Werewolfgrandma
Banned
So Xbox Xbox and steam 42gbNo. PS4 Control + DLCs was 50 GB (UE was ~40). PS5 is 25 GB. Xbox SX is 42.4 Gb. Xbox One was around 42.1, IIRC.
Ps4 40, ps5 25
So Xbox Xbox and steam 42gbNo. PS4 Control + DLCs was 50 GB (UE was ~40). PS5 is 25 GB. Xbox SX is 42.4 Gb. Xbox One was around 42.1, IIRC.
I think it's just the decompression. As PS5 is faster with data, it can decompress more and still send all the assets within the needed time frame.
it does not have higher quality assets lol its the same game on both. same res etcNo, that's impossible. It doesn't matter how slower the XSX IO is compared to the PS5's, they both have basically zero seek time and that's what duplicates are for.
The reason is probably that the XSX version has higher quality assets than the PS4 Pro version. As for why the PS5 is so small... Cerny magic?
Ps5 version still not up, my dumbass downloaded Ps4 version from Plus wtf
What's most interesting to me is that PS5 only has 825GB SSD because of its high speed (12 lanes). If Sony compromised on the speed, they could easily make it an even 1TB.Twice as fast, twice as compressed? Interesting. That would certainly be a quick way to go about it, they even manage to preserve parity in loading that way.
So weird though.
PS5 games can't be moved to external storage as of now (an update will come later that'll allow this).Up here, downloading now. 25gb and cannot be moved to external storage either - that might be because its still downloading though
Maybe they used the PC version as the base and then added in the PS5 storage features and dependencies.
Might use the same compression method.What's interesting is Xbox one is 42gb and Xbox series x is 42gb with massive differences in HD speed and io. Yet basically exactly same size.
Are both Ultimate Editions? Or the SX is base game + DLCs? And Xbox One is just the base game?What's interesting is Xbox one is 42gb and Xbox series x is 42gb with massive differences in HD speed and io. Yet basically exactly same size.
PS5 games can't be moved to external storage as of now (an update will come later that'll allow this).
What's most interesting to me is that PS5 only has 825GB SSD because of its high speed (12 lanes). If Sony compromised on the speed, they could easily make it an even 1TB.
Now, if this becomes a trend and a recurring theme (which Sony must believe it would), the PS5 will end up storing more next-gen games than a 1TB drive, while still being 129% faster. That'd be some serious engineering and impressive forecasting!
Works for me, had to do it from the Library though. Forgot what I did but it came up with a list of versions to download.Ps5 version still not up, my dumbass downloaded Ps4 version from Plus wtf
Both Ultimates as far as I can tell from Google. I don't have any Xboxs to check myselfAre both Ultimate Editions? Or the SX is base game + DLCs? And Xbox One is just the base game?
Interesting that the Xbox SX version is larger than the size on PS4 Pro.
Control UE PS5 - 25 GB
Control UE PS4 - 39 GB
Control UE XSX - 42 GB
Seems like they had to use more duplicate files for XSX version due to the slower I/O.
Yeah, that was interesting since it reduced on PS4 before PS5 even released so it wasn’t SSD/dupe texture related.Days Gone maybe.
Was originally 60GB and its down to 38.
Days Gone 1.61 update hits the road, greatly reduces game file size | TheSixthAxis
PlayStation 4 exclusive, Days Gone, has received a new game update from developer Sony Bend Studio. Available to download right now, patch 1.61 makeswww.thesixthaxis.com
It's the same size as steam and Xbox one.What is causing the XSX to have such a large file?
Almost the same size as the Xbox One; I think there's a 300 MB difference.It's the same size as steam and Xbox one.
idk maybe diff compressionWhat is causing the XSX to have such a large file?
? I don’t get your point here.Almost the same size as the Xbox One; I think there's a 300 MB difference.
Mentioning such a minuscule difference, so it can be established that the XSX version isn't just a frame-rate unlock-situation.
Nice to see Cerny's compression solution for PS5 in effect. Helps with the small storage space.
You have to read their conversation with me for it to make sense.? I don’t get your point here.
PS5 games can't be moved to external storage as of now (an update will come later that'll allow this).
Actually Xbox series x/s does have dedicated hardware compression so you my friend need to take your Sony blinkers off before you embarrass yourself even more.You remember wrong. It's the exact contrary.
I said different assets on XSX and PS4 Pro. If the Pro version runs at a lower resolution anyway (and I'm assuming it does), textures will also be placed in the game files at a lower resolution.it does not have higher quality assets lol its the same game on both. same res etc
oh I thought you meant XSX vs PS5 never mind. Yeah but how does XSX compare to XOneX? Both are 1440p I think.I said different assets on XSX and PS4 Pro. If the Pro version runs at a lower resolution anyway (and I'm assuming it does), textures will also be placed in the game files at a lower resolution.
It's just an hardware decompression block and on CPU already existed something similar. You should at least to be a bit more specific if you can provide something of more, indeed to do vague claim about mystical dedicate hardware part on series X where aren't exactly revolutionary at all indeed to accuse to be Sony fanboy because we said just that.Actually Xbox series x/s does have dedicated hardware compression so you my friend need to take your Sony blinkers off before you embarrass yourself even more.
Zlib compression is used on all consoles by default since PS4 / XB1 generation. On PS5 devs can use if they want the more efficient Kraken compression. I think this game could be one of the first multiplat using Kraken on PS5, hence the big size difference.I presume compression is not used for XSX.
I don't know what size is this version exactly across all platform. From my understanding, they are all in the general region of 40-ish GB except from PS5. So I don't know what is going on exactly in each version, but if it's not much of a difference it could be down to slightly different way to code some portions of the game for one system compared to another.oh I thought you meant XSX vs PS5 never mind. Yeah but how does XSX compare to XOneX? Both are 1440p I think.
I don't know what size is this version exactly across all platform. From my understanding, they are all in the general region of 40-ish GB except from PS5. So I don't know what is going on exactly in each version, but if it's not much of a difference it could be down to slightly different way to code some portions of the game for one system compared to another.
Is it actually confirmed though that only the PS5 version is 25GB? I've seen a couple of sites saying the XSX version is too, but I can't track down a definitive source. All I know for sure is that it's still 42GB on PC.
pc version. unoptimized for file sizingWhat is causing the XSX to have such a large file?
Lol this is comedy gold, they've just used the PC version for Series X surely you can see that?I think it's just the decompression. As PS5 is faster with data, it can decompress more and still send all the assets within the needed time frame.
pc version. unoptimized for file sizing
for the good and bad, this is the direction MS is heading with games development on Gamepass multi platforms. not a new discovery but a good reminder of things
She must have.....ummm....a lot of women.Just been confirmed the PS5 version hasnt got Jesse's chin in it. Apparently that's the saving.
No, you can't see that. What evidence do you have to support that claim -- other than your gut feeling?Lol this is comedy gold, they've just used the PC version for Series X surely you can see that?
Direct Storage is a part of the DX12u API. Both PCs and Xbox have access to that.I don't think so, maybe down to lack of direct storage on the pc for now. Hopefully all platforms will benefit soon so developers can really take advantage.
25.79GB.Is it actually confirmed though that only the PS5 version is 25GB?
I thought they used different engine versions with this update compared to PC?Lol this is comedy gold, they've just used the PC version for Series X surely you can see that?
not enabled yet iircDirect Storage is a part of the DX12u API. Both PCs and Xbox have access to that.