TalentedMrJ
Member
Imo, what makes a AAA game is focus on narrative, characters, story. Immersion. How invested am I in the game world?
Sony does this best for me. I like to think of their exclusives as interactive movies
All the Uncharted games felt like Indian Jones: The Videogame to me
Love anything made my Quantic Dreams. Heavy Rain and Detroit being their best work. Any game that has me playing multiple times after completion is a good thing. And the heavy focus on story, CHOICE, and characters. One of the few games to make me emotional
TLOU. Once again, heavy emphasis on story, world, and characters. Loved it and played it multiple times on PS3 and PS4. Just looking at the gameplay by itself, it's pretty average TBH. Never understood how Joel had so much weapon sway when he was a seasoned survivor. The man couldn't aim straight to save his life. But I overlooked this because of the amazing story.
Infamous Second Son. Open world game done right. Just the right amount of collectables. Perfect length at 10-12 hours. Encouraged 2 playthroughs. And again, the focus on story and characters. Plus the gameplay felt so good.
So... how do you define AAA???
Sony does this best for me. I like to think of their exclusives as interactive movies
All the Uncharted games felt like Indian Jones: The Videogame to me
Love anything made my Quantic Dreams. Heavy Rain and Detroit being their best work. Any game that has me playing multiple times after completion is a good thing. And the heavy focus on story, CHOICE, and characters. One of the few games to make me emotional
TLOU. Once again, heavy emphasis on story, world, and characters. Loved it and played it multiple times on PS3 and PS4. Just looking at the gameplay by itself, it's pretty average TBH. Never understood how Joel had so much weapon sway when he was a seasoned survivor. The man couldn't aim straight to save his life. But I overlooked this because of the amazing story.
Infamous Second Son. Open world game done right. Just the right amount of collectables. Perfect length at 10-12 hours. Encouraged 2 playthroughs. And again, the focus on story and characters. Plus the gameplay felt so good.
So... how do you define AAA???