The trouble there is that there is diminishing returns on spending money on development. After a certain point you could spend billions just trying to get the game half a percent better or faster. It just creates logistics problems.
They are apparently spending ~$40 million a year on GTA6 which should end up giving it roughly double the budget that Red Dead 2 had, so honestly they can't reasonably spend more money on the game.
Give it a few more years and we'll start seeing devs that grew up playing games and understand how their stories work. Ultimately though there will always be a disconnect between what the two mediums can do.
Why not do an anthology series based around bold heists that are around feature length, releasing one every three months with a different ragtag group of deplorables?
The trouble there is that there is diminishing returns on spending money on development. After a certain point you could spend billions just trying to get the game half a percent better or faster. It just creates logistics problems.
They are apparently spending ~$40 million a year on GTA6 which should end up giving it roughly double the budget that Red Dead 2 had, so honestly they can't reasonably spend more money on the game.
I understand what you say, but we have decent cpu and ssd this time on console, if rockstar want, they can make some groundbreaking stuff in terms of having a living breathing city, and everything is budget related.
Rdr2 is gonna look like a joke if they do the right moves with gta6.
They're choosing GTA V so that they can release it, release it again the following year, and again 7 years later. They might do a sequel, but well, it'll just get delayed.
But surely this should be the most expensive videogame movie ever made,with top actors,writters and directors anything less would be shitting on GTA legacy