Zacfoldor
Gold Member
I'm gonna dip in here and say one thing. I was going to post this in the CCU thread but thought it might be more relevant here. I've been saying this.
The USA studios are no longer going to be able to keep up in the gaming space and may be shut down eventually. The cost of living and creating games in the US is astronomically higher than in many other countries, especially asian countries. We are also losing any tech advantage as diminishing returns in gaming and unification of development arise. There is no longer an advantage to spending the extra money to make your game in the US.
So while I may enjoy seeing a GAAS die, I am a bit worried about any US studio. The cost of living, insurance, office space, phone systems, and the AI influx that is also costing these businesses a lot to implement and maybe not having the huge returns expected yet, we will see people try to save money on development costs and what is the easiest way to do that? AI is also helping improve features and bring them to parity with legacy features big AAA US studios offer. Look at the graphics in arc raiders vs marathon and look at the difference in costs. It's getting to the point where ideas and proper game theory is more important than your tech stack.
Move development to Asia(or anywhere but the most expensive place), that's what they are gonna do.
The USA studios are no longer going to be able to keep up in the gaming space and may be shut down eventually. The cost of living and creating games in the US is astronomically higher than in many other countries, especially asian countries. We are also losing any tech advantage as diminishing returns in gaming and unification of development arise. There is no longer an advantage to spending the extra money to make your game in the US.
So while I may enjoy seeing a GAAS die, I am a bit worried about any US studio. The cost of living, insurance, office space, phone systems, and the AI influx that is also costing these businesses a lot to implement and maybe not having the huge returns expected yet, we will see people try to save money on development costs and what is the easiest way to do that? AI is also helping improve features and bring them to parity with legacy features big AAA US studios offer. Look at the graphics in arc raiders vs marathon and look at the difference in costs. It's getting to the point where ideas and proper game theory is more important than your tech stack.
Move development to Asia(or anywhere but the most expensive place), that's what they are gonna do.
Last edited: