MrTroubleMaker
Member
not good news
I noticed that too. Looks like something didn't go right between last year and now concerning the hire of so many people.KHarvey16 said:I think this is an important detail.In 2007 the company hired almost 100 people...
OuterWorldVoice said:I work for a small organization 2 hours south of them, and we are hiring. Any Radical members affected who're interested in a move, PM me.
Great business planning there.Radical was founded in 2001 and bought by Vivendi in 2005 for an undisclosed price. In 2007 the company hired almost 100 people, only half of whom came from British Columbia. Twelve were from other provinces and the rest came from outside Canada. The hiring spree brought the number of employees to more than 200.
Wurm said:I genuinely dont know what Activision are doing at this point. Canning games like Scarface and Ghostbusters, both with lucrative licenses attatched and potentially surefire retail hits in favour of dying mascot licenses like Crash and Spyro?
Short-sighted doesnt even cover it.
joesmokey said:Great business planning there.
Precisely how much advance warning do you think Radical had about the December merger?Great business planning there.
Interesting. Perhaps Free Radical hired a whole bunch of people for a rush job and is now laying them off after the project is done ? Sad sad news but there's always EAKHarvey16 said:I think this is an important detail.
Radical was founded in 2001 and bought by Vivendi in 2005 for an undisclosed price.
Weenerz said:So basically Activision is pulling an old EA move, destroying as many acquired companies as possible. Thank god they can't touch Blizzard.
Alaluef said:Also means that the staff managed to get things done fine with half the recent number of people in the years before 2007.
Crazymoogle said:The danger though is that when you fire wholesale like that, the remaining staff confidence is shaken enough that most studios tend to lose more staff - the folks they intended to keep - forcing a hiring drive in short order. It's a good beancounting move but for HR and studio stability, it's dicey.
KHarvey16 said:Any idea if they fired the same people they hired in 07? That might help mitigate any morale problems on staff if that were the case.
OuterWorldVoice said:I work for a small organization 2 hours south of them, and we are hiring. Any Radical members affected who're interested in a move, PM me.
Just like this:KHarvey16 said:I think this is an important detail.
Activision Blizzard is committed to making the best games possible and has elected at this time to reduce the number of titles that Radical is developing from four games to two. Therefore, we will be proportionately reducing the size of our studio.
They hired these people because there were projects they were working on, with these projects being canned (or more generally half of the projects Radical was working on being canned), they got to leave (see above).Alaluef said:I noticed that too. Looks like something didn't go right between last year and now concerning the hire of so many people.
Also means that the staff managed to get things done fine with half the recent number of people in the years before 2007.
Well, projects being canned are also a sign that things didn't go exactly as planned, wouldn't you say? It's the sort of thing I was referring to, we just don't know the details.Phife Dawg said:They hired these people because there were projects they were working on, with these projects being canned (or more generally half of the projects Radical was working on being canned), they got to leave (see above).
AlexM said:jeez, and I was just about to consider quitting my job and getting into the games industry..
thank god for this thread
skynet said:So small they get you to do Human Resources as well?
Yeah, and Vancouver is the fastest growing city for this industry.Tiktaalik said:On the whole the video game industry is quite healthy. I wouldn't let this dissuade you, since this incident is based on two huge companies merging, and not some industry wide downtrend.
snatches said:Redmond is 2 hours south of Vancouver =P
You mean it takes 2 hours to get through customs. :lolsnatches said:Redmond is 2 hours south of Vancouver =P
Tiktaalik said:I heard there is a Microsoft exec that lives in Point Grey, Vancouver, and he commutes to Redmond via plane to Boeing airfield. :lol
sangreal said:Are you talking about Don Mattrick? I'm pretty sure he lives in Point Grey, Vancouver.
A game studio, though? I thought it was going to be a general software shop.Farnack said:Microsoft is going to be building a studio in Vancouver.
Alaluef said:Well, projects being canned are also a sign that things didn't go exactly as planned, wouldn't you say? It's the sort of thing I was referring to, we just don't know the details.
They evaluated the projects and deemed them not worthy to hold on to/publish. Just like other projects, for instance that Ghosbusters game.At the time of the merger, Activision Blizzard CEO Bobby Kotick told a Variety reporter that if projects didn't meet the company's requirements for return to shareholders and profitability they wouldn't be retained.
Depends on your definition really, Sega, EA, THQ, MS' game department, Midway, Namco Bandai's game department all posted losses last quarter. Then there's smaller studios shutting down.Tiktaalik said:On the whole the video game industry is quite healthy. I wouldn't let this dissuade you, since this incident is based on two huge companies merging, and not some industry wide downtrend.
ram said:since activision axed SCARFACE 2 - it no wonder, that they axed also a lot of people... thats the business - actision is the new ea.
Stoney Mason said:Unfortunate. I think Radical is a good little dev house.