pramod
Banned
I think there's no doubt to anyone that "peak Sega" was around 1992 to early 1994.
This was when they were on top of the world. They were outselling the SNES and pumping out hits like SOR2, Sonic 2/3, Shining Force, PS4, Virtua Fighter and Daytona USA in the arcades.
Sega was at the peak of their creativity and quality. During this time they made some of the best games of all time. It's like they could do no wrong.
But by around 1994, cracks were beginning to show. SOR3 felt unfinished and rushed and didn't live up to SOR2. The Sega CD while popular never really took off.
Some of their other big games like Sonic CD and Eternal Champions failed to live up to the hype.
It just seemed like they started to lose focus around that time. Trying to do too many things and not focusing on just making great games. There might be some deeper reason behind it though.
This was when they were on top of the world. They were outselling the SNES and pumping out hits like SOR2, Sonic 2/3, Shining Force, PS4, Virtua Fighter and Daytona USA in the arcades.
Sega was at the peak of their creativity and quality. During this time they made some of the best games of all time. It's like they could do no wrong.
But by around 1994, cracks were beginning to show. SOR3 felt unfinished and rushed and didn't live up to SOR2. The Sega CD while popular never really took off.
Some of their other big games like Sonic CD and Eternal Champions failed to live up to the hype.
It just seemed like they started to lose focus around that time. Trying to do too many things and not focusing on just making great games. There might be some deeper reason behind it though.
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