framerate is mostly rock solid 60 on both consoles, so its a fixed pixel advantage sx has
Volga Level Opening Train Scene - PS5: 2560x1440, Series X: 2844x1600
Caspian Level Driving - PS5: 2560x1440, Series X: 2844x1600
Taiga Level Exploration - PS5: 2176x1224, Series X: 2400x1350
Taiga Level Forest Demanding Scene - PS5: 1792x1008, Series X: 1920x1080
2560x1440 = 3.6 mil
2844x1600 = 4.55 mil
%26 difference
1792x1008 = 1.80 mil
1920x1080 = 2.07 mil
%15 difference
a consistent %10-15 pixel count bump overall.
Kabuki Entrance - PS5 2176x1224, Series X 2304x1296
Near Police Station - PS5: 2435x1370, Series X: 2560x1440
Outside Tom's Diner - PS5: 2506x1410, Series X: 2631x1480
Corpo Start Building - PS5: 2656x1494, Series X: 2744x1544
Streetkid Start - PS5: 2062x1160, Series X: 2062x1160
2176x1224 = 2.6 millions of pixels
2304x1296 = 2.9 millions of pixels
%11.5 bump
6600xt + %11.5 = 3060ti/a tad bit below 6700xt (%2 or so)
another consistent 60 fps game;
and a clear minimum resolution bump of %10;
PS5 uses a dynamic resolution with the highest resolution found being 3392x1908 and the lowest resolution found being approximately 2944x1656. Xbox Series X uses a dynamic resolution with the highest resolution found being 3840x2160 and the lowest resolution found being approximately 3072x1728.
2944x1656 = 4.87 millions of pixels to render
3072x1728 = 5.30 millions of pixels to render
%8.8 (6600xt + %9 = 2080 super/tad bit below 6700xt)
both three examples I gave work at a consistent 60 fps %99 of the time. so its a clear , uncontested pixel count advantage by series x
back me up dude i need some helpz
Riky
xd
it is easier to show clear differences on PC space. no dynamic resolution, no frame caps, completely same settings (we don't know if some devs enable extra settings on series x). can you prove that sx runs the games at completely same settings as ps5 does? we don't nothing about internals. at least i know that metro exodus and cyberpunk uses exact same settings on both consoles. and how shocking, a consistent %10-15 res/performance bump on both games