Yeah...that's a lot of text... Wow, you are certainly... passionate about this topic.
So, here's my in depth answer based on what I read:
So, here's my in depth answer based on what I read:
ok. buddy. i hope you dont pull the "In cold Blood" tactic:And I know you degenerates well, so getting ahead of a few first posts:
"wow that sure is a lot of words to say xbox has no games lol"
"found phil spencer's neogaf account"
Would be nice to have some actual discussion on this instead of the normal meme circlejerk.
not lately. I think this "Phil bashing" has been a thing since last gen. especially with the release of Crack Down 3 (I remember people having meltdowns) and Scalebound/Fable cancelations .Seeing a lot of Phil bashing lately
again. no newdue to unrest within the Xbox fanbase and the flop of Redfall seen by fan lads as an opportunity to dunk on him.
put a in this.The truth is that without Phil’s efforts over the past 10 years, there wouldn’t even be an Xbox Game Studios.
imagine that.That’s not to say he should be immune to criticism, but the amount and severity of it is overblown. Make no mistake, I am no stan for Phil. This is coming from someone who sees absolutely no point to owning an Xbox since the 360 and who finds PS+ Extra better than Game Pass. Regardless, the amount and kind of criticism being thrown his way is misguided.
put a on this.Let’s start by looking at Microsoft as a company and their relationship with Xbox Game Studios, this is key because its ultimately what Phil is beholden to in terms of budget and strategy.
bad argument.People on this board don’t seem to understand what kind of company Microsoft is and what their relationship with gaming is. Microsoft is fundamentally a middle man “platform” company first and foremost. They began this way and it’s their core competency. From Windows to Office, Azure, etc, they almost never make the best software (except for Excel). The reason they are so successful is because they provide a platform that does everything, even if they don’t do it exceptionally well. They are a tech company first, not a toy company like Nintendo, not an electronics or entertainment company like Sony.
again: 20+ years in this industry.It doesn’t matter to Microsoft as a whole if Xbox is in third place so long as they are profitable. And before someone comes in to assert their thesis on their last 10 income statements - it doesn’t matter how much money Xbox has lost Microsoft. Microsoft sees that as an acceptable cost of acquiring market share for future profits. They are so wildly successful that it means nothing, they’re fine with taking a hit for several years in order to build their moat. In particular right now Microsoft’s focus under Nadella is to become THE big player in the SaaS and PaaS markets. They understand services are the way to future profitability in their core markets, and they have taken this approach with the Xbox division too.
put a on thisNow take a look at this, the history of Microsoft’s game studio:
Xbox Games Studios has historically been a publisher, first and foremost, NOT a development studio. Look at the history and you’ll see how few games have been developed by already-in-house Microsoft teams. Their strategy has ALWAYS been to acquire existing development studios and fold their teams in under the Microsoft brand, acting as a publisher. Take a couple minutes to skim through that wiki, you will see each of their early big franchises like Flight Simulator, MechWarrior, Halo, and Fable were all buyouts of existing teams. With the exception of Forza, almost all of these dev teams are no longer operating under Microsoft (or at all) with much of the institutional knowledge gone elsewhere.
You’ll see that the existing dev teams in XGS today are almost all new acquisitions from the past few years, or have have enough turnover and change to consider themselves brand new teams. Furthermore, these acquisitions historically have been run as independent game shops and were Microsoft brand in name only. Traditionally this is how Microsoft operated their software company acquisitions. That is changing, as of very recently (COVID), and Matt Booty has been transparent about this in a podcast interview with Friends Per Second:
That change looks to be a stronger partnership between XGS and among its dev teams - much like the models that have been in place at Sony and Nintendo for a long time, and often cited as one of the biggest benefits to working with PlayStation from small dev teams - access to their resources and guidance. A change so recent will obviously take time to see the effects of.
Last, we look at Phil Spencer and Xbox division itself. Nadella became CEO in 2014, got rid of Mattrick and put Phil as head of Xbox. Considering the amount of damage already done, Phil’s first major task was to stop the bleeding and return to profitability. Here lies the big disconnect I see on this forum, in that “Phil has had 10 years to fix this and he has failed!” It’s quite the opposite, especially considering just how dominant Sony has been, and Nintendo since 2017.
What people also forget (or never knew to begin with) is that Phil was also responsible for Groove Music, Movies and TV, and Xbox Entertainment Studios. His focus was not solely on gaming! In fact, guess who Phil’s boss was - it was Terry Myerson, the VP of Operating Systems, who at the time was in charge of Windows, Windows Phone, and Xbox. In case you didn’t know, Windows was undergoing a huge transformation due to Nadella’s company-wide shift to cloud services and away from their traditional OS market. We also know what happened to Windows Phone. So in 2014 Xbox was neither the focus of Phil’s boss, nor the sole focus of Phil himself.
Still, within Phil’s first year as Xbox head, they acquired notable IPs like Gears and Minecraft (they bought Mojang entirely). I don’t need to explain how big of a win that was in terms of bringing money into Xbox. They also gave Gears to The Coalition, shut down Xbox Entertainment Studios, and had to contend with the unmitigated disaster Xbox One Phil immediately inherited. They also decided to reveal Ori and the Blind Forest, while it was an indie game it had the backing of Xbox as publisher which helped make the game a huge success (which it surpassed in its follow up, Will of the Wisps).
Oh....the " I wasn't even trying" excuse.It took Microsoft until 2017 to consider Xbox an important part of their future strategy, likely due to the company’s pivot toward cloud computing and services with Game Pass. Finally Phil was promoted to executive VP and given a seat at the table, reporting directly to CEO Nadella and with Matt Booty from Mojang filling the role of head of XGS development. This is probably the most important part in this post, because it’s clear that until 2017 Xbox was not given clout by Microsoft. Given the company’s history and organizational structure, I am not surprised it's taking a long time to turn Xbox around. 2017 and beyond is the period where Phil actually has a real voice and pull within Microsoft as a whole, and what he should be judged for is overall direction of Xbox. Matt Booty is in the hotseat in terms of first-party output, which has been the biggest criticism of Xbox as a platform.
as the original Xbox. and aside from the RROD, the 360 was cheaper, came out one year early and it was easier to develop for.Still, if you look at what Xbox has done during this timeframe, you will see a lot of positives. Aside from the name, Xbox Series X is great hardware and has excellent features.
Mmm. is more complicated than that.Game Pass has been wildly successful.
Although I don't like the precedent set due to the scope of industry consolidation, Microsoft's acquisitions of Zenimax and their pending Activision-Blizzard look to be huge positives for the Xbox brand. I haven't played it but from what I understand, critically, Halo Infinite's single player campaign was great and finally has the series back on track. Forza Horizon 5 was GOTY material. These are all signs that what Xbox is doing under Phil is working. Microsoft is happy with the results as Phil just got promoted to CEO of Xbox in 2022 and is now calling all of the shots for Microsoft's gaming segment with minimal oversight from Nadella.
Unfortunately, Xbox wasn't it's own division with its own budget until (I believe) 2018, when Spencer was given his own Xbox money to spend. Until then, it was a sub-department and Phil was on a leash. His first move with his new money was buying up five smaller studios to bolster Xbox's output. There's an argument to be made that Spencer kept Xbox running on life support when Microsoft was trying to pull the plug.Poor Phil has only had 10 years and unlimited money to raise Xbox and he has only managed to go last and sell less than 360 and ONE, and there are still people cleaning up his image and defending his management on the forums, amazing.
I don't agree with this as he is a gamer
not lately. I think this "Phil bashing" has been a thing since last gen. especially with the release of Crack Down 3 (I remember people having meltdowns) and Scalebound/Fable cancelations .
this youtuber was pro Xbox. And because of this shitshow became Pro PlayStation.
note: listening to the video....yikes. nothing has change
again. no new
put a in this.
put a on this.
If Microsoft/Xbox has been in the console/gaming business industry for 20+ years, they should be measured up to the highest standards of this industry
their internal bullshit shouldn't be an excuse.
again: 20+ years in this industry.
put a on this
Oh....the " I wasn't even trying" excuse.
as the original Xbox. and aside from the RROD, the 360 was cheaper, came out one year early and it was easier to develop for.
Mmm. is more complicated than that.
we went from 16 years of " we are not trying anyway'
to 6 years of "now xbox is serious business"
to 2 years of "Now Phil is calling all of the shots".
"Discussion forums" is a weird concept. People admit they don't read what someone else has written, pretty thoroughly, and yet take part in the discussion of the topic without knowing what was said.
I read 80-90% percent. I mostly agree. Blaming any one person of businesses problems is childish. They are responsible, of course, but thinking that a CEO is hands on with every game developed, sitting next to devs, testing the games etc. is just foolish. But internet lives on blame.
And I agree with Danjin: why care about CEOs one way or another.
His job is literally to create a plan and put the right people in place to ensure his plan is executed correctly.
Of course he is going to take most if not all the blame because it’s his job to put the right people in place to prevent issues like Redfall from happening.
What are you talking about? Xbox is less of an operating segment now than it was before and Phil has been in charge of xbox for nearly a decade.Unfortunately, Xbox wasn't it's own division with its own budget until (I believe) 2018, when Spencer was given his own Xbox money to spend. Until then, it was a sub-department and Phil was on a leash. His first move with his new money was buying up five smaller studios to bolster Xbox's output. There's an argument to be made that Spencer kept Xbox running on life support when Microsoft was trying to pull the plug.
Your correct in that Phil isn’t to blame for creating Redfall. But it was his decision to push big marketing behind the game even though it was a bad game and the game should not of been released in the state it was in under his watch.Doesn't that take away the responsibility of the employees? No one can be responsible if someone else does a bad job - they can be responsible of the consequences but not of the job quality itself. That is more the studio supervisor's job and not the CEO. CEO can take care the studio head knows what they are doing but even there, if they fuck up, what can you do?
I'm not talking particularly about Phil, I just find weird this whole childish blame game like no one on this forum has ever failed. Or maybe they haven't if the thinking is that their faults are always a fault of someone above them.
(1) Are we really seeing the yields? Their first AAA exclusive coming out of those investments is Redfall.Phil didn't get daddy Nadella's credit card until 2018, and we're just NOW starting to see those investments yield games.
That's a lot of salt and goofy deductions for a throwaway comment, brave warrior.(1) Are we really seeing the yields? Their first AAA exclusive coming out of those investments is Redfall.
(2) Are you saying that Phil's only and greatest achievement is getting access to Nadella's credit card? Without that credit card, Phil couldn't do anything? Why?None of his competitors has access to a credit card like that either.