Holy shit, this game is not going to be that good, is it? The visuals are cool, but man that clunkiness (and not the good kind of clunky).
I mean, I wouldn't go as far as ps3 remaster lol. However, this just does not look good at all gameplay wise.It looks neat but as soon as the actual gameplay starts it's like I'm looking at a remastered PS3 game.
Holy shit, this game is not going to be that good, is it? The visuals are cool, but man that clunkiness (and not the good kind of clunky).
It looks neat but as soon as the actual gameplay starts it's like I'm looking at a remastered PS3 game.
Before I watch the video, I'm going to make a guess and say that the player is using a greatsword.Wow, that’s a lot of startup animation for those attacks. I hope it’s just that sword, cause that looked pretty sluggish.
There's barely any combat gameplay shown, nothing meaningful at least, it just cuts in bits and pieces and all in horrible 1080p quality and it's mostly about the developer interview intersected, I have no clue how anyone can gauge gameplay clunk or even visual quality from this shit.Before I watch the video, I'm going to make a guess and say that the player is using a greatsword.
Still better looking than Mary Jane.
There's barely any combat gameplay shown, nothing meaningful at least, it just cuts in bits and pieces and all in horrible 1080p quality and it's mostly about the developer interview intersected, I have no clue how anyone can gauge gameplay clunk or even visual quality from this shit.
There are always two types of greatsword fans. One type wants the greatsword to be swung at medium to fast speeds, like most anime i.e. Guts from Berserk, Dante/Nero from DMC, or Cloud from FF7R. The other type wants the greatsword to feel like a giant piece of heavy metal and if you mistime one swing, you get hit/punished like MH and Dark Souls games.People acting like that sword is sluggish when Monster Hunter greatsword exists...lmao...People who don't like Monster Hunter and expect some DMC level of combat are in for a rude awakening with DD2. As for me,I couldn't be more excited for this game.Pump it straight in my veins!
No, there was in the Online version though. However, that game never came to the West and Capcom treats it as a spin-off title since Hideaki Itsuno didn't work on it. The lead designer Kento was the one who directed the Online version, so they got a lot of ideas and enemies from that game to the sequel.Man I could’ve sworn there was a Sphinx battle in the first one already.
Holy shit, this game is not going to be that good, is it?
Looks great but where nipples at
Looks great but where nipples at
It may just be a bad demoHoly shit, this game is not going to be that good, is it? The visuals are cool, but man that clunkiness (and not the good kind of clunky).
Because this game is not trying be like Souls game......not every fucking game needs to be like Souls game......and this coming from a person who LOVES FROM games.I’m rooting for this game, but I fear that if it doesn’t have combat that is as intuitive as the souls games, it may not gain the same traction as something like Elden Ring. It does look a little clunky, and archaic, from what little gameplay that I’ve seen. But that might be because buffoons have been playing it in the previews.
This game is closer to Monster Hunter than Souls games.I’m rooting for this game, but I fear that if it doesn’t have combat that is as intuitive as the souls games, it may not gain the same traction as something like Elden Ring. It does look a little clunky, and archaic, from what little gameplay that I’ve seen. But that might be because buffoons have been playing it in the previews.
I wholeheartedly agree. Breasts without nipples are pointless.If the Sphinx isn't going to have pepperonis, then it might as well not have boobs at all. No half measures.
My first thought as well. A titty without a nipple is useless.Looks great but where nipples at
I agree, and didn’t necessarily say it should play like a From game, but that it should have intuitive combat (for it to keep me engaged personally). It all seems a bit chaotic from what I’ve seen, though it may feel better if I get my hands on it. It was just a casual observation based on the footage.Because this game is not trying be like Souls game......not every fucking game needs to be like Souls game......and this coming from a person who LOVES FROM games.
thats is not fear, but a misunderstandment. why fear over something that the game never intend to be?I’m rooting for this game, but I fear that if it doesn’t have combat that is as intuitive as the souls games, it may not gain the same traction as something like Elden Ring. It does look a little clunky, and archaic, from what little gameplay that I’ve seen. But that might be because buffoons have been playing it in the previews.
for those who never play the game, it is indeed seems chaotic since you dont know what happened that time and what you can control.I agree, and didn’t necessarily say it should play like a From game, but that it should have intuitive combat (for it to keep me engaged personally). It all seems a bit chaotic from what I’ve seen, though it may feel better if I get my hands on it. It was just a casual observation based on the footage.
It does remind me a bit of Monster Hunter, and I’ve never really been a fan of the gameplay in that series tbh. Massively popular though, so what the hell do I know?
$5 DLCMy first thought as well. A titty without a nipple is useless.
You know the Sphynx is not even part of the main story and is something you may never find.I wanted to play this with my 9 year old. I guess that is out now. Looks cool though.
He would find it.You know the Sphynx is not even part of the main story and is something you may never find.
Souls combat is stiff and requires overcommitment on every action you make and plays out more like SNK Boss Syndrome where one wrong move means you are probably dead. I'd rather games take note from Blade of Darkness when it comes to medieval combat. If Dragon's Dogma 2 should take notes from anywhere it's from Dragon's Dogma 1 and Dragon's Dogma Online and perfect what they already have instead of trying to be something that it's not. Which isn't a Dark Souls game.I’m rooting for this game, but I fear that if it doesn’t have combat that is as intuitive as the souls games, it may not gain the same traction as something like Elden Ring. It does look a little clunky, and archaic, from what little gameplay that I’ve seen. But that might be because buffoons have been playing it in the previews.