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Microsoft / Activision Deal Approval Watch |OT| (MS/ABK close)

Do you believe the deal will be approved?


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I'm OK with people estimating the results from the data thet Microsoft and Sony gives us. It's also how these analysts come up with numbers themselves. I agree that its more difficult to know Microsofts numbers since they don't provide them. But it is possible to get a close estimate.

The way I see it if they both announce numbers then that's what we should go with. If not then we can use other data to estimate them. What I don't enjoy here is people not providing any evidence to their claims. It really doesn't make for a good conversation in my opinion.

microsoft never do though. so we have no choice but to go off other data. we know the gap is bigger in the US so far this gen. we know series is selling slower than xbox one in the UK too. that would tell us that xbox series has sold less than the xbox one at the same point. its not hard to figure out at all. some people get annoyed when you do this because they would rather have made up numbers instead that they get from twitter.
 

Heisenberg007

Gold Journalism
microsoft never do though. so we have no choice but to go off other data. we know the gap is bigger in the US so far this gen. we know series is selling slower than xbox one in the UK too. that would tell us that xbox series has sold less than the xbox one at the same point. its not hard to figure out at all. some people get annoyed when you do this because they would rather have made up numbers instead that they get from twitter.
Exactly this.

There is literally data available out there, and I have compiled and posted the links here. Instead of presenting data points that may have proven my claims wrong, their only argument boils down to "I don't believe you, so everything you have shown is wrong and has proven nothing. You got schooled! Kek."

This is just trolling and doesn't contribute anything to the conversation.
 
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Astray

Member
I'm OK with people estimating the results from the data thet Microsoft and Sony gives us. It's also how these analysts come up with numbers themselves. I agree that its more difficult to know Microsofts numbers since they don't provide them. But it is possible to get a close estimate.

The way I see it if they both announce numbers then that's what we should go with. If not then we can use other data to estimate them. What I don't enjoy here is people not providing any evidence to their claims. It really doesn't make for a good conversation in my opinion.
You are assuming that the truth is what's being seeked here, but it's not, what's being seeked here is comfort in having chosen the "correct tribe" to follow.

You can even see it when that head VGC guy (Andy Robinson) mentioned that Microsoft might quit the console business and he gets harassed into deleting the tweet and locking down, but when his VGC underlings discuss potential news for Xbox on a podcast, their good words get amplified while their bad ones don't. It's almost as if reliability of the reporter is not the metric as long as the news are good.
 

feynoob

Gold Member
The shortage excuse doesn't apply for Microsoft. They are counting 2 consoles this gen and Series S never had shortages and is the top selling Xbox Console
It had in the first year. All consoles had shortages during that year.
These days only xsx is having that issue.
 
if we see the numbers....how can we blame MS for making all those acquisitions....they are desperate for growth. they gotta do something asap.

and yes, Bethesda hasn't paid out because they haven't release a Megaton.

and is very well known that several games were not reaching the level of success Zenimax wanted, which means those games are niche anyway and they aren't moving the needle in a significant way.
 

ToadMan

Member
I think PS5 will be a monster generation because there doesn't seem to be any clear reason to switch from PS4 to Xbox series, maybe a small minority that wanted 12 tflops. But with all 1st party xb games coming to PC gamepass, if you want the max eye candy you'd build or buy a PC

Also those first party MS games target a series S.

So a cheapo PC is good enough to play everything MS will put out this gen if that’s the criteria.
 

ToadMan

Member
Same reason as why they bought the PS4.
People who bought that console are going to buy the PS5.

No.

And if you want an example see X360, Wii U (in fact Nintendo have multiple examples), and PS3 out of the gates at least.

Gamers aren’t loyal to platforms, they’re loyal to games. Friend lists, achievements, libraries are all irrelevant.

Which is exactly why MS is trying to buy the market.
 

feynoob

Gold Member
PS4 games aren’t making people buy PS5s.

Platform alone isn’t the deciding factor. Platform + games is…
You are describing the reason why people picked up PS4.
It built a momentum for the PS5.
Every upcoming sequel on PS5 have been a hit on PS4.
You can't deny the impact that console has on the PS5.
 
You are describing the reason why people picked up PS4.
It built a momentum for the PS5.
Every upcoming sequel on PS5 have been a hit on PS4.
You can't deny the impact that console has on the PS5.
Another perspective on this is that since cross-gen was so prevalent for the 1st two years, a lot of people did not buy PS5's because the games were available on what they already had and not enough had been exclusive to PS5 yet to justify the purchase.

This year is the turning point of that with the PSVR2 stuff being exclusive, DLC for Horizon: FW is PS5 only (until the PC release anyway). Not that the PS5 has been wanting for sales. They could be in an even stronger position had they held those titles.
 

DeepEnigma

Gold Member
It’s the games, it’s the characters, it’s the controller, it’s the brand, it’s the memories. PlayStation is an iconic console brand and there’s no other like in history.
That was beautiful dude.
Sad Doctor Who GIF
 

feynoob

Gold Member
Another perspective on this is that since cross-gen was so prevalent for the 1st two years, a lot of people did not buy PS5's because the games were available on what they already had and not enough had been exclusive to PS5 yet to justify the purchase.

This year is the turning point of that with the PSVR2 stuff being exclusive, DLC for Horizon: FW is PS5 only (until the PC release anyway). Not that the PS5 has been wanting for sales. They could be in an even stronger position had they held those titles.
Main factor was peer pressure and the hype around the ps5 announcement. From kids to adults trying to get it, even though PS4 could play those games, they still wanted to get that console.

Think of it like a new iphone.
 

Pelta88

Member
"COD" fans will leave a platform for "COD" exclusive benefits. Let alone, the entire game itself.

There's an interview with Phil Spencer during the first E3 where COD was appearing on the PS stage for the first time. Despite the interviewer not asking Phil about COD or PS, he pivoted from an unrelated question to state that "COD was still strong on the XBOX platform." At the time, I thought that was strange, but after seeing XBOX squirm and make several attempts to stealth market Destiny 1, I realized that these marketing deals have a severe impact on the platform that 'looses' the content. Since this acquisition met resistance, Microsoft has been explicit about Sony trying to foreclose their gaming business via marketing deals. Whether you, personally, believe that claim has any validity or not is beyond the point. The publishers have the numbers... Activision has the numbers... The COD player base on XBOX has collapsed according to the stats posted in this thread and forum.

An exclusive weapon with the shogun grip and the PS blue skin is enough to sway a consumer at the point of purchase. Add a 1 month exclusive beta to the mix and you can shift an entire dedicated audience...

I used to play SF on XBOX because I was so used to the controller. When SFV was announced as PS exclusive, the entire FGC on XBOX were like

i-changed-my-mind-marie.gif


With Zero resistance. At best the push back was "Damn it, I have to go buy a PS4 now." And yes, the FGC is a smaller player base to COD. But crucially, at the start of the X1/PS4 gen XBOX was a part of the FGC. Towards the end of that gen manufacturers stopped making FGC peripherals for XBOX. Fight sticks, fight pads, Hitboxes, popular headsets within the FGC etc etc. It was a process documented on shoryuken reddit, but the FGC now lives on PS. These moves are strategic. And I expect no less from MS or Sony when it comes to COD.
 

DryvBy

Member
You can lose market share, while still selling alot of consoles.
People are overlooking the fact that Sony sold 120m ps4 is what is making the Ps5 strong this gen. Those lost market share can be gained once Xbox is firing their games consistent.

As for Xbox one outselling XSeries is nonsense, considering the console is outselling Xbox one in japan by alot. If that market is any indication, XSeries is outselling Xbox one in other regions.


Missing a target that was set by the board doesnt mean its bad.
84083_1_xbox-game-pass-hits-25-million-subscribers-up.png

This trajectory is rising upwards at a rabid pace. From 10m in april 2020 to 25m in january 2022 is massive growth.


More library, more userbase who are willing to buy the console, Bethesda marketing department, and most importantly more studios count.

Xbox had low studio count before bethesda. But now that have extra 8 studios from this purchase who are experienced in their field. That is massive boost to their studio portfolio. Not to mention, bethesda studios will help xbox studios.

Low studio count? I don't even have enough fingers and toes for the amount of devs they had before Bethesda!
 

graywolf323

Member
Low studio count? I don't even have enough fingers and toes for the amount of devs they had before Bethesda!
yeah, they only had a few less than PlayStation as I recall before the Bethesda purchase from the developer buying spree they went on from 2018-2020

now they have more thanks to purchasing Bethesda yet somehow that’s not enough? and they said when they announced the ABK purchase that they would continue to acquire even more, I think with ABK wouldn’t Xbox have more studios than PlayStation & Nintendo combined? yet they still act like that won’t be enough

only thing feynoob might be referencing is at one point Xbox was down to maybe half a dozen studios before the buying spree but that was because they closed a bunch under Phil and Mattrick
 

Dane

Member
"COD" fans will leave a platform for "COD" exclusive benefits. Let alone, the entire game itself.

There's an interview with Phil Spencer during the first E3 where COD was appearing on the PS stage for the first time. Despite the interviewer not asking Phil about COD or PS, he pivoted from an unrelated question to state that "COD was still strong on the XBOX platform." At the time, I thought that was strange, but after seeing XBOX squirm and make several attempts to stealth market Destiny 1, I realized that these marketing deals have a severe impact on the platform that 'looses' the content. Since this acquisition met resistance, Microsoft has been explicit about Sony trying to foreclose their gaming business via marketing deals. Whether you, personally, believe that claim has any validity or not is beyond the point. The publishers have the numbers... Activision has the numbers... The COD player base on XBOX has collapsed according to the stats posted in this thread and forum.

An exclusive weapon with the shogun grip and the PS blue skin is enough to sway a consumer at the point of purchase. Add a 1 month exclusive beta to the mix and you can shift an entire dedicated audience...

I used to play SF on XBOX because I was so used to the controller. When SFV was announced as PS exclusive, the entire FGC on XBOX were like

i-changed-my-mind-marie.gif


With Zero resistance. At best the push back was "Damn it, I have to go buy a PS4 now." And yes, the FGC is a smaller player base to COD. But crucially, at the start of the X1/PS4 gen XBOX was a part of the FGC. Towards the end of that gen manufacturers stopped making FGC peripherals for XBOX. Fight sticks, fight pads, Hitboxes, popular headsets within the FGC etc etc. It was a process documented on shoryuken reddit, but the FGC now lives on PS. These moves are strategic. And I expect no less from MS or Sony when it comes to COD.
The FG case is similar to indies in general at early last gen, Xbox One floundered hard and developers who were sick of MS rules flocked away because they only "tolerated" these demands until the moment it lost market. In case of FG, not only Xbox ignored Japan, Sony had got SF5 as exclusive and MS didn't respond to have the smaller to medium sized games as multiplatform at least, these flocked to the leader as the public did and Xbox was only left with bigger titles (Tekken, SC and MK), the FGC plays all sizes of games.
 
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Heisenberg007

Gold Journalism
yeah, they only had a few less than PlayStation as I recall before the Bethesda purchase from the developer buying spree they went on from 2018-2020

now they have more thanks to purchasing Bethesda yet somehow that’s not enough? and they said when they announced the ABK purchase that they would continue to acquire even more, I think with ABK wouldn’t Xbox have more studios than PlayStation & Nintendo combined? yet they still act like that won’t be enough

only thing feynoob might be referencing is at one point Xbox was down to maybe half a dozen studios before the buying spree but that was because they closed a bunch under Phil and Mattrick
At one point, I think they had 6 more studios than PlayStation (12 vs. 18) before they acquired Bethesda and before Sony also started buying partner studios in response.
 
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feynoob

Gold Member
At one point, I think they had 6 more studios than PlayStation (12 vs. 18) before they acquired Bethesda and before Sony also started buying partner studios in response.
Total devs is 23 studios. 9 is for Bethesda, then you have ninja theory, obsidian, compulsion games, inxile entertainment and double fine.
They also managed to acquire their partnership which was playground games and undead labs.
They created the initiative in the process.

So total were 13 bought studios, 2 partnership acquisition and 1 studio from scratch which is 16 studios. All from 2017 until now.

In 2014, they bought Mojang and coalition. They bought rare in 2002.

Worlds edge was for age of empires games.
Turn 10 was for Forza motorsport. 343i for halo. And you have Xbox publishing. So a total of 23 studios.
 
How did Bethesda transform Xbox? None of the above things happened when MS acquired Bethesda.
  • Xbox lost market share in the US compared to last gen.
  • Xbox lost market share in the UK compared to last gen.
  • Xbox Series Consoles sold less than Xbox One
  • Game Pass didn't take off either and instead continued to miss internal goals.
How did Xbox benefit after acquiring Bethesda?


If the PS4 sold 120 million and Xbox One sold 40 million, you would expect PlayStation to dominate in Gaming revenue. This hasn't been the case.

Also, Bethesda haven't released their first major game yet.
 
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graywolf323

Member
Total devs is 23 studios. 9 is for Bethesda, then you have ninja theory, obsidian, compulsion games, inxile entertainment and double fine.
They also managed to acquire their partnership which was playground games and undead labs.
They created the initiative in the process.

So total were 13 bought studios, 2 partnership acquisition and 1 studio from scratch which is 16 studios. All from 2017 until now.

In 2014, they bought Mojang and coalition. They bought rare in 2002.

Worlds edge was for age of empires games.
Turn 10 was for Forza motorsport. 343i for halo. And you have Xbox publishing. So a total of 23 studios.

yep in 2014 before the 2017 buying spree they had ~9 studios including Mojang but in large part that was because they closed/spun off a bunch after Phil took over XGS (they were down to ~5 before the buying spree because 4 more were closed/spun off just from 2014-2016)

Aces (original developers of Microsoft Flight Sim) - closed in 2009 (as part of Microsoft cutting 5,000 jobs)
Big Park - purchased in 2009 and absorbed into the company in 2016 when Kinect went fully defunct
Ensemble Studios (original developers of Age of Empires) - announced in 2008 it would close after releasing Halo Wars and shut down in January 2009
Lionhead - bought in 2006 and closed in 2016
Press Play (makers of Max & the Magic Marker) - bought in 2012 & closed in 2016
Twisted Pixel - bought in 2011 and went back to independent in 2015
 
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Total devs is 23 studios. 9 is for Bethesda, then you have ninja theory, obsidian, compulsion games, inxile entertainment and double fine.
They also managed to acquire their partnership which was playground games and undead labs.
They created the initiative in the process.

So total were 13 bought studios, 2 partnership acquisition and 1 studio from scratch which is 16 studios. All from 2017 until now.

In 2014, they bought Mojang and coalition. They bought rare in 2002.

Worlds edge was for age of empires games.
Turn 10 was for Forza motorsport. 343i for halo. And you have Xbox publishing. So a total of 23 studios.

I thought The Coallition was a first party funded studio, not acquired
 
It isn’t, because Nintendo is not a console just like Sony isn’t a console. PlayStation really is a console though.

And is Nintendo as a brand more iconic than PlayStation?

I would bet no. But maybe yes.
Mario is more recognized globally than Mickey Mouse now. It's 100% more iconic than the Playstation brand.

There isn't a Super Playstation World at two Universal theme parks.

When talking about gaming popularity, the Playstation brand is absolutely the most popular/well known. Outside of a gaming specific conversation, at least for now, Nintendo is the more iconic.
 
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Helghan

Member
It isn’t, because Nintendo is not a console just like Sony isn’t a console. PlayStation really is a console though.

And is Nintendo as a brand more iconic than PlayStation?

I would bet no. But maybe yes.
Playstation as a brand, sure it's the best out of the console makers. But games, characters and controller aren't that iconic at all. They have the best games, but they aren't iconic. The only thing iconic about their controller is the fact that it has icons.
 
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Varteras

Gold Member
Playstation as a brand, sure it's the best out of the console makers. But games, characters and controller aren't that iconic at all. They have the best games, but they aren't iconic. The only thing iconic about their controller is the fact that it has icons.

iconic GIF by Paris Hilton
 
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