I mean they should considering those games came out years later and had way bigger dev teams.For real, I love the story of the Witcher 3 but the gameplay was mediocre and even the last 3 assassin's Creed games have better open worlds.
Sasko says it was a combination of the technical limitations of the engine, and not enough time to make it work before release, so it was something that they eventually just gave up on
This is simply not true.Yes and no the reality is that many of the witcher 3 veterans left the project when it was rebooted mid development.
You can thank Adam Badowski the CEO for that one so the team that ended up finishing cyberpunk was not the same team that completed the witcher 3.
He brings up the upcoming Sonic open world game and Elden Ring as open world games that won’t have police chases.
LMAOHe brings up the upcoming Sonic open world game and Elden Ring as open world games that won’t have police chases
I can see how it would be hard. You have all these random cars on the streets with lots of random people on the sides to deal with. It’s hard enough for the player to drive down the road let alone having an ai do it without stoping every 10 ft.
They should not have advertised as something its not thenPeople need to stop expecting this game to be something it's not.
Unbelievable. A gaming employee admitting sketchy workmanship in their game after only 1 year.The second part of the clip that got caught off does get into an actual explanation of why they didn’t have a police chase system. Sasko says it was a combination of the technical limitations of the engine, and not enough time to make it work before release, so it was something that they eventually just gave up on, which is how we got the current system which teleports police to you, and never has gangs chase you down outside of the little clusters you can provoke on the map.
Breath of the wild also has a better open world and was developed for the Wii u at the time the Witcher 3 was being developed. Fallout 4 also has a better open world and was released the same year.I mean they should considering those games came out years later and had way bigger dev teams.
Yea, we expected it to be good. It's very clear they implemented a "police system" last fucking minute of development.People need to stop expecting this game to be something it's not.
Probably because it has nothing to do with what actually happens in the gameYea, we expected it to be good. It's very clear they implemented a "police system" last fucking minute of development.
Bro, it's a crime-ridden open-world game where you play as a criminal. If they couldn't implement a basic police system that games from 12 years ago had, they deserve to be mocked.Probably because it has nothing to do with what actually happens in the game
It turns out there are police chases in Elden Ring."He brings up the upcoming Sonic open world game and Elden Ring as open world games that won’t have police chases.''
You mean every open world game needs to copy GTA? Since when has that been a rule?Bro, it's a crime-ridden open-world game where you play as a criminal. If they couldn't implement a basic police system that games from 12 years ago had, they deserve to be mocked.
Police chasing you for a crime is copying GTA???You mean every open world game needs to copy GTA? Since when has that been a rule?
Elden Ring needs to work out a lore friendly way to put police chases in the game."He brings up the upcoming Sonic open world game and Elden Ring as open world games that won’t have police chases.''
To be fair, whether or not it lives up to the genre, Cyberpunk is supposed to be an open-world RPG.
The examples he used were stupid -- because those aren't even in the same genre.
The counter-examples mentioned in the video / this thread (Watch Dogs, Saints Row, etc.) are also stupid. Those are all open-world action games built atop the GTA formula, which has the wanted system is one of its core gameplay mechanics.
But if we start looking at games in the same supposed genre, you realize that, actually, none of them have anything resembling a wanted system or a police-chase mechanic.
I literally can't think of a single open-world RPG that has a proper wanted system / police chase mechanic that doesn't just magically end and reset when you move like 30 feet away.
- Guards don't chase you on horseback through the Skyrim wilderness
- The brotherhood, NCR, etc. don't chase you through the wasteland in Fallout games
- None of the private military / private police in The Outer Worlds chase you
- No wanted system or chases in Deus Ex (the closest game in setting / ambition to CP)
- Etc. etc.
The closest any of these games have to something like a wanted system is faction / affinity systems where you can piss groups off and make them auto-aggro you. But that's not at all the same thing as actual "police chases" where the AI will work together and track you to the ends of the fucking map.
He brings up the upcoming Sonic open world game and Elden Ring as open world games that won’t have police chases.
The GOG description saysIts at least much of an RPG as Deus Ex is, regardless of what the intern wrote on the twitter page. Its right there on its GOG page if you really want an "official" statement.
Cyberpunk 2077 is an open-world, action-adventure story set in Night City, a megalopolis obsessed with power, glamour and body modification. You play as V, a mercenary outlaw going after a one-of-a-kind implant that is the key to immortality. You can customize your character's cyberware, skillset and playstyle, and explore a vast city where the choices you make shape the story and the world around you.
- Dive into an open-world RPG and explore a futuristic city where anything goes.
Feels like a really dumb thing to pick on.The GOG description says
Then it says
CDPR doesn't even know what it is