I mean how they're all the same game. Bonfires, souls, lose them when you die, estus etc. it's always the same but with different terminology. It's not souls, it's blood echoes and so on.
Sometimes things are literally copy pasted like enemies, movesets and other assets. But overall, they all feel the exact same to me.
I mean how they're all the same game. Bonfires, souls, lose them when you die, estus etc. it's always the same but with different terminology. It's not souls, it's blood echoes and so on.
Sometimes things are literally copy pasted like enemies, movesets and other assets. But overall, they all feel the exact same to me.
I understand what you mean but this is also common to many game series or genres, and it doesnt make these games copy and pastes.
But I get it, and it is especially understandable after 3 Dark Souls +dlc.
Comet is excellent but it requires a slow boss at a good distance. Any fast moving boss will usually dodge it. It's utterly useless against Malenia or Maliketh for instance.