ValiantTraveler
Member
Regardless of how many episodes there will be, I hope the party's experience, equipment, and materia carry over from one episode to the next like in Trails in the Sky.
If these games are fully fledged games with Midgar alone being 30+ hours which means they are adding a lot of story and content. Then I am fine with it. It will be just like the Star Wars movies.
Just the scale of the first boss fight was just insane. Most video game endbosses of other games were not this intense. Giving the detail hey already put in Midgar and this being a open world game the scale and production costs will be insane
Also people saying that they are milking heir fans have no idea. Anthem and EA is milking their fans. SE puts a HUGE effort into these games and the retelling of this story.
The gist is pretty much what I mentioned above, but obviously, taken out of context, Jason's tweet sounds much worse.
Yes we know the main and basic points of the story. But as Kitase said they will go in much much deeper in terms of character motivations etc. Normally Midgar would have been a 10 hour game max. This one looks to be a much much longer game. And not because they grind it out. but because they put much more in it. And we have seen this already in the new TrailerIts not. We know the overall story. Its written as such back in 1997. You're making a false comparison here. What you're talking about is taking *A new hope" alone and dragging it out over six movies
Dragging that out to this extent, without having the story and its pacing suffer as a result would be a daunting task for any writer to pull of. Somehow I reaaaaaaaallly doubt Square Enix is going to pull that off.
Thanks for the clarification. I suspected something was lost in translation here. Couldn't imagine Kitase, the most detail-oriented of all FF producers, spouting the words as Jason quoted them.
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I'm pretty sure Square BD1 already has a detailed release train for the Remake. Those things can change, of course, but given the budget, the need to coordinate across in-house and outsourced teams, etc., I'm sure there's a plan.
I wonder what will happen if the sales of the first or second part don't match SE's expectations. Will they rush the subsequent parts?Will they lower the production values? This is one aspect of this particular business model that scares me. Especially when it looks like they don't have a solid plan that extends from start to finish yet.
Yes we know the main and basic points of the story. But as Kitase said they will go in much much deeper in terms of character motivations etc. Normally Midgar would have been a 10 hour game max. This one looks to be a much much longer game. And not because they grind it out. but because they put much more in it. And we have seen this already in the new Trailer
Do you honestly believe that they will sell a 10-15 hour game as part 1 for Midgar as a full product? Even after they told you that they will not disappoint people? Honestly SE earned a lot of faith with yesterdays presentation. Everything they have shown and done with this game was perfect. The way how they presented it, they way hey talked to the people, showed the gameplay etc. They know exactly what they are doing with this.You're making that sound much easier than it is. And actually has been attempted in various media in the past.
Badly received, mostly (Especially on this or a similiar scale).
I'm skeptical from experience here. But if you have that much faith in Square Enix. You do you.
I personally just can't see it going well.
How can they "stop making more?" What will they say to the people who bought the first part(s)?If this game bombs, they’ll just stop making more. They invested a huge amount of money in this - no way they go through that again without financial incentive.
Do you honestly believe that they will sell a 10-15 hour game as part 1 for Midgar as a full product? Even after they told you that they will not disappoint people? Honestly SE earned a lot of faith with yesterdays presentation. Everything they have shown and done with this game was perfect. The way how they presented it, they way hey talked to the people, showed the gameplay etc. They know exactly what they are doing with this.
Also let us not forget that storytelling in video games changed drastically and has become much much better since FFVII was released
SE does this all the time. with Kingdom hearts for example. I will be honest the whole Shinra part felt a bit rushed and they can play a much much bigger role this time as main villain of Episode 1 which Sephirot having several cameosDo you..... even read my posts?
Again, not talking about video games alone. Instead I've been talking about pure principles of writing. What is easy to do and what isn't. Why *putting more stuff in* doesn't automatically make for a better story.
And my skepticism is faaaar from an insult to Square Enix. It's hard.. An amazing amount of respect if they can pull it off without losing any quality.
How can they "stop making more?" What will they say to the people who bought the first part(s)?
SE does this all the time. with Kingdom hearts for example. I will be honest the whole Shinra part felt a bit rushed and they can play a much much bigger role this time as main villain of Episode 1 which Sephirot having several cameos
Of course it will have a reasonable conclusion but everyone who buys the game knows that the story continues. By buying the first game the people are making an investment that the rest will follow. They can't just cancel the rest of the episodes and call it a day.I don’t think the game will end with a ‘To be continued’ - I think it will have a reasonable enough conclusion that the game can stand alone. Either way if no one buys the first game I doubt you’d see a huge outrage for a lack of a second.
Not counting the 3 main games there are tons of games that actually looked like they were just mingled in to make some money. They are all over the time line but they all make sense in the end. Also I do not quote Era comments very often but this one nails it.They... never did that?
I mean, the closest I can think of is Final Mix versions and they usually only have a few additional scenes as well on the scale of dlc.
We're not talking +50 hours of story related content here.
Or did they re-release KH and splitting it up to three different games when I wasn't looking?
Otherwise all Kingdom Hearts games, while connected by an overall arc have their own structured stories with a beginning, middle and end.
(And even then, overcomplication IS actually one of KH's biggest critisims in the community, so I don't really get your point there)
Midgar isn’t just A city. It’s essentially 8 large towns, filled with people, lives, stories, plus a massive ‘underworld’ that encompasses the circumference of the city. You can see the depth in the trailer zoom-out of just the upper plate; it’s large enough to have freakin highways running through all the sectors and we know a complex train system covers both upper plate and slums. There is potential for so much exploration; seeing this place as an actual living, breathing culture and not just a series of pre-rendered backgrounds with NPCs in the slums harping on how bad ShinRa is.
The Midgar opening of VII was always a ‘resistance vs evil corporation/politics’ plot that, in hindsight, always seemed pretty detached from
You have the entire ShinRa corporate hierarchy (President ShinRa, Rufus, Heidegger, Palmer, Reeve, Scarlett, Hojo) that can be expanded on. You have the Turks as a compelling (and even gray area) threat. You have Avalanche. You have a mob boss like Don Corneo. All of that and then you have either brand new characters or factions OR cut content that Nomura/Nojima remember from the original production.
Of course it will have a reasonable conclusion but everyone who buys the game knows that the story continues. By buying the first game the people are making an investment that the rest will follow. They can't just cancel the rest of the episodes and call it a day.
Now the question is what they will do if SE's expectations are for each part to sell 10 million copies for example (the number is just an example but keep in mind that SE is known for having crazy sales expectations) and the game sells 5 or 6 million. How will that affect the rest of the parts?
Not counting the 3 main games there are tons of games that actually looked like they were just mingled in to make some money. They are all over the time line but they all make sense in the end. Also I do not quote Era comments very often but this one nails it.
Here is the strange part. I was not evena fan of FFVII after disc 1 but I am already hyped a LOT for this. Kotaku also wrotes another articles. ExamplesThat quote says that there is a lot of stuff in Midgar. Not really anything about my concerns or how narratives work.
Again, issue is not *new stuff to draw from* its how that stuff impacts quality and pace.
And those tons of games, again have their own story written for them as superflous as they may be considered.
They do not consist of one already written story being split up and expanded. That is a different thing.
Anyway, as I've already said: I have my concerns. No need to beat this horse even more to death, especially as we don't seem to be on the same wavelength with what we're saying.
Jessie, a member of Barret’s Avalanche eco-terrorist group, has more dialogue in the 30 minutes of footage I saw today than she does in all of Final Fantasy VII on PS1. Wedge and Biggs have more personality. There are cut-scenes around every corner. It feels like a completely new game.
No the main points will not be changed. Kitase already confirmed this.Personally, I don't mind it, no matter how many years pass, besides it's not like I'm in a hurry to play even Part1, what with countless other wonderful games being available.
Btw, the more I hear about this remake, the more I believe there will be a way to save Aerith but most likely after she dies, just for emotional impact, so like a resurrection sort of thing, which means ending will be different in some ways.
Or maybe they will outright just ignore her dying in original game, and just put her in a hospital for a while, like it was with Cloud, if I remember correctly.
Remember, this isn't a 1:1 remake, and they don't owe it to anyone to follow the original script completely.
I could be wrong, but I can see Aerith being well received by newcomers, or even older players, maybe even more than original one, that S-E simply won't sacrifice such popular character, especially considering this remake will possibly be made for years.
I think you are way too optimistic.I'd expect this to stretch into a trilogy of releases, we probably won't be seeing the credits roll until like 2023-2024.
Are are they just going to say fuck it and it not so carry over progression and each part starts fresh...
Not counting the 3 main games there are tons of games that actually looked like they were just mingled in to make some money. They are all over the time line but they all make sense in the end. Also I do not quote Era comments very often but this one nails it.
I'm willing to bet that there was a "slight" translation error.
(as often happens, in very rapid interviews)
The speech will have been centered on
"how many parts will Final Fantasy VII Remake have?"
And the answer was:
"we have not yet decided on the final plans of the project"
What does this mean?
That Final Fantasy VII Remake will have multiple parts, based on how much content, including the expansion of the plot, will be made.
And that therefore could be 3 or even more, at their narrative discretion.
I think you are way too optimistic.
how is that any different then "we dont know yet"?
Should be added to the OPSquare Enix just sent me a clarification of Kitase-san's words.
The gist is pretty much what I mentioned above, but obviously, taken out of context, Jason's tweet sounds much worse.
Should be added to the OP
I wonder what will happen if the sales of the first or second part don't match SE's expectations. Will they rush the subsequent parts?Will they lower the production values? This is one aspect of this particular business model that scares me. Especially when it looks like they don't have a solid plan that extends from start to finish yet.
Ps5 complete edition will be a thing. 100gb blu rays will help too.
This episodic release thing games like hitman and re revelations started is just b.s..
I have to wonder if they’ve even designed Vincent and Yuffie at this point. Lol
Sad that Choco Mog won’t be the first summon anymore. It was a nice way to introduce the Chocobo ranch. That location is going to be weirdly empty now if they don’t come up with some other reason to initially visit itThey have summon DLC so we’ll probably see regular summons in Midgar as well.