In other words, in the art department: Sony studios>>>>MS.
I still don't understand why graphics are so important. Sure, the games look nice and all, but it's really the gameplay and story that hooks. Not the looks.
Better graphics are the main seeling point for a new generation. Plus a lot of people find better graphics means more immersion in games. If graphics dont matter, we would all still be on PS1.I still don't understand why graphics are so important. Sure, the games look nice and all, but it's really the gameplay and story that hooks. Not the looks.
I still don't understand why graphics are so important. Sure, the games look nice and all, but it's really the gameplay and story that hooks. Not the looks.
Shadow of Mordor ps3/360Don't really see a problem with what he said.
Scale down resolution, reduce target framerate, reduce texture and shadow resolution, cut out some effects.... there are plenty of ways to properly make a game cross gen without having to sacrifice the game itself.
Maybe it will have the best looking games, but what is more important is that it will probably have the better games
before you make such claims wait for fist real gameplay videos from Hallo and Forza.Microsoft has gone on record stating that they will not be releasing 1st party exclusive games for the XBSX, there will be 3rd party exclusive games though (we saw some of those in today's divisive MS showing). Thing is... Sony will have actual 1st party exclusives that will more likely than not be more impressive than whatever 3rd parties can come up with (as XBSX exclusives) and MS will not retaliate until a year or two years later, so Sony will end up having the best looking games for two years almost and people will see that and all of the teraflops numbers won't matter to regular people who will just look at Sony's first party offerings looking better than MS's cross gen offerings and 3rd party exclusives. By the time MS starts releasing games tailored specifically for the XBSX people will have already made up their minds and gone with Sony (not even taking into account that you can buy all of MS's first party offerings on PC as well, and that the XBSX will more likely than not end up holding back how they design their own first party games. Read up here in this interview from today where Jason Ronald did not say that XBSX games won't be held back: https://www.eurogamer.net/articles/...onald-on-power-price-and-that-new-boot-screen)
Notice how he just gives the reporter the run around instead of giving a concise answer. What are your thoughts on the matter?
I am sorry... let me break it down for you, take a look at Jak's II map. The sidewinding streets designed like that to be able to mask loading times... if the same game was to be made for PS5 they would axe that design because it's not needed. Now if they were to make it for XBO/XBSX the design would stay the same (the sidewinding streets) because the XBO needs it to be designed like that (but the XBSX doesn't) however MS has decided to make their games playable on all of their consoles for the next two years (and Sony won't be handicapping their console like that), hope that helps you understand (just one tiny example).
I’ll be interested to see Halo Infinite vs Sony first party. Should be very interesting. I just hope both sides are honest and neither shows some BS target visuals...
I mentioned graphics and design, you focused solely on the graphics bud. Like it or not, XB first party games will largely be designed the same way they have been for the last couple gens because they won't be able to code specifically for XBSX for the next couple of years, that's a fact that you cannot get around.
I am sorry... let me break it down for you, take a look at Jak's II map. The sidewinding streets designed like that to be able to mask loading times... if the same game was to be made for PS5 they would axe that design because it's not needed. Now if they were to make it for XBO/XBSX the design would stay the same (the sidewinding streets) because the XBO needs it to be designed like that (but the XBSX doesn't) however MS has decided to make their games playable on all of their consoles for the next two years (and Sony won't be handicapping their console like that), hope that helps you understand (just one tiny example).
At this point it will be about what art direction you like better. Guys in metal suits or girls that look like men.
Yeah but higher fidelity and effects push immersion, and extra animations carry the weight and drive the impact. Otherwise we'd still be playing FFVII on PSX. We are reaching diminishing returns now though with graphics, there's still some headway to squeeze out, but it's not going to have as dramatic an impact as the other areas of focus like getting those high fidelity assets on screen lightning quick, hitting 60fps, improving clarity and post processing etc
Better graphics are the main seeling point for a new generation. Plus a lot of people find better graphics means more immersion in games. If graphics dont matter, we would all still be on PS1.
Because gameplay barely improves and story in games, eh. Graphics are easy compared to those.
Which tradition?If PS5 follows the tradition, it will be starving from first party games during at least the first couple years.
Yup... we all knew it. The exclusives will let the next gen shine brightest and PlayStation has by far the strongest hand there.
Xbox have had the most powerful console for the last few years, what changed? The games didn't get any better....
Killzone: Shadow Fall was a launch game and it was the game which looked nextgen.2. Xbox one had better looking launch titles then PS4 ( even though xbox one was the weaker of two systems. ). It actually did have a decent launch lineup. Sony surpassed it in the months to follow.
Games can be in development well before launch....I'd estimate Horizon 2 started near the beginning of 2018.a few?
more like 2.5 years, which game would it affect, better yet name me a sony exclusive that took 2.5 years to make.
not saying that the X will affect any games but you are definitely suggesting that it should have.
but why is my question, but why even make that statement?
Either way we win so lets do this.The hole topic of Xbox and PS reminds me of the evolution of Dragonball. In the beginning a Ka-Me-Ha-Me-Ha was incredibly powerful and we all weresitting in awe for 5-6 episodes to wait and see it happen. By todays' standards two opponents have to transform into divine forms and shoot planets at each other.... it seems this generation is going to be decided by series of MEGATONS dropping. Shots will be fired and we will see what happens in 3-5 years.
Simmer down Everlast. Sony hasn't even shown the damn console.
Forza Horizon 2, AC Black Flag, Battlefield 4.... they undoubtly look worse on the ps360 but they're in general good ports that can run good. And none of their original visions were sacrificed for the sake of the last gen, which is my point.Shadow of Mordor ps3/360
Always is and always will be. Just look at the 2 new very good looking AAA games coming one after the other, and then compare to what X released recently, Sony exclusives will always be topping X games, it's not even a contest anymore.
Also, everyone seems to be forgeting Flight Simulator 2020. Game is looking gorgeous, especially considering how demanding huge scenarios like those tend to be.I think Forza Horizons 4 and Gears 5 hold up quite well. Then again, that's just my opinion.
Always is and always will be. Just look at the 2 new very good looking AAA games coming one after the other, and then compare to what X released recently, Sony exclusives will always be topping X games, it's not even a contest anymore.
has it been confirmed that all Sony first party games will be exclusive to next gen?
Don't really see a problem with what he said.
Scale down resolution, reduce target framerate, reduce texture and shadow resolution, cut out some effects.... there are plenty of ways to properly make a game cross gen without having to sacrifice the game itself.
And developers have a whole series of good techniques, whether it's things like dynamic resolution scaling as an example, that make it easier to scale up and scale down. Sometimes you'll have features that are exclusive to one device versus another.
That killzone game couldn't hold a candle to the graphic in Ryse.Killzone: Shadow Fall was a launch game and it was the game which looked nextgen.
They both do really well. gears 5 will likely look better then anything sony brings at PS5 launch ( note we have seen some of the upgrades visually )I think Forza Horizons 4 and Gears 5 hold up quite well. Then again, that's just my opinion.
I guess that’s why ShadowFall looked so goddamn good, it was PS4 exclusive.
Everybody talking about graphics when the main difference between the two systems will be that X has to accommodate a shitty jaguar cpu in their engine designs so games will be built around fewer on screen enemies, worse AI, and just less going on in general, and Sony can focus on building ground up for Zen cores on games that aren't crossgen. That's where the real difference between the two systems will be until MS lets go of the current gen.