I can't remember the inventory screen off the top of my head but I think there's a head slot so I imagine it's an item you can get and equip there, maybe it increases stealth.We haven't seen the black hood since the Game Awards footage from 2014. I wonder if that's still in the game.
We haven't seen the black hood since the Game Awards footage from 2014. I wonder if that's still in the game.
Those of you buying the japanese version of the game, is it confirmed that it includes all audios and it will change depending on the language configuration of your Switch console?
It's on an amiiibo
Seems to be maximum stealth if I had to guess
I hope Nintendo isn't douchey enough to force you to get an amiibo to get an item that ups stealth.It's on an amiiibo
Seems to be maximum stealth if I had to guess
Anyway, at this point I think one of the things I want to see more than anything is plenty of cavernous areas in the game in which you get nearly pitch black scenarios necessitating a torch or possible using certain illuminating powers of the slate that slowly drain. Not just the nighttime overworld look that is well lit by moonlight. Theyve just put so much time in to the lighting engine of the game, and the fire tech/properties/mechanics. Would be a missed opportunity to achieve areas of unique additional tension. maybe gradually light little flammable pieces as you spelunk further. OOooo,also caves in the colder regions that have large pretty crystal formations
Do we know yet if there will even be cavernous areas in the game? I don't remember seeing any screens or discussion about it. I'm hoping it's proper underground caves like Skyrim, and not just the Shrines stuff.
I thought that was inside a dungeon but interesting take on it.The latest trailer showed some areas that appear to be inside caves (like the scene with the Lizalfos breathing fire at Link).
I thought that was inside a dungeon but interesting take on it.
I just realized: if the joycon shell really doesn't do anything, I can just relive the Wii nunchuck days of sleazing on a couch with my arms hanging about wherever! Come to me, Zelda switch
It definitely won't. Most of the action takes place in the overworld or in the shrines. I don't think there will be a lot of other caves tbh.If this game has as many little caves as Skyrim, filled with enemies and small treasures I will be plenty satisfied.
It definitely won't. Most of the action takes place in the overworld or in the shrines. I don't think there will be a lot of other caves tbh.
It definitely won't. Most of the action takes place in the overworld or in the shrines. I don't think there will be a lot of other caves tbh.
Yes, but the text is the language that they speak
Well I mean technically the Shrines are BotWs caves.
What's this?Yeah, TP's cave at the lake was one of the highlights.
I was thinking that, but then I started just comparing the caves in skyrim to the shrines in Zelda. Aren't there 100+ apparently.
I am slightly concerned about the size of the world map if i'm being honest.
Well I mean technically the Shrines are BotWs caves. It's very likely many will be combat focused and they all do seem to have at least a chest or two in them. And there are over 100 of them.
I was using caves as a general term and was including shrines in the total I was hoping for. I should have been more clear haha. But a quick search tells me that Skyrim had around 350 discoverable locations including the DLC. 120 shrines only leaves 230 more places for Nintendo to stick in. This would actually be the perfect game to bring back the little hidden grottos and fairy fountains like OoT had.Sure, the shrines are many and will be awesome. But we shouldn't expect many traditional caves, as the user I quoted seems to expect.
I'm sure there will be some caves, maybe even large ones, just not so many as in Skyrim.
I was using caves as a general term and was including shrines in the total I was hoping for. I should have been more clear haha. But a quick search tells me that Skyrim had around 350 discoverable locations including the DLC. 120 shrines only leaves 230 more places for Nintendo to stick in. This would actually be the perfect game to bring back the little hidden grottos and fairy fountains like OoT had.
I don't think I can watch that trailer again...
Too many spoilers...
We haven't seen the black hood since the Game Awards footage from 2014. I wonder if that's still in the game.
Skyrim caves are randomly generated tier.
How's that? A cave is a landscape feature. I'd be a bit disappointed if we don't end up doing some light spelunking while exploring Hyrule.
Yeah a lot of them were poo but it's nice to have different options. Exploring in Zelda will be great and the shrines will be leagues beyond Skyrim caves (most of them, I still enjoy the Dwemer ruins) but if I ever get tired of exploring I wouldn't mind having the option of popping into a linear cave with Link and hunting for a chest. If we can revisit shrines (especially combat ones) after a short cool down then I will be happy.Skyrim caves are randomly generated tier.
Seriously, Breath of the Wild is the next evolution in open-world game design, after Skyrim (or arguably Witcher 3). I don't think it will be beat for a long time in that regard.
Seriously, Breath of the Wild is the next evolution in open-world game design, after Skyrim (or arguably Witcher 3). I don't think it will be beat for a long time in that regard.
We should play the game first.
Seriously, Breath of the Wild is the next evolution in open-world game design, after Skyrim (or arguably Witcher 3). I don't think it will be beat for a long time in that regard.
Easy now. I can see the game have plenty of flaws.
I think we have enough info to understand what they're going for, execution is another thing, but the concept of what they're trying to do here is simply not following trends blindly but actually looking at other parts of the industry taking what works and putting them together in a way that hasn't been done previously. When was the last time you saw a AAA Open world game designing its quests around the lack of Quest markers?
How bout we play the game first, How boud dah?
Morrowind. I see SO much of Morrowind in BotW and it's making me giddy.
How's your feature compilation thread coming?
I don't know about revolutionizing anything... It's not really doing anything new, it's just doing all the things that we really like.
The more I see of it, the more I get kind of a Dark Souls vibe from it, in that it encourages and rewards exploration and going off the beaten path, and that all of the lore appears to come from item descriptions.. lol. Seeing all the videos actually makes me want to go back and play more DS3.
Not Great to say the least. Honestly, I feel like Gamexplain pouring over the details in videos and developer commentaries. Plus, reality is kinda hitting me hard right now so I've got a lot on my plate and the thread just takes less priority right now.
I hope they have a cool katana in this game.
Wish granted.
https://youtu.be/zw47_q9wbBE?t=110
Looks like some kind of Sheikah blade. The actual metal is wavey but the ebbs have arching Sheikah tech like energy blades.
Wish granted.
https://youtu.be/zw47_q9wbBE?t=110
Looks like some kind of Sheikah blade. The actual metal is wavey but the ebbs have arching Sheikah tech like energy blades.