 (+52%)
04./01. [PS4] Star Wars: Battlefront (Electronic Arts) {2015.11.19} - 20.650 / 128.226 (-81%)
05./00. [PSV] Hyperdimension Neptunia Vs. Sega Hard Girls: Yume no Gattai Special (Compile Heart) {2015.11.26} - 15.983 / NEW
06./13. [WIU] Super Mario Maker (Nintendo) {2015.09.10} - 15.456 / 417.178 (+32%)
07./00. [PSV] Criminal Girls 2 (Nippon Ichi Software) {2015.11.26} - 14.613 / NEW
08./05. [PS4] Call of Duty: Black Ops III (Sony Computer Entertainment) {2015.11.06} - 12.988 / 222.158 (-30%)
09./11. [3DS] Disney Magic World 2: My Happy Life (Namco Bandai Entertainment) {2015.11.05} - 12.621 / 124.408 (+4%)
10./00. [PS4] Blade Arcus from Shining EX (Sega) {2015.11.26} - 11.588 / NEW
11./19. [3DS] Animal Crossing: Happy Home Designer (Nintendo) {2015.07.30} - 11.216 / 1.164.026 (+50%)
12./00. [PS3] TV Anime Idolm@ster: Cinderella Girls G4U! Pack Vol.6  (Namco Bandai Entertainment) {2015.11.26} - 11.167 / NEW
13./16. [PSV] Minecraft: PlayStation Vita Edition (Sony Computer Entertainment) {2015.03.19} - 10.606 / 430.635 (+21%)
14./00. [WIU] Taiko no Tatsujin: Atsumete Tomodachi Daisakusen! (Namco Bandai Entertainment) {2015.11.26} - 9.588 / NEW
15./00. [PS3] Blade Arcus from Shining EX (Sega) {2015.11.26} - 7.795 / NEW
16./06. [WIU] Animal Crossing: amiibo Festival (Nintendo) {2015.11.21} - 7.629 / 26.088 (-59%)
17./03. [PSV] Atelier Sophie: The Alchemist of the Mysterious Book (Koei Tecmo Games) {2015.11.19} - 7.006 / 35.359 (-75%)
18./18. [3DS] Yo-Kai Watch Busters: White Dog Squad (Level 5) {2015.07.11} - 6.921 / 1.049.335 (-8%)
19./21. [3DS]  Yo-Kai Watch Busters: Red Cat Team  (Level 5) {2015.07.11} - 6.584 / 691.274 (+8%)
20./10. [3DS] Sumikko Gurashi: Omise Hajimerundesu  (Nippon Columbia Co., Ltd.) {2015.11.19} - 6.256 / 18.856 (-50%)
21./14. [3DS] Pokemon Rumble World  (Nintendo) {2015.11.19} - 6.216 / 16.927 (-42%)
22./24. [3DS] The Legend of Zelda: TriForce Heroes (Nintendo) {2015.10.22} - 6.139 / 111.384 (+14%)
23./00. [PSV] Kisuato (Technical Group Laboratory) {2015.11.26} - 5.680 / NEW
24./04. [PSV] Omega Labyrinth (D3 Publisher) {2015.11.19} - 5.572 / 29.133 (-76%)
25./02. [PS4] Atelier Sophie: The Alchemist of the Mysterious Book (Koei Tecmo Games) {2015.11.19} - 5.041 / 34.147 (-83%)
26./07. [PS4] Sword Art Online: Game Director's Edition (Namco Bandai Entertainment) {2015.11.19} - 4.506 / 21.579 (-74%)
27./00. [PSV] Tsuki ni Yori Sou Otome no Sahou: Hidamari no Hibi  (Dramatic Create) {2015.11.26} - 4.300 / NEW
28./00. [PSV] Dynasty Warriors 8: Empires  (Koei Tecmo Games) {2015.11.26} - 4.172 / NEW
29./22. [PSV] God Eater: Resurrection (Namco Bandai Entertainment) {2015.10.29} - 4.067 / 165.676 (-30%)
30./25. [PS3] Call of Duty: Black Ops III (Sony Computer Entertainment) {2015.11.06} - 3.922 / 47.654 (-26%)
31./17. [PS4] Assassin's Creed: Syndicate (Ubisoft) {2015.11.12} - 3.694 / 42.970 (-52%)
32./00. [PSV] Net High (Marvelous) {2015.11.26} - 3.619 / NEW
33./30. [3DS] Pokemon Super Mystery Dungeon (Nintendo) {2015.09.17} - 3.605 / 268.130 (+24%)
34./34. [3DS] Monster Hunter Diary: Poka Poka Airou Village DX (Capcom) {2015.09.10} - 3.450 / 107.097 (+63%)
35./32. [3DS] Famista Returns (Namco Bandai Entertainment) {2015.10.08} - 3.422 / 47.220 (+32%)
36./29. [3DS] Picross 3D 2 (Nintendo) {2015.10.01} - 3.242 / 78.613 (-1%)
37./00. [3DS] Sousaku Alice to Oujisama! (Happinet) {2015.11.26} - 3.162 / NEW
38./15. [PSV] Grand Kingdom (Spike Chunsoft) {2015.11.19} - 2.994 / 13.620 (-72%)
39./37. [3DS] Animal Crossing: New Leaf (Nintendo) {2012.11.08} - 2.922 / 3.930.359 (+45%)
40./20. [3DS] Project X Zone 2: Brave New World (Namco Bandai Entertainment) {2015.11.12} - 2.906 / 46.761 (-57%)
41./39. [3DS] PriPara Mezase! Idol Grand Prix No.1! (Tomy Arts) {2015.10.22} - 2.883 / 50.325 (+49%)
42./27. [PS4] Need for Speed (Electronic Arts) {2015.11.12} - 2.800 / 23.061 (-44%)
43./12. [PS3] Atelier Sophie: The Alchemist of the Mysterious Book (Koei Tecmo Games) {2015.11.19} - 2.728 / 14.446 (-77%)
44./36. [3DS] Rhythm Heaven: The Best+ (Nintendo) {2015.06.11} - 2.728 / 518.539 (+30%)
45./31. [PS3] Winning Eleven 2016 (Konami) {2015.10.01} - 2.694 / 110.619 (+2%)
46./08. [PSV] Girl Friend Beta: Kimi to Sugosu Natsuyasumi (Namco Bandai Entertainment) {2015.11.19} - 2.625 / 17.569 (-82%)
47./00. [PSV] Mato Kurenai Yuugekitai: Daybreak Special Gigs  (Views) {2015.11.26} - 2.238 / NEW
48./40. [PS4] Grand Theft Auto V [New Price Edition]  (Rockstar Games) {2015.10.08} - 2.156 / 21.279 (+23%)
49./45. [3DS] Mario Kart 7 (Nintendo) {2011.12.01} - 2.128 / 2.444.808 (+34%)
50./35. [3DS] Dragon Quest VIII: Journey of the Cursed King (Square Enix) {2015.08.27} - 2.111 / 848.494 (0%)

TOP50

3DS 20
Vita 13
PS4 8
PS3 5
Wii U 4

SOFTWARE

Code:
+-------+-----------+----------+------------+---------+
| Model | This Week | Week (%) |  FY 2015   | FY (%)  |
+-------+-----------+----------+------------+---------+
| 3DS   | 1.674.633 | 84.10%   | 10.875.372 | 52.40%  |
| Vita  | 111.854   | 5.60%    | 2.947.661  | 14.20%  |
| PS4   | 93.036    | 4.70%    | 2.775.417  | 13.40%  |
| Wii U | 64.655    | 3.20%    | 2.151.190  | 10.40%  |
| PS3   | 44.602    | 2.20%    | 1.828.794  | 8.80%   |
| PSP   | 1.536     | 0.10%    | 114.748    | 0.60%   |
| XB1   | 820       | 0.10%    | 53.491     | 0.30%   |
+-------+-----------+----------+------------+---------+
| Total | 1.991.136 | 100.00%  | 20.746.673 | 100.00% |
+-------+-----------+----------+------------+---------+

HARDWARE

Code:
+-------+-----------+----------+-----------+---------+
| Model | This Week | Week (%) |  FY 2015  | FY (%)  |
+-------+-----------+----------+-----------+---------+
| 3DS   | 141.847   | 69.80%   | 1.091.973 | 38.90%  |
| PS4   | 25.463    | 12.50%   | 712.942   | 25.40%  |
| Wii U | 18.238    | 9.00%    | 434.689   | 15.50%  |
| Vita  | 15.881    | 7.80%    | 473.843   | 16.90%  |
| PS3   | 1.342     | 0.70%    | 87.221    | 3.10%   |
| XB1   | 366       | 0.20%    | 9.269     | 0.30%   |
+-------+-----------+----------+-----------+---------+
| Total | 203.137   | 100.00%  | 2.809.937 | 100.00% |
+-------+-----------+----------+-----------+---------+

*FY 2015 refers to the period from March 30, 2015 through March 31, 2016

Dengeki Sales: Week 47, 2015 (Nov 16 - Nov 22)

Dengeki Sales Archive
2009 | 2010 | 2011 | 2012 | 2013 | 2014
 
: Has there even been a case where the PS4 SKU of a japanese developed game sold more than MH4G's 1 Million (1,3 million ??) in the west aside of Bloodborne ?

No - and it's also difficult to find an example on PS3, outside already big IPs in the West such as FF, RE, MGS and SF, and Sony's first party offering. Remember that MH on PS2 and PSP had never been that big as now.
 

Jigorath

Banned
No - and it's also difficult to find an example on PS3, outside already big IPs in the West such as FF, RE, MGS and SF, and Sony's first party offering. Remember that MH on PS2 and PSP had never been that big as now.

Not a lot of Japanese games outside the big name franchises can manage a million in the West on any platform. It's pretty rare. Out of curiosity how many 3DS games have accomplished it? Not counting the larger IPs of course.
 

Fisico

Member
it's a game that anybody cared of

until yesterday
Dengeki Sales: Week 48, 2015 (Nov 23 - Nov 29)
32./00. [PSV] Net High (Marvelous) {2015.11.26} - 3.619 / NEW


With a Kamina looking protagonist every respectable person cared since the reveal.
Only half joking there

Being interested just doesn't necessary mean you have to multiple posts in the weekly MC thread.

I mean, DQIX on PSP and MH on PSV have been a joke for years. Saying that Minecraft and God Eater would fit well on a Nintendo platform because of userbase and target complementarities is just obvious.

I kinda see your point but at the same time your argument is absurd since you could consider that every single game on PSV/PS4 could fit on 3DS because of the huge difference in install base (which is not completely untrue per se), but you already know that Minecraft wouldn't fit on 3DS because of technical reasons and that God Eater has clearly been developped with Vita's audience in mind, and in the state it's in no one knows how much it would sell on 3DS.

Anyway double standards and all.

It always amazes me how these debates are 99% of the times about games on Nintendo platforms that should go elsewhere instead of the other way around - this amazes me because for Japanese-targeted games it makes the most sense.

Yeah, it's not like there were a dozen of posts about FFVII on NX in this very thread after all lol.
 

Powwa

Member
Disappointed with Net High numbers, hope they can make it up with Western numbers. I know I'll be contributing to that.
 

cw_sasuke

If all DLC came tied to $13 figurines, I'd consider all DLC to be free
The reason why Nintendo or in Iwata specific wanted to have an IP like MH exclusive is because Nintendo is investing in them. Between the Global and Japan releases i dont know how much money and effort Nintendo has spend in expanding the IPs audience.

Capcom isnt stupid either - they know what kind of support they can expect from Nintendo if they stay exclusive - the IP has more value for Nintendo considering handhelds are their main business compared to Sony and MS.

Lets see what the future will bring, but i think the next main MH will stay Nintendo exclusive initially...if it doesnt work out Capcom re-evaluate its options.
 

Chris1964

Sales-Age Genius
my prediction is that this recent mhx game will get an ultimate release on ps4 and nx next year and mh5 will be ps4/nx.

bonus prediction: yokai watch will land on ps4 next year as well.

Some predictions really need to be quoted for future reference.
 

Ratrat

Member
It's just for the pre-order box. The art itself has the box you'll get once it releases, limited edition kind.
SXgPeDk.png


Hopefully it gets charted next week, bought mine for that delicious soundtrack.
hm...preordered this but it kind of looks like ass. I thought it was supposed to be an artbook, not a guide.
 

Oregano

Member
Some predictions really need to be quoted for future reference.

Even I don't think Yokai Watch has a chance of landing on PS4. Especially now Nintendo is publishing the series in the West.

That's definitely saying something considering some of the crazy shit I've come out with.
 

Chris1964

Sales-Age Genius
Dengeki Sales: Week 48, 2015 (Nov 23 - Nov 29)

01./00. [3DS] Monster Hunter X (Capcom) {2015.11.28} - 1.521.190 / NEW <95%>

95% means a complete sell out and explain the high digital sales. Maybe Media Create will give the exact number.

MH4G shipment for Japan is ~3m. MHX has a chance to sell better since word of mouth looks good this time.
 

Man God

Non-Canon Member
People slept on just how much effort Nintendo put into marketing Tri in the west. The series was just starting to hit big when MHFU came out over here yet there was no exceptional effort put in, nor was there any big push to get Portable 3rd out west.
 

3Kaze

Member
Pretty weird how the first anime pack for God Eater only appeared in MC chart, and now the second one is only charting on Famitsu, while im@s G4U is charting on all trackers. Either way, the standalone version is selling very badly and 6.5k isn't much so the anime is a failure.
 

Chris1964

Sales-Age Genius
God Eater Off Shot: Lindow-hen Twin Pack & Animation Vol. 2 is #25 at Media Create.

Vol.1 was included in God Eater: Resurrection numbers at Famitsu.
 
MOOR-ANGEL keeps making trash posts yet i get banned coz i didn't refer to him by his name, like it wasn't obvious to everyone who i was talking bout, not to mention someone else did the exact same thing to me, but yeah thats all fine and dandy

and whoever banned me suggest i pm mods if theres a problem with him, yeah thats gonna do so much considering he gets no repercussions for his constant trolling

but hey im no mod, so keep doing ur thing

fantastic splatoon and smm sales, mhx beasting, mh stories gonna destroy japan

The reason why Nintendo or in Iwata specific wanted to have an IP like MH exclusive is because Nintendo is investing in them. Between the Global and Japan releases i dont know how much money and effort Nintendo has spend in expanding the IPs audience.

Capcom isnt stupid either - they know what kind of support they can expect from Nintendo if they stay exclusive - the IP has more value for Nintendo considering handhelds are their main business compared to Sony and MS.

Lets see what the future will bring, but i think the next main MH will stay Nintendo exclusive initially...if it doesnt work out Capcom re-evaluate its options.
mobile could get some form of a more fleshed out mainline mh, just don't see a straight multiplatform one with nx though as the lack of buttons still poses a problem

Smash Wii U not in the top 50 despite the Wii U selling decently? :(
smash 3ds isn't even charting, can't expect the wii u version to
 
Thought this was worth sharing here. SCEJA PlayStation Awards.

The awards cover games released between November 1, 2014 and October 31, 2015. The &#8220;Platinum Prize&#8221; is awarded to games that shipped over one million units, while the &#8220;Gold Prize&#8221; is awarded to games that shipped over 500,000 units. The &#8220;PlayStation Network Award&#8221; is awarded to the three highest-selling download titles, and the &#8220;Asia Special Award&#8221; is given to three titles that contributed to the Asian business. There&#8217;s also a &#8220;User Choice&#8221; category voted by fans.

Find the full list of winners below.

Platinum Prize

Dragon Quest Heroes: The World Tree&#8217;s Woe and the Blight Below (Square Enix)
Metal Gear Solid V: The Phantom Pain (Konami)
Minecraft (Mojang)

Gold Prize

Bloodborne (SCE)
God Eater 2: Rage Burst (Bandai Namco)
Grand Theft Auto V (Rockstar Games)
One Piece: Pirate Warriors 3 (Bandai Namco)
Yakuza 0 (Sega)

Read more at http://gematsu.com/2015/12/playstation-awards-2015-winners-announced#HCT1W37ZZ4As8TCu.99p

28./00. [PSV] Dynasty Warriors 8: Empires  (Koei Tecmo Games) {2015.11.26} - 4.172 / NEW
32./00. [PSV] Net High (Marvelous) {2015.11.26} - 3.619 / NEW
47./00. [PSV] Mato Kurenai Yuugekitai: Daybreak Special Gigs  (Views) {2015.11.26} - 2.238 / NEW

Fails all around. I completely forgot the Tokyo Twilight Ghost Hunters sequel was this week. Didn't even chart on PS3/4.

17./03. [PSV] Atelier Sophie: The Alchemist of the Mysterious Book (Koei Tecmo Games) {2015.11.19} - 7.006 / 35.359 (-75%)
25./02. [PS4] Atelier Sophie: The Alchemist of the Mysterious Book (Koei Tecmo Games) {2015.11.19} - 5.041 / 34.147 (-83%)

Same thing that happened with Nights of Azure and Utawarerumono. Wonder if PS4 versions will start having better legs once userbase grows.
 

Eolz

Member
Where is the PS2 sitting at, lifetime? Are we expecting the 3DS to pass it in 2017 or is there a chance for 2016?

According to Media Create, PS2 has sold less than 22 million lifetime.
I expect 3DS to surpass it, maybe in 2018.

I expect 3DS to stop around 21.

Some predictions really need to be quoted for future reference.

Lol.
inb4 I get quoted as well :(

People slept on just how much effort Nintendo put into marketing Tri in the west. The series was just starting to hit big when MHFU came out over here yet there was no exceptional effort put in, nor was there any big push to get Portable 3rd out west.

Yeah, still remember the collector edition push, the wii speak accessory and a lot of marketing in regular stores and magazines. Less than that after Tri, but still good efforts.
Only remember word of mouth and some rare good previews in the ps2 era.
 
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