lingpanda
Member
Weapon handling I'll say is probably the most useless or at very least underutilized stat. I never use it due to there just being better alternative attributes to use.Division 2 definitely plays better, but mechanically there are a few issues I have with it. Several stats are completely pointless on weaponry such as weapon handling. Most weapons have minuscule recoil which means you can mostly fire with impunity. This also renders certain talents pointless.
I would also like it if exotics had one additional random talent on them, or at least allow for them to drop with varied stats instead of them being set in stone. This would make them more inline with the other loot in the game, where you are constantly searching for the ideal version of gear. An example would be say, the Vile mask. You always get it with status effect and haz pro. Imagine if you could potentially get any other stats. Exotic drops in their current state are static and mostly a one-and-done affair.
On visuals, my hope with Division 3 is for them to do a true seasonal approach. What I mean is, they could literally rotate seasons in-game. Red Dead Online has all areas have snow during the holiday season which is pretty cool. Instead of being tied to calendar, they could make the seasons shift on a faster interval. I like both the summer and winter aesthetics for different reasons.
As far as certain attributes always dropping with exotics is due to limitations with the code. You may recall the picaro holster was supposed to allow you to reroll the main attribute to something else. The team eventually came out and said it's not possible without rewriting a significant portion of the code. It appears Massive knows it would be better to have different attributes on gear but it just isn't going to happen so late in its life cycle.
Dynamic weather would be great but I will tell you I loathe the sandstorm weather in Division 2. I'm sure its not really a sandstorm but not sure what weather effect they are aiming for.
My biggest gripe with Division 2 I hope they drop in 3 is global events and the many different game modes. IMO it fragments the community and makes matchmaking difficult so late in a games life cycle. I'm all for options but not to the extent we have in 2.
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