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L/R-TTP: Super Metroid (on Wii)

Red Hood

Banned
I disliked this game solely because of wall jumping. I couldn't get the hang of it and frustrated the hell out of me. To this day, every time someone mentions this as the SNES G.O.A.T. I am feel ashamed because obviously THEY could do wall jumping just fine, but I couldn't!

Is it better in Metroid Fusion/Zero Mission?

I highly recommend you learning it. I tried it a hundred times and didn't know how to do it. Once in a while I managed to do it, but I couldn't do more than two in a row. But at some point I finally learned to do it whenever I wanted to and it makes the game so much more flexible.

As I recall the mechanics were (roughly) similar in Fusion and Zero Mission. It's different than other games with wall jumping, especially compared to Mario for example.
 
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