FortNinety
Member
So who or what is Velocity Girl? I've heard that name thrown about a few times, especially in the past day or so? I apologize in advance for being" out of the loop" but I have to know! Thanks.
It's a made up grrl gmr. She makes virtual mittens for people to buy online!FortNinety said:Interesting... not what I expected. I assumed it was the alias for some idiotic "grrrrl gamer" like Jessica Chobot or something.
Someone must have registered Velocity Girl already.... right? :lolRorschach said:It's a made up grrl gmr. She makes virtual mittens for people to buy online!
Kim?Unison said:What was the name of that woman who brought the 360 out in a totebag?
"I am _____, and this is MY Xbox 360!" :lol
The most embarrassing part was Robert Gallery showing up. FOR SHAME!!!Unison said:What was the name of that woman who brought the 360 out in a totebag?
"I am _____, and this is MY Xbox 360!" :lol
DopeyFish said:Velocity Girl is just a name Microsoft used for one of several hundred (thousand?) different scenarios of people.
The scenarios include: What the people own, what the people play, how much the people spend, who they play against, how they play their games, what type of competition they prefer to play....
do they rather play big expensive games, small games, media crazy games, etc etc etc
It's one of the 3 examples microsoft used to describe how they're trying to accomodate as many different demographics as possible.
and of course, knowing GAF... everyone seems to missed the ENTIRE POINT.
Velocity Girl says yesWario64 said:when you make something and put it on sale on the Live Marketplace, do you actually get money for it whenever someone buys it?
Zaphod said:Wow... just wow. I like to think I am a non-partisan in the ol'e console wars, but I have a hard time imagining a non gamer plunking down 300+ bucks to make skate parks. I guess I must have just missed the point.
Wario64 said:when you make something and put it on sale on the Live Marketplace, do you actually get money for it whenever someone buys it?
Zaphod said:Wow... just wow. I like to think I am a non-partisan in the ol'e console wars, but I have a hard time imagining a non gamer plunking down 300+ bucks to make skate parks. I guess I must have just missed the point.
Backpack guy!Rorschach said:The most embarrassing part was Robert Gallery showing up. FOR SHAME!!!
DopeyFish said:and of course, knowing GAF... everyone seems to missed the ENTIRE POINT.
daegan said:Velocity Girl is also some kind of band.
The only reason I know this is because it's one of five bands on my CBGB shower curtain I don't recognize.
Velocity Girl was an outstanding band. I was lucky enough to see them play live at Chicago's Metro (now the main venue of eXxy's brother) back in '96. I would have sworn that I was the only one making the band connection during Microsoft's press conference.brandonnn said:Though they never quite reached the point of seminal (maybe your shower curtain proves otherwise), Velocity Girl were one of the biggest female-led (and non-grunge) bands on Sub Pop during SP/Seattle's heyday. They got wider critical acclaim and airplay than the terminally-obscure Fastbacks, and given the scene's proximity to MS, were undoubtedly the inspiration behind the tag.
It's not just the skateparks too, what if someone wants a good DVD player... that also connects her to her friends to talk via voice or camera? Or just to play small games like poker, checkers, bejeweled? Or to be the music player? Or to be the media center extender? etc etc etc...
MidgarBlowedUp said:A Dell PC is only $299 right now.
brandonnn said:Though they never quite reached the point of seminal (maybe your shower curtain proves otherwise), Velocity Girl were one of the biggest female-led (and non-grunge) bands on Sub Pop during SP/Seattle's heyday. They got wider critical acclaim and airplay than the terminally-obscure Fastbacks, and given the scene's proximity to MS, were undoubtedly the inspiration behind the tag.
border said:Velocity Girl was Microsoft totally missing the point, I think. She is a hypothetical customer who doesn't actually like playing games, but will spend money on a system (or maybe use her boyfriend's system) so she can sell downloadable content like t-shirts and custom made skate parks. Nevermind that someone who doesn't play Tony Hawk has practically zero chance of designing a skate park that people would have fun playing in. I like FPS titles a good deal, but I don't even pretend that I could design a compelling multiplayer map -- what chance does a total amateur have? Hell, (s)he probably wouldn't even be able to finish it -- the tools for such a task are pretty daunting as-is.
MS's message about picking up new audiences was funny only because their content seemed to contradict that idea so much.
"We want to reach out to new demographics!"
**shows game presentation reel of nothing but cars, tits, and gun games made to appeal to males 14-30**
As iffy as the reaction to Nintendo's DS software has been, it's at least recognizable as something that might appeal to non-gamers. Microsoft OTOH preaches diversity but fails to back it up. Does anything from their first party lineup seem like it could remotely appeal to non-gaming women or older audiences?
It's like how last generation Microsoft evangelized the "Games are art" concept, but promptly shitcanned Oddworld and Psychonauts when they were running behind schedule and looking less commercially viable. Now they've totally shifted into being a hit-based publisher and they aren't afraid to admit it. No more attention to garage developers, no more "Incubator" project. If "microtransactions" don't pan out, I'd expect a similar change of tone.
I think the Live Marketplace is an interesting concept, though kind of a ripoff when you consider that anything similar on the PC would be entirely free (or donation-based). Paying for a t-shirt texture is totally retarded, but hey, idiots will pay $1-2 for a fucking cell phone ringtone or background so it might be successful anyhow.
Leondexter said:
I completely agree.border said:Velocity Girl was Microsoft totally missing the point, I think. She is a hypothetical customer who doesn't actually like playing games, but will spend money on a system (or maybe use her boyfriend's system) so she can sell downloadable content like t-shirts and custom made skate parks. Nevermind that someone who doesn't play Tony Hawk has practically zero chance of designing a skate park that people would have fun playing in. I like FPS titles a good deal, but I don't even pretend that I could design a compelling multiplayer map -- what chance does a total amateur have? Hell, (s)he probably wouldn't even be able to finish it -- the tools for such a task are pretty daunting as-is.
MS's message about picking up new audiences was funny only because their content seemed to contradict that idea so much.
"We want to reach out to new demographics!"
**shows game presentation reel of nothing but cars, tits, and gun games made to appeal to males 14-30**
As iffy as the reaction to Nintendo's DS software has been, it's at least recognizable as something that might appeal to non-gamers. Microsoft OTOH preaches diversity but fails to back it up. Does anything from their first party lineup seem like it could remotely appeal to non-gaming women or older audiences?
It's like how last generation Microsoft evangelized the "Games are art" concept, but promptly shitcanned Oddworld and Psychonauts when they were running behind schedule and looking less commercially viable. Now they've totally shifted into being a hit-based publisher and they aren't afraid to admit it. No more attention to garage developers, no more "Incubator" project. If "microtransactions" don't pan out, I'd expect a similar change of tone.
I think the Live Marketplace is an interesting concept, though kind of a ripoff when you consider that anything similar on the PC would be entirely free (or donation-based). Paying for a t-shirt texture is totally retarded, but hey, idiots will pay $1-2 for a fucking cell phone ringtone or background so it might be successful anyhow.
DopeyFish said:So? Not everyone is determined to use a computer but a more simpler interface may be more to their liking
:lolToxicAdam said:Don't forget PokerGrandma123 who is going to spend 500 dollars on an Xbox so she can play online poker with her grandson.
ToxicAdam said:Don't forget PokerGrandma123 who is going to spend 500 dollars on an Xbox so she can play online poker with her grandson.
GDJustin said:I dunno... I don't think its supposed to describe NONgamers... just females on the periphery of the industry. I think my girlfriend is a perfect example:
She already had a GameCube when we met with like... Crazy Taxi, and Mario Sunshine. Since we've gotten more serious and have moved in together she's obviously gotten much more involved in games, since unlike a lot of girls she wasn't turned off by them from the start. I've exposed her to lots of stuff like Super Bust A Move, Wario Ware, Animal Crossing, Katamari, etc., and she's liked all of that.
But... she'd still NEVER play Phantom Dust or Halo 2 on Live even though she likes to fool around with them with me now and then.
I think "Velocity Girl" is describing THIS kind of girl. Maybe someone like you or me brings a 360 into the home, and thanks to its new features someone like my GF is actually willing to get a gamertag, whereas before the Live service just didn't appeal to them.
Maybe my case is unique, but I know my GF enough to know that Live will appeal to her much more with the 360 than it does in its current form, and I think it'll probably be a similar situation with a lot of "light gaming" girlfriends or sisters or parents.
sangreal said:I think this is exactly right