Vampire On Titus
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Some cool new information on Blacksad: Under The Skin from this regular MeriStation feature dedicated to adventure games. The stuff i'm quoting is unfortunately auto-translated from Spanish but it's still readable. You can tell the interviewer is an adventure fan asking pertinent questions other genre enthusiasts would want to know (M is MeriStation P is Pendulo).
It seems to me, thankfully, that in adopting modern adventure branching narrative mechanics; they're also keeping puzzle solving mechanics as well. That's the right choice as far as I'm concerned and elevates my hype for Blacksad that much more.
There's also a new screenshot that Pendulo released for this article. Nothing major, but it reveals a new character and it's always cool to get a new look at this game:
The feature itself is also well worth reading, even auto translated, it turned me on to a new game that is now on my radar, "Evolutis." A 2D narrative adventure featuring a striking visual style (reminiscent of Aeon Flux imo) that's early in development and boasts a lot of ambitious features should you read the relevant interviews. It's a bit too early in development for me to really form a solid opinion on it, but I'll be keeping up with the game for sure.
MeriStation Interview said:[M]: At the playable level we have not seen anything yet. Are we facing a traditional graphic adventure with control point and click, or given its three-dimensional nature and taking into account that it comes out in consoles we will have the possibility of direct control with command? With regard to the puzzles, what can we expect from your new adventure? Will we have a development of classic graphic adventure, something new?
[P]: Indeed we have tried to take advantage of all the possibilities offered by the 3D environment, so we could say that it is a graphic adventure but modernized like many others nowadays. Thanks to this we managed to give the player a direct control over the character, which together with some original mechanics allow a richer, more complex and dynamic exploration of the scenarios. All this moves us away from the Point & Click, remaining hidden in the bowels of the development, but without a doubt we continue betting very hard for the exploration and that the player is the one who has to solve the enigmas and puzzles proposed.
MeriStation Interview said:[M]: What would you highlight most about Blacksad: Under The Skin? What makes it special? What are you most proud of?
[P]: Without a doubt the story that counts, the personality that Blacksad squanders, the visual section and the mechanics of both exploration and deduction that make the player can put on the skin of a detective. As we have already commented on some previous question, we believe that we have been able to move the universe of the comic to the videogame, and the fans will be delighted.
[M]: We are very intrigued by what you are talking about exploration mechanics and especially deduction. Can you tell us more about this? Will we have to draw our own conclusions during the game as if we were real detectives?
[P]: It has tried to capture in the most reliable way how a detective thinks and comes to his own conclusions, all through several unique mechanics that combined will make the player get much more in the skin of Blacksad and be himself provoke the advance in history by making its own decisions. Undoubtedly, this aspect is one of the most important in the game.
It seems to me, thankfully, that in adopting modern adventure branching narrative mechanics; they're also keeping puzzle solving mechanics as well. That's the right choice as far as I'm concerned and elevates my hype for Blacksad that much more.
There's also a new screenshot that Pendulo released for this article. Nothing major, but it reveals a new character and it's always cool to get a new look at this game:
The feature itself is also well worth reading, even auto translated, it turned me on to a new game that is now on my radar, "Evolutis." A 2D narrative adventure featuring a striking visual style (reminiscent of Aeon Flux imo) that's early in development and boasts a lot of ambitious features should you read the relevant interviews. It's a bit too early in development for me to really form a solid opinion on it, but I'll be keeping up with the game for sure.
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