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Favorite "bad" game?

SmokedMeat

Gamer™
Too Human: Had a lot of fun with it once I leveled up and had some decent loot.

Bulletwitch: Probably wouldn’t like it much now, but on Xbox 360 I had enough fun with it to do it through to the end credits.

Yaiba Ninja Gaiden Z: I like the art style as well as a Ninja Gaiden style action game with a Cybernetic Ninja.
 

Miyazaki’s Slave

Gold Member
stranger-of-paradise-button-fn-1644883544038.jpg


Playing this game now and it fucking rules. The job system with Team Ninja combat is great. The cutscenes are completely bizarre and nonsensical but it kinda works.
OH YEAHHHHH CCCCCHHHHHHAAAAAAAOOOOOOOOOOOOS
(came here to post the same damn thing)

This game is fantastic.

Explode Final Fantasy GIF by Xbox
 

Poordevil

Member
The MMO Age of Conan comes to mind.
The game took a ton of hate but I really enjoyed it. Had a fantastic music sound tract! Did a great job of capturing Howard's vision of the Conan universe. The graphics, motion quality and the overall art rendering the world was top notch. The quests were a good mix of soloable content and stuff you had to team up to complete. I did not jump on board at launch, but later after bugs were worked out and content was being regularly added and before it went Free to Play.
 
Prince-of-Persia-2008-Remake-Ubisoft.jpg

Prince of Persia 2008.

This reboot was canned after people complained about not being able to die or whatever else, which led to Ubisoft returning to the original Sands of Time trilogy with Forgotten Sands, which they also fucked up. The series then went into a long slumber, until the sudden announcement of a Sands of Time remake, which they also fucked up. Well, atleast they went back to the drawing board with that one.

Anyway, this was one of my first games I played when I was a kid, on my new shiny 360. This game, alongside the original Assassin's Creed, were completely magical to me. Coincidentally AC1 was also panned by most people lol. I fell in love with this game, I liked the art style, the music, the characters and the puzzles, the atmosphere and everything that encompasses it really. It never getting a sequel was pain. The only solace I had was that I wasn't alone. Way back then I was actually browing the Ubi forums for this particular game and we had our own small community crying out for Ubi to make a sequel. Forum members even got together to print out a long letter in the style of the game's art, asking project leaders at Ubi to reconsider a return to it, but alas, it was not meant to be. I look back fondly on it.
I never understood the disdain this got. It was bewildering. I really enjoyed it upon release.

The criticism pointed at it was mostly hollow by typical loudmouth hypercritical gamers.

I like Lair.

2007112202815_1.jpg


Once they patched in regular analog stick controls the gameplay wasn't that bad, it has some decent mission variety, the story is surprisingly solid and the music is amazing.
I also always liked the art direction and some of the ideas were neat even if their execution was really flawed (like being able to land and attack ground units)

lair_swipe.gif


I always liked the look of the armor too:
lair_art_2.jpg
Factor 5 deserved better.

I honestly always look back at this gen as a strange time where a lot of games got mercilessly slaughtered by the gaming media and then torn to shreds by the wolves (the gaming community). Something like Lair is far more creative and individualistic compared to your average game released today.
 
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Splinter Cell: Conviction is my favorite Splinter Cell game.

Also liked Blood Will Tell, Deadly Premonition, and Binary Domain

Loved and played a ton of Anarchy Online. Not sure what it's critical reception was, but I'm guessing lukewarm at best.

Dark souls 2. Not a bad game but does get hate from newcomers. People first play elden ring, then freak out at DS2.

I can assure you it disappointed me on release.
 
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kyussman

Member
I think it's fair to say I've heard some negative takes on Death Stranding around here......love that game!Could I actually buy a PS5 just to play the next one,lol.....we'll see.
 

Forth

Member
Days Gone on PS5. I put it off for so long because of the bugs and reviews but I'm currently absolutely loving it.
I can understand if the bugs were bad and game breaking but this is currently a really great game that definitely deserves a sequel.
 
stranger-of-paradise-button-fn-1644883544038.jpg


Playing this game now and it fucking rules. The job system with Team Ninja combat is great. The cutscenes are completely bizarre and nonsensical but it kinda works.
Anyone who actually tries to claim that it’s “bad” is on some hardcore drugs. The combat is fantastic, it’s very approachable, there’s a lot of customization options, the soundtrack is great, and it’s not too long nor is it too short. The image quality of the game is poor, and the story might not be everyone’s cup of tea (I personally began to enjoy it once Astos was introduced; only the beginning was bad IMO), but I fail to see how that equates to a bad game.
 

D-ray

Member
Without any doubt, TMNT 2: Battle Nexus.

2214336-box_tmnt2bn.png

The Ps2 trilogy of the TMNT has always been s**t on by critics of the time (now some of them have gotten softer and got them at least 6) but somewhat enjoyed by who played it.
I personally finished this game COUNTLESS of times, and it's by far one of those games I play at least once a year. Mainly it's probably because of nostalgia, but I can't get over the ignorantly fun gameplay of it. The combos, the bosses, the animations... it's just fun!

Of course, it's far from a great game. The controls feel janky sometimes, the AI (while logical in coop) is pretty dumb, and some levels and mechanics aren't that well designed. But overall I remember having a lot of fun playing it with my brother, and I still have fun playing it today occasionally.
Plus, the soundtrack of the trilogy (including this one) is an absolute BANGER (not surprised considering the two Konami composers who made it). So even if I don't play it, I still occasionally listen to my favorite tracks of the game.

Konami tried making something cool out of this series of TMNT (yes when Konami tried, good times lmao), and in some way succeeded with the third entry and quite possibly the GBA/NDS releases; but overall, this one in particular ain't considered that big of a deal. Some people even HATE it.
However, I can't get over it. No matter how bad it objectively is, I still occasionally pick up my Ps2 controller (or keyboard as I bought it for PC too) and give it a quick play.
 
a23i8G3.jpg


The game was mostly rated mediocre. Only the Star Wars bonus probably saved it from even worse ratings. Especially the spongy controls, the more than borderline frame rate and the thrown together levels were criticized.

For me, however, the game was simply a revelation. Star Wars in 3D with the original soundtrack and the impressive, huge locations from the films. I think I played through it at least 10 times.





Feedback
 

AV

We ain't outta here in ten minutes, we won't need no rocket to fly through space
One of the first games I owned so I'll always have a soft spot for it, but tank controls for platforming is not a good idea.

KER-SPLAT!

51PTD9G51KL._AC_SX466_.jpg
 
One of the first games I owned so I'll always have a soft spot for it, but tank controls for platforming is not a good idea.

KER-SPLAT!

51PTD9G51KL._AC_SX466_.jpg
The game needs a remake asap.
Just add 60 fps, bombastic graphics and overhauled controls.

The simple but fun jump n run feeling and the beautiful, varied levels can otherwise be taken over 1:1.
 

mxbison

Member
Obviously not bad games, but seems I enjoyed them way more than most players/critics.

Dark Messiah of Might & Magic
Soldier of Fortune
Heavenly Sword
Beyond: Two Souls
Shadow Warrior 2
Immortals Fenyx Rising
 

hyperbertha

Member
Gotta be bloodborne. Gods the critics were hard on that one.

Seriously though...its this:
O8Fuppi.jpg
 
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brian0057

Banned
If your talking about the og xbox version then I kinda agree.
Cause its basicly 2nd place behind CT in the original quadrilogy.
I love both versions of the game. They're both amazing for their own reasons.
But the second best Splinter Cell is Pandora Tomorrow.
 
Too Human: Had a lot of fun with it once I leveled up and had some decent loot.

Bulletwitch: Probably wouldn’t like it much now, but on Xbox 360 I had enough fun with it to do it through to the end credits.

Yaiba Ninja Gaiden Z: I like the art style as well as a Ninja Gaiden style action game with a Cybernetic Ninja.
Fun fact: it was directed by Toby Gard - The same guy who conceptualized Lara Croft and was the creative director on the original Tomb raider.
 

L*][*N*K

Banned
fighting force for the ps1. Most reviewers thought it sucked, but my friends and I enjoyed it a lot back in the day.

Me and Siblings play that game from start to finish every summer, we love those PS1 best em ups, Fighting Force and Crisis Beat are our favorites
 

Heimdall_Xtreme

Jim Ryan Fanclub's #1 Member
Now, "bad" is a relative term obviously, and the definition of it may vary from person to person. But in general let's agree not to post things like Call of Duty or <insert any PlayStation game here> and be like "oh aren't I clever, I named a game that's not really bad but everyone loves to dunk on it for laughs, har har har" - that'll just make you a cunt.

In general, this is about video games that were either panned or received universally mixed response from critics and audiences alike, but for some reason you really love it and played it a lot. It could be because you were a kid and didn't know any better, therefore you played the shit out of it because it was the only game you had at the time, or because it was based on a movie or a comic book that you are really into. A lot of movie tie-in games or some crappy comic book adaptations are the perfect examples of games that I have in mind here. Or even games that managed to gain a cult following, despite being painfully mediocre, yet uniquely charming (eg. Bloodrayne or Deadly Premonition).

My pick is this:
The_phantom_menace_video_game.jpg




In a lot of ways, it's a game that is primarily responsible for developing my gaming tastes at a very young age when I was just getting into more complex 3D games. It was a bit janky, a lot of its elements feel rushed and unfinished, it had an infuriatingly large amount of buggy escort quests, but on the other hand, it's one of the first games that I remember which had things like 3rd person melee and gun combat, environmental puzzles, inventory management, and even graphic adventure-style dialogue trees and dialogue puzzles. When it comes to specifying what are my favorite game genres, all of the features of those genres can be traced back to this one, crappy Episode I game and how it managed to shape my tastes forever.

And yeah, I still enjoy playing it from time to time. I spent countless hours playing this thing as a kid because for the longest time, it was one of the 4 games that I had installed on my dad's PC and it was all that I could play at the time. The other games being Star Wars Racer, Quake 3, and Unreal Tournament. Naturally, I managed to get insanely good at all of them, and I could probably even speedrun The Phantom Menace if I bothered to get into that scene. I remember watching a speedrun of this game on during a GDQ a few years back and to my amusement, a lot of the tricks used during that speedrun were the same glitches and shortcuts that I managed to find by myself when playing this game as a kid (there were even some that the speedruner himself didn't know about that I found).



That Star wars gane was my favorite too!!


I loved the first part of Tatooine, because it was like a GTA, it eliminated any living thing.




🔫🔫🔫🔫🔫:lollipop_fire::lollipop_fire::lollipop_fire::lollipop_fire:🧨
:messenger_tears_of_joy::messenger_tears_of_joy::messenger_tears_of_joy:
a23i8G3.jpg


The game was mostly rated mediocre. Only the Star Wars bonus probably saved it from even worse ratings. Especially the spongy controls, the more than borderline frame rate and the thrown together levels were criticized.

For me, however, the game was simply a revelation. Star Wars in 3D with the original soundtrack and the impressive, huge locations from the films. I think I played through it at least 10 times.


really?

Here in Mexico, the media said that it was the eighth wonder of the world.

So they cheated on us.
 

Corian33

Member
Alpha Protocol - If there was ever a game truly in need of a remake/reboot, it’s this one. Janky gameplay but an actual spy RPG where your choices mattered.


Tabula Rasa - Dead MMO that flopped on release, but I had a good time with it and really, really wanted it to succeed.

Brink - This game had so much style, and so many good ideas, but it was a mess on release and literally died in like 2 days. If you weren’t there it’s hard to understand just how quickly it went from maximum hype to completely dead.
 
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GametimeUK

Member
I know someone who has 600+ hours in this.
There's a load of us that love replicating real skateboarding on these games. Its crazy how much games like this, Session and Skate allow you to capture the essence of skateboarding and express your creativity and skills through gameplay. It's basically a creation / expression tool for me. I can see how people can easily lose 600+ hours on this.
 
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Unknown?

Member
8ba9e7c6-5d7f-4207-9458-cdb572637d71.jpg


After the first two fantastic games, the third was rushed and janky and compared to GTA for no reason. Despite loving GTA3/Vice City, I was tired of the GTA formula and enjoyed this much more.
 

nush

Member
Bulletwitch: Probably wouldn’t like it much now, but on Xbox 360 I had enough fun with it to do it through to the end credits.

You're not alone on that one, high quality jank, just missing that singe achievement point given for finishing the game on the hardest mode. Shame it didn't get a backwards compatible boost.
 

CGNoire

Member
a23i8G3.jpg


The game was mostly rated mediocre. Only the Star Wars bonus probably saved it from even worse ratings. Especially the spongy controls, the more than borderline frame rate and the thrown together levels were criticized.

For me, however, the game was simply a revelation. Star Wars in 3D with the original soundtrack and the impressive, huge locations from the films. I think I played through it at least 10 times.





Feedback
Massive Fan of this. Would kill for remake. We need Dash Rendar Back.
 

CGNoire

Member
8ba9e7c6-5d7f-4207-9458-cdb572637d71.jpg


After the first two fantastic games, the third was rushed and janky and compared to GTA for no reason. Despite loving GTA3/Vice City, I was tired of the GTA formula and enjoyed this much more.
The Cutscenes, the cinemagraphy, the casting, the style oozing from every shot, Mickey Rourkes leatherly gritty voice, and the music made this game fantastic. I can just hear that main menu theme now. Shit was one of a kind.
 
Some of the later X games, like X5 and X6 aren't technically as good as Megaman X4 gameplay wise and flow wise...but I still enjoy them. Megaman X5 was the intended ending for the Megaman X series, and I love it because of that. The story felt more intense and climactic, and I like the game overall especially the music. X6 has a unique J rock flavor to it, and serves as a great follow up to X5 even though it technically shouldn't have existed. It's also an intense, dark game like X5 and if given more time in the oven to bake, it could've been even better but I love the game we got. And of course, I love the great Megaman X games like X1 and X4
 

Edmund

Member
Dynasty Warriors series. Except Dynasty Warriors 9. As a long time fan of the series, dynasty warriors 9 gave me ptsd.
 
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