Oh I don’t expect many people to make it through. These are the videos I make to keep me sane. Breezy fun instead of intricate edits.As much as I love JL's DF Retro videos, I don't think even I can sit through an hour long video about Rocket Knight Adventures. Not my cup of tea, at all.
You made me play the game on my Mega SG thx John!!!Oh I don’t expect many people to make it through. These are the videos I make to keep me sane. Breezy fun instead of intricate edits.
Can you play Toy Story? Is IMO the most detail Mega Drive game I ever played.Oh I don’t expect many people to make it through. These are the videos I make to keep me sane. Breezy fun instead of intricate edits.
Maybe at some point! I've only played it briefly but, yeah, it's super impressive looking so I should give it a shot!Can you play Toy Story? Is IMO the most detail Mega Drive game I ever played.
As much as I love JL's DF Retro videos, I don't think even I can sit through an hour long video about Rocket Knight Adventures. Not my cup of tea, at all.
Many thx. This means a lot for me. Was crazy when I was a kid for my mother try to find this game because none of us speak or understand english in that time.Maybe at some point! I've only played it briefly but, yeah, it's super impressive looking so I should give it a shot!
Same. I obviously prefer those as well but, during the fall season when new releases are hitting like crazy, I basically don't have the luxury to make a normal DF Retro episode (since it requires at least a full week of work). This is just bonus content more than anything - a chance to talk about games and have some fun.Love df retro but not this kinds of let's play videos. I want the intricate edits and the original format with all the technical details. Sure is more time consuming and a lot of research for do a video but i appreciate the details.
Please don't forget the classic formatSame. I obviously prefer those as well but, during the fall season when new releases are hitting like crazy, I basically don't have the luxury to make a normal DF Retro episode (since it requires at least a full week of work). This is just bonus content more than anything - a chance to talk about games and have some fun.
DF Retro needs to use some filtering with these old 2D games. At the very least some bilinear filtering. These sharp, defined pixels were not the way these games supposed to look, not even the way devs wanted them to look. Old school CRT TVs were like the last layer that would determine how these games look and in many cases devs knew it and designed these games with that layer in mind. That means color blending, dithering smoothing, general image smoothing, etc, are all missing if you don't take the CRT into account and games end up lookig wrong, especially on Mega Drive/Genesis that used a lot of dithering and even took advantage the way CRTs work to create transparencies.
Especially 16 bit games were never these pixellated ones that indie developers who make "retro look" games want you to believe.