Maybe it's only noticeable if the developers use it wrong. That's all I can think of.
I took it as meaning PC vs PS5+XSX comparison, of which there was plenty of footage.Am i going crazy or was the vrs bit the only ps5/xsx comparison?
Clickbait by Alex.
1% of gamers in real life.Wonder how many "gamers" could actually tell a difference when playing these games
I miss the days when you wouldnt even get Doom and Half Life ports on the PS2. Or when tearing was so bad on the PS3 versions it even affected ps exclusives like Heavenly Sword and Uncharted.This has got to be the dullest generation of comparisons yet when 400% zoom is needed
fuck no. ps5 is amazing. just wait for the pro version if blurriness at 400% zoom bothers you...maybe the consoles should've come out a year later.
No he didn't ,he said DLSS is doing wonders.Cut it out.
It's moreso the fact that 2060 is getting better IQ than consoles at DLSS performance, let alone balanced or quality. Kinda makes me wonder what could've been.fuck no. ps5 is amazing. just wait for the pro version if blurriness at 400% zoom bothers you
DF will never admit that they basically are only in business because of console warriors. If you have to zoom in to tell a difference it doesn't matter but they'll spend 5 minutes talking about that or about 2 dropped frames lol.Or when you pause a fast moving shooter game and zoom in 400%.
Wonder how many "gamers" could actually tell a difference when playing these games
dude follow PC is a fool's errand. pc gets a new feature every quarter.It's moreso the fact that 2060 is getting better IQ than consoles at DLSS performance, let alone balanced or quality. Kinda makes me wonder what could've been.
I agree.This has got to be the dullest generation of comparisons yet when 400% zoom is needed
Those people were wrong to expect anything significant with such a small difference plus the fact that the PS5 has some advantages too.I agree.
Although anyway with the Series X having a much larger GPU many people expected the difference to be a lot bigger. And in favor of the XBox, not the contrary.
I agree.
Although anyway with the Series X having a much larger GPU many people expected the difference to be a lot bigger. And in favor of the XBox, not the contrary.
Why?...maybe the consoles should've come out a year later.
Wouldn't one of the gains be XSX at 1800p 120fps, PS5 at 1560p 120fpsHave to wait for VG tech to give us the performance breakdown to see what the gains (if any) xsx has over ps5 because of VRS.
Only in performance mode, in all other modes they have the same resolution.Wouldn't one of the gains be XSX at 1800p 120fps, PS5 at 1560p 120fps
Wouldn't one of the gains be XSX at 1800p 120fps, PS5 at 1560p 120fps
Exactly. People here are so dumb sometimes. Of course if you zoom in on the side of the screen you will notice VRS. If it's good you can't notice it while playing. No one ever said VRS wasn't noticable in a screenshot zoomed in 4x.That's a 400% zoom on a tiny area of the screen. At normal playing distances, it's likely not noticeable.. and most certainly not while actually playing and moving around in the game.
Size doesn't matter. Tflops matter.I agree.
Although anyway with the Series X having a much larger GPU many people expected the difference to be a lot bigger. And in favor of the XBox, not the contrary.
Hardly any noticeable difference when not zoomed in on.. Probably definitely worth the performance bump it affords.
Exactly. People here are so dumb sometimes. Of course if you zoom in on the side of the screen you will notice VRS. If it's good you can't notice it while playing. No one ever said VRS wasn't noticable in a screenshot zoomed in 4x.
There was a rumor recently where an nvidia APU die was leaked with 2000 cuda cores and 12 cpu cores. People dismissed it because the switch would never have 12 CPU cores, but if Nintendo goes with 2000 cuda cores they would have 2060 equivalent performance. We have already seen the 2060 keep up with the ps5 and xsx in watch dog's ray tracing mode.Excellent job by Alex. Great to see Nvidia's RT baby (2060) performing so well.
I've always said a 2060 is going to perform better than the big consoles when DLSS is enabled, and so far every RT title has been proving that.
No way they would ditch the portable aspect. Gonna be pretty sweet anyway. Mario gonna look crispy in 4K.There was a rumor recently where an nvidia APU die was leaked with 2000 cuda cores and 12 cpu cores. People dismissed it because the switch would never have 12 CPU cores, but if Nintendo goes with 2000 cuda cores they would have 2060 equivalent performance. We have already seen the 2060 keep up with the ps5 and xsx in watch dog's ray tracing mode.
I think this is Nintendo's best chance to keep up with the PS5 and XSX. Though, the 2060 is nothing without its tensor cores and rt cores and those might increase the GPU size (not sure by how much). I hope they ditch the handheld requirement and just go for a docked only $399 console. you can easily get a 2060 fabricated on a 7nm chip within Nintendo's $399 budget and make some profit at launch.
Even in traditional games that dont use ray tracing, the 6 tflops 2060 should offer at least 1.5x better performance than the xss. If they make DLSS mandatory, we could easily see 2x improvement over the xss.
Absolutely. Even on PC where I have more than enough performance I use at least VRS quality in Gears 5 (& on in Tactics).Hardly any noticeable difference when not zoomed in on.. Probably definitely worth the performance bump it affords.
Last gen the X1X had 40 CUs, the PS4 Pro had 36 CUs. With only 10% more CUs, x1x was able to consistently offer 40% more performance. Why? Because they had a huge clockspeed advantage. 1172 mhz vs 911 mhz. 28% higher clocks on top of the 10% more CUs gave them 40% more tflops which offered them 40% more performance 99% of the time.
Isn't the point of VRS to keep things at high quality at the center of the frame? Or in VR, where the person's eyes are looking?
The zoom in is the perceptible difference it's not much but that's what most of these resolution comparisons boil down to anyway. Small often very minor differences in clarity.People don't seem to understand the purpose VRS exists lol. It isn't meant to be zoomed in on 400x. It achieves virtually no change in perceptible image quality while offering a bump in performance. Translation it's a win, win because nobody is playing the game while zoomed in 400x. Welcome to game development and its tricks.
Isn't the point of VRS to keep things at high quality at the center of the frame? Or in VR, where the person's eyes are looking?
I just give it a watch… the RT implementation was not impressive at all… there some PS5 games with better RT implementations.
Anyway it is good for these that will replay it… for me it is useless.
Random guy 1 (playing PS5 version): "PS5 clearly wins over Xbox!"
Random guy 2 (sitting next to guy 1 playing Xbox SX version): "Huh? How can you tell?...."
Random guy 1: "well if you pause the game"
Random guy 2: "ok.... i dont see any difference...."
Random guy 1: "hang on a minute! now, zoom in on the image by about 400%...."
Random guy 2: "you're having a laugh.... right?"
Random guy 1: "no seriously, 400%"
Random guy 2: "o shit you are serious! Is this really a win?"
Random guy 1: "Dont you dare take this away from me!!!!"
Random guy 2: "Fuck you, im off. Gonna play somewhere else where the normal people play"
Random guy 1: "Sore loser!" *logs on to GAF and posts "Another One.gif".
...maybe the consoles should've come out a year later.
TBH he shouldn't even have bothered with consoles in this video. Seemed pointless as I assume they'll be doing a full comparison at some point.Didn't Alex specifically say this video was NOT to compare the PS5 and XBOX versions? His focus is on PC RT + DLSS of Doom Eternal. Can't the console frogs just stop with their nonsense?
I kinda agree, hardly a noticeable difference.Hardly any noticeable difference when not zoomed in on.. Probably definitely worth the performance bump it affords.
Oh friend I like how you messed up the lineup of the last two pictures to screw up the comparison.. /s
We get some minor minor VRS tier 2 artefacts (Battaglia speculation) but to see it well you need to zoom on a zoomed image. Not sure if it makes for any extra surface shimmering. Looks like a great console version on both but sure you can build a PC today with better looking visuals.
The whole thing looks softer, and is that black crush on the gun? Weird.I kinda agree, hardly a noticeable difference.
But let's not pretend on 4k screen and probably at 1080p as the capture is lower resolution you can't see it with, because you can, you don't need to zoom in 400%