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BREAKING: Sony is acquiring Bungie for 3.6b

Bo_Hazem

Banned
It's weird that some people are so adamant that Bungie will only be Sony and PC. If Sony can potentially make good profits with having Bungie games on XBOX, then so be it. Especially if they're GAAS. Sony wants to make money. I really don't see what is so controversial if Bungie games remain as they are but Sony owns them and makes more money from it.

I feel like that's the ideal situation with this type of acquisition.

They just don't like seeing Sony painting MS as anti-consumer with how they deal with a well-established publisher. And if Destiny goes well and gets many xbox players on-board and future Destiny 3 becomes PS/PC or even mobile/Switch and excludes Xbox that is still multiplat. Deviation Games and other FPS makers are in Sony's pocket, and with so much shooter saturation CoD won't shake shit when taken off PS.

But Sony buying Square Enix, Capcom, and other Japanese publishers? It's gonna make Xbox's offering pretty pale and samey.

GaaS can be multiplat as much as they want, but singleplayer should be kept PS first and PC later.
 
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Bernkastel

Ask me about my fanboy energy!
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kingfey

Banned
You forgot when Killer Instinct was a the reason to get a Xbox One at launch and had 10 million players before Game Pass became a thing. It even had its own Japanese community, a fucking Xbox One game had a niche Japanese community playing it. It even got people like Maximilian Dood who don't give a shit about Xbox to invest in their platform and they are still demanding a sequel. Like it was huge.
That was a hot fighting game during that time.

Why cant Xbox continue with good games? People are dying for this IP.
 

Bo_Hazem

Banned
You forgot when Killer Instinct was a the reason to get a Xbox One at launch and had 10 million players before Game Pass became a thing. It even had its own Japanese community, a fucking Xbox One game had a niche Japanese community playing it. It even got people like Maximilian Dood who don't give a shit about Xbox to invest in their platform and they are still demanding a sequel. Like it was huge.

Xbox one had much more better launch games than Xbox Series, and Killer Instinct was one of the good ones along with Sunset Overdrive.
 

S0ULZB0URNE

Member

yurinka

Member
Jimbo has to buy Capcom before it's too late, time is almost up!


"According to PlayStation, the decision to bring MLB The Show 21 to more platforms and Game Pass came straight from MLB.

“As part of the goal for this year’s game, MLB decided to bring the franchise to more players and baseball fans,”
Yes, as a condition to renew the license, MLB mandated to make it multiplatform and that MLB would publish it outside PS. So Sony had two options, to say 'ok' or to lose the MLB license. They said 'ok'.
 
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yurinka

Member
You forgot when Killer Instinct was a the reason to get a Xbox One at launch and had 10 million players before Game Pass became a thing.
I may be wrong but as I remember it was F2P and they say 10M users and not 10 million units sold or 10M MAU.

Can't buy public company easily. They will get outbid.
Capcom has 600M authorized stocks, and only 270,8M of them are issued (sold to/held by shareholders). As of April 1st 2021, Capcom's treasury, the Tsujimoto (CEO & his sons, who also are Capcom execs) family own over 40% of the issued stocks. A few trust banks own around 15% and the other top share holders are JP Morgan bank and Bank of New York Mellon who combined own around 5%. Meaning that the Tsujimoto family owns Capcom and they can sell it if desired.

Right now Capcom doesn't have the need to sell, so if they sell they decide to sell (I don't think it's the case) to the candidate buyer that they think it's the best for the company and that would help them grow and will help them achieve their company goals and vision. They won't simply sell to the highest bidder as if they were random capitalist shareholders. They are the family who founded, owned and ruled the company since it was created.
 
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kingfey

Banned
Capcom has 600M authorized stocks, and only 270,8M of them are issued (sold to/held by shareholders). Capcom's treasury, the Tsujimoto (CEO & his sons, who also are Capcom execs) family and Japanese trust banks own ove half of the issued stocks. Meaning that the Tsujimoto family owns Capcom and they can sell it if desired.
More money sells companies.

If someone else offered more money, they will go for that person. No sane person will undercut their selling prices.
 

yurinka

Member
More money sells companies.

If someone else offered more money, they will go for that person. No sane person will undercut their selling prices.
No, the Tsujimoto family are insanely rich people and Capcom is what they built and owned during a generation or two. They won't sell it to a random dumb guy who may destroy it. If they ever decide to sell they will sell it to who they think fits better with the filosophy and goals of their company and is the best partner to achieve these goals.

And their goals is to continue growing in gaming milking new and existing IPs on existiting and future new channels as the ones made possible with 5G not only in their videogames, arcade and amusement centers, but also in their 'Other Businesses" category, where they mentioned that to grow in eSports will be a company pillar for the next 10-30 years. Regarding this 'other businesses' category they mention this as their goals:

"The Company will work to maximize brand value in Other Businesses through collaborations with businesses in other industries such as creating film adaptations of its content. Additionally, in eSports it will pursue greater use of online tournaments and work to further grow the global scale of the business in order to expand the overall number of participants."

img_strategies_02.svg

model_img_1.png
 
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kingfey

Banned
No, the Tsujimoto family are insanely rich people and Capcom is what they built and owned during a generation or two. They won't sell it to a random dumb guy who may destroy it. If they ever decide to sell they will sell it to who they think fits better with the filosophy and goals of their company and is the best partner to achieve these goals.

And their goals is to continue growing in gaming milking new and existing IPs on existiting and future new channels as the ones made possible with 5G not only in their videogames, arcade and amusement centers, but also in their 'Other Businesses" category, where they mentioned that to grow in eSports will be a company pillar for the next 10-30 years. Regarding this 'other businesses' category they mention this as their goals:

"The Company will work to maximize brand value in Other Businesses through collaborations with businesses in other industries such as creating film adaptations of its content. Additionally, in eSports it will pursue greater use of online tournaments and work to further grow the global scale of the business in order to expand the overall number of participants."

img_strategies_02.svg

model_img_1.png
Business doesnt care about ethics. If someone offered them $10b, they will take it in a heartbeat. They wont have a chance like that again.

Bungie wanted to be independent, and Sony owns them. Nothing is certain at this point.
 

yurinka

Member
Business doesnt care about ethics. If someone offered them $10b, they will take it in a heartbeat. They wont have a chance like that again.

Bungie wanted to be independent, and Sony owns them. Nothing is certain at this point.
It isn't how things works, only for some people like Bobby Kotick who didn't care about the future of the company and when got an offer from MS went to see if other people like FB was interested on it instead and ended selling to MS because didn't find another one/bigger bidder. Nobody forced Bungie to sell, and pretty sure Tencent and Microsoft would have wanted to buy Bungie and they would bid higher.

But Bungie wanted to grow their userbase, to keep creative freedom and being their own publisher, financial help to push their upcoming new IPs and a partner bring their IPs in cinema and tv shows. Sony gives them all this plus also the best possible help to promote their game since they are the platform holder of the biggest gaming platform for multiplatform AAA games, and also will help them learn stuff from PS Studios (whose exclusives won tons of GOTYs this last decade or so) to improve the quality of their games.

Bungie decided to sell the company, and specifically to sell it to Sony, because it was the best option for their own interests and goals. Tencent or MS would have paid more but wouldn't have provided them all these things they wanted. Bungie left MS because didn't want to work with them again and seeing how they did manage other acquired studios like Rare didn't seem exciting to go back with them, plus MS is the 3rd in consoles. With Tencent they may be concerned about the Chinese Communist Party and Tencent would help them to approach China but can't help with consoles. And Tencent and MS can't help them with movies and so on as Sony would do, since Sony is a key player in that market and one of their goals is to bring game IPs to movies, tv shows and animation.
 
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it’s a strange old world. People were accusing Sony of being anti-consumer but as it turns out (so far, wait for it) Sony haven’t taken any games or franchises away from other platforms that they otherwise would have got. Microsoft on the other hand…

I wonder what Spartacus will be now given there is a big shift in SIE mindset.
 

Bo_Hazem

Banned
I think Sony acquiring the small but ambitious studios next would be great for them. Ember Lab is insanely important for both gaming and animation movies.

Next acquisition must make sense on many aspects just like Bungie (GaaS/shooter/TV). They should focus on the Japanese publishers first. But if by any chance they can get Ubisoft then they MUST!
 

Thirty7ven

Banned
Sony wanted to buy 21st Century Fox for over 60 billion, if they brainiacs over there aren’t willing to go for a Capcom/UBi/SE in what is their most important sector and would rather spend their money chasing fools gold in the car industry then they deserve whatever’s coming to them.
 
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yurinka

Member
I made some small research for possible Sony acquisitions to see what they could get:

Capcom:
-Market cap of $5.27B
-$800-900M/year revenue in a multi year growing trend, like its operating profit
-3152 consolidated, 2841 non-consolidated workers
-Monster Hunter: Genre leading IP + multiplayer + movie/tv/animation potential
-Resident Evil: Genre leading horror IP + movie/tv/animation potential
-Devil May Cry: Genre leading hack & slash IP + movie/tv/animation potential
-Street Fighter: Genre leading fighting IP + multiplayer + GaaS + movie/tv/animation potential
-Marvel vs Capcom: top fighting IP + multiplayer + GaaS + Marvel
-Mega Man (+ Ace Atttorney, Final Fight or Ghost n Goblins as bonus): classics great for small Spartacus projects + movie/ttv/animation potential
-Dragon's Dogma, Onimusha, Dead Rising, Lost Planet, Dino Crisis: potential for AAA revival + movie/tv/animation potential
-Insane amount of back catalog for game subs
-Long history of exclusives with Sony, multiple brands associated to PS
-Willingness to bring their IPs to movie/tv/animation
-Very popular in both Japan and the west, in all platforms
-Presence in mobile

Square Enix:
-Market cap of $5.94B
-$2.9B/year revnue in a multi year growing ttrend, like its operatting profitt
-5550 employees
-FF/DQ/Mana/KH/Chrono/Star Ocean...: Genre leading JRPG IPs + movie/tv/animation potential
-Tomb Raider: former PS icon that fits for a crossover with Uncharted + movie/tv/animation potential
-Life is Strange: genre leading SJW friendly IP + movie/tv/animation potential
-Deus EX: top WRPG + movie/tv/animation potential
-Nier: top Yoko Taro soft porn IP + pornhub/movie/tv/animation potential
-Just Cause: top open world IP + movie/tv/animation potential
-Legacy of Kain: potential for AAA revival + movie/tv/animation potential
-Space Invaders/Bubble Bobble/Arkanoid/Darius: huge Taito catalog of retro arcade classics great for small game sub games
-Insane amount of back catalog from Square, Enix, Taito, Crystal Dynamics, Eidos, Domark, SCi for game subs
-Long history of exclusives with Sony, multiple brands associated to PS
-Willingness to bring their IPs to movie/tv/animation
-Very popular in both Japan and the west, in all platforms
-Presence in mobile
 
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dotnotbot

Member
I made some small research for possible Sony acquisitions to see what they could get:

Capcom:
-Market cap of $5.27B
-$800-900M/year revenue in a multi year growing trend, like its operating profit
-3152 consolidated, 2841 non-consolidated workers
-Monster Hunter: Genre leading IP + multiplayer + movie/tv/animation potential
-Resident Evil: Genre leading horror IP + movie/tv/animation potential
-Devil May Cry: Genre leading hack & slash IP + movie/tv/animation potential
-Street Fighter: Genre leading fighting IP + multiplayer + GaaS + movie/tv/animation potential
-Marvel vs Capcom: top fighting IP + multiplayer + GaaS + Marvel
-Mega Man (+ Ace Atttorney, Final Fight or Ghost n Goblins as bonus): classics great for small Spartacus projects + movie/ttv/animation potential
-Dragon's Dogma, Onimusha, Dead Rising, Lost Planet, Dino Crisis: potential for AAA revival + movie/tv/animation potential
-Insane amount of back catalog for game subs
-Long history of exclusives with Sony, multiple brand associated to PS
-Willingness to bring their IPs to movie/tv/animation
-Very popular in both Japan and the west, in all platforms
-Presence in mobile

Square Enix:
-Market cap of $5.94B
-$2.9B/year revnue in a multi year growing ttrend, like its operatting profitt
-5550 employees
-FF/DQ/Mana/KH/Chrono/Star Ocean...: Genre leading JRPG IPs + movie/tv/animation potential
-Tomb Raider: former PS icon that fits for a crossover with Uncharted + movie/tv/animation potential
-Life is Strange: genre leading SJW friendly IP + movie/tv/animation potential
-Deus EX: top WRPG + movie/tv/animation potential
-Nier: top Yoko Taro soft porn IP + pornhub/movie/tv/animation potential
-Just Cause: top open world IP + movie/tv/animation potential
-Legacy of Kain: potential for AAA revival + movie/tv/animation potential
-Space Invaders/Bubble Bobble/Arkanoid/Darius: huge Taito catalog of retro arcade classics great for small game sub games
-Insane amount of back catalog from Square, Enix, Taito, Crystal Dynamics, Eidos, Domark, SCi for game subs
-Long history of exclusives with Sony, multiple brand associated to PS
-Willingness to bring their IPs to movie/tv/animation
-Very popular in both Japan and the west, in all platforms
-Presence in mobile

Why Not Have Both Government Shutdown GIF
 

Bo_Hazem

Banned
I made some small research for possible Sony acquisitions to see what they could get:

Capcom:
-Market cap of $5.27B
-$800-900M/year revenue in a multi year growing trend, like its operating profit
-3152 consolidated, 2841 non-consolidated workers
-Monster Hunter: Genre leading IP + multiplayer + movie/tv/animation potential
-Resident Evil: Genre leading horror IP + movie/tv/animation potential
-Devil May Cry: Genre leading hack & slash IP + movie/tv/animation potential
-Street Fighter: Genre leading fighting IP + multiplayer + GaaS + movie/tv/animation potential
-Marvel vs Capcom: top fighting IP + multiplayer + GaaS + Marvel
-Mega Man (+ Ace Atttorney, Final Fight or Ghost n Goblins as bonus): classics great for small Spartacus projects + movie/ttv/animation potential
-Dragon's Dogma, Onimusha, Dead Rising, Lost Planet, Dino Crisis: potential for AAA revival + movie/tv/animation potential
-Insane amount of back catalog for game subs
-Long history of exclusives with Sony, multiple brand associated to PS
-Willingness to bring their IPs to movie/tv/animation
-Very popular in both Japan and the west, in all platforms
-Presence in mobile

Square Enix:
-Market cap of $5.94B
-$2.9B/year revnue in a multi year growing ttrend, like its operatting profitt
-5550 employees
-FF/DQ/Mana/KH/Chrono/Star Ocean...: Genre leading JRPG IPs + movie/tv/animation potential
-Tomb Raider: former PS icon that fits for a crossover with Uncharted + movie/tv/animation potential
-Life is Strange: genre leading SJW friendly IP + movie/tv/animation potential
-Deus EX: top WRPG + movie/tv/animation potential
-Nier: top Yoko Taro soft porn IP + pornhub/movie/tv/animation potential
-Just Cause: top open world IP + movie/tv/animation potential
-Legacy of Kain: potential for AAA revival + movie/tv/animation potential
-Space Invaders/Bubble Bobble/Arkanoid/Darius: huge Taito catalog of retro arcade classics great for small game sub games
-Insane amount of back catalog from Square, Enix, Taito, Crystal Dynamics, Eidos, Domark, SCi for game subs
-Long history of exclusives with Sony, multiple brand associated to PS
-Willingness to bring their IPs to movie/tv/animation
-Very popular in both Japan and the west, in all platforms
-Presence in mobile

These market caps don't mean shit.they would cost like 4-5x at least to be acquired, assuming they'll approve that.
 

yurinka

Member
These market caps don't mean shit.they would cost like 4-5x at least to be acquired, assuming they'll approve that.
And you say this based on what? What is the source of this 4-5X?

I tought this was a ok deal at best until i saw this. I thought Destiny 2 was dying. Wow. I played it when it went F2P but it's more complicated than Destiny 1, so i dropped it after awhile.
Bungie has a public roadmap to continue supporting Destiny 2 with new expansions and updates during some years now. There is an arc that ends in 2024, and after that there will be another one. They still have big userbase and still generate a great chunk of revenue.
 
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leo-j

Member
I tought this was a ok deal at best until i saw this. I thought Destiny 2 was dying. Wow. I played it when it went F2P but it's more complicated than Destiny 1, so i dropped it after awhile.

Yea and according to the 2022 stats it is currently the 2nd biggest mmo in the market surpassing FF XIV and this is after endwalkee came out. Kind of nuts tbh.
 
I made some small research for possible Sony acquisitions to see what they could get:

Capcom:
-Market cap of $5.27B
-$800-900M/year revenue in a multi year growing trend, like its operating profit
-3152 consolidated, 2841 non-consolidated workers
-Monster Hunter: Genre leading IP + multiplayer + movie/tv/animation potential
-Resident Evil: Genre leading horror IP + movie/tv/animation potential
-Devil May Cry: Genre leading hack & slash IP + movie/tv/animation potential
-Street Fighter: Genre leading fighting IP + multiplayer + GaaS + movie/tv/animation potential
-Marvel vs Capcom: top fighting IP + multiplayer + GaaS + Marvel
-Mega Man (+ Ace Atttorney, Final Fight or Ghost n Goblins as bonus): classics great for small Spartacus projects + movie/ttv/animation potential
-Dragon's Dogma, Onimusha, Dead Rising, Lost Planet, Dino Crisis: potential for AAA revival + movie/tv/animation potential
-Insane amount of back catalog for game subs
-Long history of exclusives with Sony, multiple brands associated to PS
-Willingness to bring their IPs to movie/tv/animation
-Very popular in both Japan and the west, in all platforms
-Presence in mobile

Square Enix:
-Market cap of $5.94B
-$2.9B/year revnue in a multi year growing ttrend, like its operatting profitt
-5550 employees
-FF/DQ/Mana/KH/Chrono/Star Ocean...: Genre leading JRPG IPs + movie/tv/animation potential
-Tomb Raider: former PS icon that fits for a crossover with Uncharted + movie/tv/animation potential
-Life is Strange: genre leading SJW friendly IP + movie/tv/animation potential
-Deus EX: top WRPG + movie/tv/animation potential
-Nier: top Yoko Taro soft porn IP + pornhub/movie/tv/animation potential
-Just Cause: top open world IP + movie/tv/animation potential
-Legacy of Kain: potential for AAA revival + movie/tv/animation potential
-Space Invaders/Bubble Bobble/Arkanoid/Darius: huge Taito catalog of retro arcade classics great for small game sub games
-Insane amount of back catalog from Square, Enix, Taito, Crystal Dynamics, Eidos, Domark, SCi for game subs
-Long history of exclusives with Sony, multiple brands associated to PS
-Willingness to bring their IPs to movie/tv/animation
-Very popular in both Japan and the west, in all platforms
-Presence in mobile

Both companies can make sense for Sony's new GaaS intiatives

Capcom with Monster Hunter. Square with Final Fantasy Online

If Sony MUST spend that much money, I say you get them both. But I think collectively they would cost 15-20B.
 

Thirty7ven

Banned
These market caps don't mean shit.they would cost like 4-5x at least to be acquired, assuming they'll approve that.

That makes no sense, care to explain? Never heard of any company ever being sold for 4 to 5x the share value.
 
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yurinka

Member
Both companies can make sense for Sony's new GaaS intiatives

Capcom with Monster Hunter. Square with Final Fantasy Online

If Sony MUST spend that much money, I say you get them both. But I think collectively they would cost 15-20B.
Yes, make a lot of sense:
-Several top IPs that would place Sony on top of multiple genres: JRPG, SRPG, MMORPG, fighting, survival horror, hack & slash, Monster Hunterish, Unchartedish...
-Many other very important IPs that would improve in many areas and genres, including MP or GaaS or simply will increase their output of great games
-Many iconic gaming IP brands, some of them pretty aligned to PS, would now be associated with them
-Tons of IPs with potential to make movies, tv shows, western animation, anime...
-Tons of beloved smaller series and catalog games for their game subs
-They would grow in Asia
-They would grow in console, PC and more importantly mobile
-They would block any MS or Nintendo exclusive
-They would block having game of these companies MS, Nintendo or anything else game subs
-I think regarding game sales Sony would keep them as multi
-They would heavily increase their revenue, operative profit, headcount and amount of games released per year

Btw, as of now the PS console exclusive FFXIV Enwalker outperforms WoW, it's the top MMORPG in the market as of now.

4-5x is pushing it way too far.

Usually it's a 40-100% premium. So I expect 15-20B for both.
It doesn't make sense use the market capitalization because companies typically only have a portion of the company stocks in the market, plus have assets, cash, debt and also things like their revenue and operating profit are very important.

As an example, in the case of these two Capcom and SE have similar market cap but SE makes 3 times the yearly revenue of Capcom.
 
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GhostOfTsu

Banned

Yea and according to the 2022 stats it is currently the 2nd biggest mmo in the market surpassing FF XIV and this is after endwalkee came out. Kind of nuts tbh.
Classifying it as MMO is kind of weird but yeah it's a monster franchise even if we don't hear much about it. It's always in the top 15 on Steam with 65k+ CC users after all this time. Wait until the new expansion at the end of the month 😱

Sky is the limit now with the support from Sony 😁
 
We need to either lock this thread or change the title. I keep checking GAF expecting to see the next big acquisition and I see "BREAKING: Sony is acquiring....." and for a split second think the next announcement has arrived.

Sony buying Bungie already feels like ancient news now.
 

Bo_Hazem

Banned
And you say this based on what? What is the source of this 4-5X?

Someone wants to buy your house at $400K while its market evaluation is like $350K, but you don't feel like selling nor excited about that price. What would happen? These companies are still owned by their respected families.
 
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LordCBH

Member
Classifying it as MMO is kind of weird but yeah it's a monster franchise even if we don't hear much about it. It's always in the top 15 on Steam with 65k+ CC users after all this time. Wait until the new expansion at the end of the month 😱

Sky is the limit now with the support from Sony 😁


Yeah, it’s been pulling pretty damn nice numbers during the slow point of a 6 month long season at the tail end of its 4th year on the market. Pretty damn good if you ask me.
 

Gavon West

Spread's Cheeks for Intrusive Ads
Very smart buy. with one move Sony diluted(not canceled out) the 70 billion purchase of Activision. Now both Microsoft and Sony have leverage over each other that makes the other think twice about pulling content from the competing platform.

Sony also own the best FPS studio in technical terms. Bungie master all of PvP, Co-Op and single player. IMOO their games have the best feel in FPS controlling and shooting. Could never get into the genre before Halo.

Also, now Bungie can add their experience to help other Sony online projects.

Bungie over the past few years. had issues producing content for an un-ending game. but now they have massive recourses to manage that.
Hold up...they diluted what??? 3.5 billion and all games stay multi - non negotiable. And 70 Billion dollar acquisition with another MASSIVE FPS shooter to add. Microsoft now owns at least 90% of the world's best FPS in the god damn galaxy!! "Diluted"... 🤣
 
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Yoboman

Member
Hold up...they diluted what??? 3.5 billion and all games stay multi - non negotiable. And 70 Billion dollar acquisition with another MASSIVE FPS shooter to add. Microsoft now owns at least 90% of the world's best FPS in the god damn galaxy!! "Diluted"... 🤣
The only non negotiable is that they are owned by Sony and if Sony wants a change in direction then they'll get it

If MS play hard ball with COD and exclude Playstation, you'll still get future games from Bungie as multiplatform. Xbox just won't be one of those platforms.

For the moment the vision is to release on all systems but the ball is in MS's court
 

8BiTw0LF

Banned
I tought this was a ok deal at best until i saw this. I thought Destiny 2 was dying. Wow. I played it when it went F2P but it's more complicated than Destiny 1, so i dropped it after awhile.
"Destiny 2 is estimated to have a player base of 38.8 million players. It is the second most popular MMO of all time, second only to World of Warcraft. It also boasts a respectable average of around 700 thousand daily users. For a game released in 2017, Destiny 2 performs extremely well."

"Destiny 2 is the second best-selling FPS franchise in the US next to Call of Duty. In its first weekend, Destiny 2 has been estimated to sell 1 million copies, and a total of 92 million units were sold in the first week at retail. Destiny 2 is now estimated to bring in anywhere from $100-$500 million dollars in revenue every year."

Make It Rain Loop GIF by Chris Timmons
 
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EDMIX

Member
Both companies can make sense for Sony's new GaaS intiatives

Capcom with Monster Hunter. Square with Final Fantasy Online

If Sony MUST spend that much money, I say you get them both. But I think collectively they would cost 15-20B.

Makes sense, I actually didn't think of it that way. I always forget how massive FF MMOs are lol Stable of great IP, lots of heavy hitters for GaaS direction by quality teams, lots of strong single player titles.

The fact that both publishers make a lot of their money on PS already, likely means such a deal might be easier on them as they already make a lot on PS anyway.
 
Makes sense, I actually didn't think of it that way. I always forget how massive FF MMOs are lol Stable of great IP, lots of heavy hitters for GaaS direction by quality teams, lots of strong single player titles.

The fact that both publishers make a lot of their money on PS already, likely means such a deal might be easier on them as they already make a lot on PS anyway.

Yeah

I'm not necessarily in favor of getting them per se, but I think if Sony feels compelled to spend upwards of 20B, you go with Capcom and Square. They are a good complimentary rival with huge GaaS properties that can be grown even further, they have a ton of compelling IP, and they are in your backyard of Japan.

Take 2 and EA are far too costly and less important in terms of breadth of IP IMHO, Ubisoft is kinda ehhhh, and Warner studios just aren't as good.

I don't see too many opportunities for Sony to acquire anyone small either, other than Ember Labs or Kojima (which they should do anyway). But if Sony is going to literally drop 10B+ in gaming acquisitions who else are they going to realistically buy?
 

8BiTw0LF

Banned
My bet is, if Sony buys Capcom - MS will go after Warner Studios. Just to get DC license and Mortal Kombat to battle Spiderman/Wolverine and Street Fighter.
 

Gavon West

Spread's Cheeks for Intrusive Ads
The only non negotiable is that they are owned by Sony and if Sony wants a change in direction then they'll get it

If MS play hard ball with COD and exclude Playstation, you'll still get future games from Bungie as multiplatform. Xbox just won't be one of those platforms.

For the moment the vision is to release on all systems but the ball is in MS's court
Youre high AF. Bungie made those terms and conditions as far as Destiny and other Ip's they create. All their titles will remain multi platform. That was their condition if Sony we're going to purchase them.

Sony bought them to show the other teams how to create multiplatform games as that's an area where Sony needs massive help in. Google some shit.
 
Youre high AF. Bungie made those terms and conditions as far as Destiny and other Ip's they create. All their titles will remain multi platform. That was their condition if Sony we're going to purchase them.

Sony bought them to show the other teams how to create multiplatform games as that's an area where Sony needs massive help in. Google some shit.

It's completely up to Sony what happens with the IPs. Not Bungie
 
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Yoboman

Member
Youre high AF. Bungie made those terms and conditions as far as Destiny and other Ip's they create. All their titles will remain multi platform. That was their condition if Sony we're going to purchase them.

Sony bought them to show the other teams how to create multiplatform games as that's an area where Sony needs massive help in. Google some shit.
You think they have a contract with Sony committing them to make games for Xbox? Laughable

They have committed to supporting Destiny on the platforms it is on and their next game will be multiplatform - which doesn't necessarily need to include Xbox

Im sure there's a chance it comes to Xbox, so long as MS allow PSN/Spartacus functionality
 
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