nkarafo
Member
Modern games are filled with annoying visual effects (my most hated one being the camera auto-exposure simulation). Motion blur, noise filters, chromatic aberration, vignette, the list goes on.
But there is one that nobody ever talks about. And it's pretty common in Switch games for some reason, such as Mario Kart and Metroid Prime Remastered. I think it's called "haze". Here's an example:
Look how much more hazy/foggy/washed out Metroid Prime Remastered is compared to the original above. It's like you are looking through a camera lens that has a moisture stain or something. The original looks so much more cleaner, despite the lower resolution.
Here's another:
It's not as bad here, but you can still see the hazy look and lack of contrast, even when there is no super bright light like in the first example.
I'm getting the same vibe when i compare something like Mario Kart Double Dash and Mario Kart 8. While the later looks amazing, there are a few tracks that do have tis hazy/washed out look (let's not even talk about Mario Kart Wii and the bloom craze of the mid 2000's. Glad that's over).
I'm not sure why devs choose this. I get it might be an artistic choice but is it really for the better? Is it more realistic? Or is it another cheap camera simulation effect™ like the others i mentioned? Because devs nowadays sure as hell like to make games look like you are looking at them through a cheap camera lens.
Great remaster btw, looks great. But the original looks better in some ways and it really shouldn't.
But there is one that nobody ever talks about. And it's pretty common in Switch games for some reason, such as Mario Kart and Metroid Prime Remastered. I think it's called "haze". Here's an example:
Look how much more hazy/foggy/washed out Metroid Prime Remastered is compared to the original above. It's like you are looking through a camera lens that has a moisture stain or something. The original looks so much more cleaner, despite the lower resolution.
Here's another:
It's not as bad here, but you can still see the hazy look and lack of contrast, even when there is no super bright light like in the first example.
I'm getting the same vibe when i compare something like Mario Kart Double Dash and Mario Kart 8. While the later looks amazing, there are a few tracks that do have tis hazy/washed out look (let's not even talk about Mario Kart Wii and the bloom craze of the mid 2000's. Glad that's over).
I'm not sure why devs choose this. I get it might be an artistic choice but is it really for the better? Is it more realistic? Or is it another cheap camera simulation effect™ like the others i mentioned? Because devs nowadays sure as hell like to make games look like you are looking at them through a cheap camera lens.
Great remaster btw, looks great. But the original looks better in some ways and it really shouldn't.