I mean, nobody has to care about Ikumi Nakamura. She doesn't have a published game director credit yet, she left her major directorial project before it launched (four years into development, with another two years to go before the game would be finished,) she had at least one other bite at the apple that didn't get picked up for producing, and most of her career was in art design rather than game creation. Nakamura could well be a flash-in-the-pan creator who ultimately never lives up to all the ink.
On the other hand, nobody needs to be a bully about it either, just because she caught some spotlight. Nakamura has been in the business for over 15 years and has worked at legendary Japanese studios for some of the most revered designers in the business. She was key art staff on a number of projects, and the great Shinji Mikami had picked her out of the art group to lead a full game development project at Tango Gameworks (he had initially pulled her into Tango immediately upon founding his own business.) And she's got enough heat in the industry right now to start up a studio, in Japan, to make horror games.
Like, okay, be mad at the press for elevating her celeb status if that's something burning a hole in your heart, but this is a good thing that a new studio is starting up with momentum in a genre in Japan that could use momentum.