Amazing game.
I have it on steam and have dc on ps5 too.
Still only finished it once on ps4 slim on release. I still want to replay the DC first on ps5. It will be better on pc next week but dualsense
Not gonna play wired which is how dualsense works on pcit will most likely get DualSense support on PC too, if not it would be on the devs tbh. but maybe it can be modded in even? I know that there is a GTA5 mod that adds fan made Dualssense support
Not gonna play wired which is how dualsense works on pc
Not gonna play wired which is how dualsense works on pc
... the fuck? Sony's selling basic PC support as new content?... DEATH STRANDING DIRECTOR’S CUT on PC includes HIGH FRAME RATE, PHOTO MODE and ULTRA-WIDE MONITOR SUPPORT...
It literally took me 3 separate installs and "tries" before it finally clicked with me. I think I literally started it and played it for 3 or 4 hours before I'd just quit and uninstall. On the fourth try, I just kind of gave in to what the game was giving me as opposed to what I "wanted" it to be. Once it did though....wow, I was hooked. It was strangely calming and relaxing and also exciting to have a delivery over some rough terrain that I'd have to plan for, or eventually set up zip line points through the mountain passes to help make deliveries quicker. It became super addicting. The story is bat-shit insane and if I'm honest I really only understood about half of it, but the gameplay really is great once you start getting some tools and understand the gameplay loop.As if it matters,
This game was so stressing for me as a tried so hard to grasp "why?"
And I'm a guy who plays souls games for leisure.
It has new gameplay elements. Although I’m conflicted if they are actually detrimental to the experience by making things easier. Haven’t gone back yet to test the theory.... the fuck? Sony's selling basic PC support as new content?
Nothing anyone tells you will set the appropriate expectation in your mind. Indeed, it may give you a false impression by drawing parallels to things you know.I haven't played Death Stranding, but it seems like an interesting game.
So what's the gist of it? Is it an RPG? Is it a fast shooter game? What's the story about?
Once I get a PS5 I will most likely give it a go.
So, the new features they're advertising as 'Director's Cut' features that I highlighted in my post are already in the base game, and Sony's advertising is mud?It has new gameplay elements. Although I’m conflicted if they are actually detrimental to the experience by making things easier. Haven’t gone back yet to test the theory.
Is that the only thing the pc is getting? There was a whole bunch of new content on ps5 when it released.So, the new features they're advertising as 'Director's Cut' features that I highlighted in my post are already in the base game, and Sony's advertising is mud?
Sorry, I'm not talking about the additional in-game missions. I'm talking about the basic PC support touted as new features for the Director's Cut: - "High FrameRate" and "Ultra-wide Monitor Support". Does the original PC release not have these?Is that the only thing the pc is getting? There was a whole bunch of new content on ps5 when it released.
Sorry, don’t know. Reads like the ps5 list cause those are new there.Sorry, I'm not talking about the additional in-game missions. I'm talking about the basic PC support touted as new features for the Director's Cut: - "High FrameRate" and "Ultra-wide Monitor Support". Does the original PC release not have these?
I can’t be assed around doing that crap with ps5 just there.I think if you use DS4Windows you can get all the wired features through a generic bluetooth adapter, I haven't played a game with dualsense support that uses the triggers or haptics, just for prompts so I can't be sure but it certainly can allow a game to recognise it as a Dualsense wirelessly. I used to emulate my DS4.v2 as a wired DS4.v1 (through the official DS4 PC USB adapter) and it gave me proper gyro support in Flower. Seems like a similar situation, so as long as the game thinks its a Dualsense you should get the DS features imo.
DS4Windows allows some pretty cool emulation, I got the Xbox controller haptics on my Dualsense when I played FH5 on PC, for example I could feel the road on one side and the gravel on the other when I went half off the road.
Sorry, I'm not talking about the additional in-game missions. I'm talking about the basic PC support touted as new features for the Director's Cut: - "High FrameRate" and "Ultra-wide Monitor Support". Does the original PC release not have these?
The original PC release supported both high framerate AND a REAL ultrawide support as opposed to the PS5 release. The PC Directors Cut essentially only adds the new content and q.o.l. features that were added as the original PC release was already superior as far as framerate and resolution options are concerned compared to the PS4 release and the PS5 release.Sorry, I'm not talking about the additional in-game missions. I'm talking about the basic PC support touted as new features for the Director's Cut: - "High FrameRate" and "Ultra-wide Monitor Support". Does the original PC release not have these?
Nice. I'll probably pick up the upgrade. I finished it on PS4 and bought it in a sale on steam but never got round to it again. I love its reasonably chill set-up, just exploring the landscape (even better in ultrawide) and building bridges and roads for other players. Combat was a bit shit but I enjoy it enough to drop (hopefully) £7.99 on an upgrade$9.99 upgrade.
i've tried many times to get into it but i can't do it. i don't think the changes are worth it. it's more for people who enjoyed the game and want more. it's not making huge changes.Tried it and thought it was a very, very boring game. Will the things introduced in this version help me change my mind?
What?PC includes HIGH FRAME RATE
As far as I know, the original release supported high frame rates and ultra-wide. It was a good port.
Absolute coma inducing tripe. Uninstalled and hidden on my steam account so I need never see it again.
Can someone tell me what I'm in for with this game? I know little about it other than it's supposedly a walking / delivery simulator with a weird story.
It's dirt cheap and I have a weekend to burn.
it’s an open world delivery sim with some TPS and stealth elements, it’s not really a walking sim in the “narrative adventure” sense like Gone Home, nor in the simulating walking sense like QWOP…that said shank’s pony is your primary mode of transport but being a courier is the main hook of the game
No.So the big question then - is the story good enough to carry the gameplay all that way or does it get monotonous?
the main gameplay element is delivering packages as unharmed as possible.Can someone tell me what I'm in for with this game? I know little about it other than it's supposedly a walking / delivery simulator with a weird story.
It's dirt cheap and I have a weekend to burn.
So the big question then - is the story good enough to carry the gameplay all that way or does it get monotonous?