CrimsonSquall
Member
You are either very simple to please or have never played a truly spectacular Final Fantasy gameIt didn't I never watched a movie or anime and I loved the game
You are either very simple to please or have never played a truly spectacular Final Fantasy gameIt didn't I never watched a movie or anime and I loved the game
before crisis, dirge of cerberus, crisis core, last order, advent children and intergrade.Because XV’s characters and world building were dog shit, it needed a 2h CG Movie, a 5 episode anime and a prequel game and 3 DLC’s and fucking directors cut to make the characters even feel relatable
That’s your opinion, not a fact.Is outdated alright. You could like it or not it dosen't change that fact.
You have linearity (which is fine) and then you have "walking inside a tube".
So, I'm happy you like it. But for me, Square Enix has been a disappointment for year now. (Basically since his inception). But hardcore FF14 fans are pretty excited for 16.
I hope Square Enix finally makes Final Fantasy justice.
I finished ff7 remake day before playing XV...You are either very simple to please or have never played a truly spectacular Final Fantasy game
he doesnt have much of an argument, so yeah, thats where he isI finished ff7 remake day before playing XV...
Simple to please? Are we at this level of arguments now ?
FFVII Remake April 2020, FFVII Rebirth Winter 2023 maybe 2024... you think FFVII P3 will be out 9 years after?
Just lmao the development is going great. The hyperbole here stays the same however
Yes! All that and still being better than that absolute pile of shit that FFVIIR is! Can you imagine?Because XV’s characters and world building were dog shit, it needed a 2h CG Movie, a 5 episode anime and a prequel game and 3 DLC’s and fucking directors cut to make the characters even feel relatable
Yeah, it’s terrible. rofif you played the game recently with all the patches, that’s why you Didn’t need to watch anything.This is just patently wrong, and your fanboyism and trolling for internet clout points is really showing.
it's actually seven episodes of anime, a prequel and a sequel novel and five DLC's, on top of the movie, games, and demos. Duh.
So blinded by hate!
before crisis, dirge of cerberus, crisis core, last order, advent children and intergrade.
oh look at that, a mobile game, two spin offs, an anime, a 2 hour movie and a DLC.
you dont need to watch or play any of the FF15 compilation material, but you can if you want and it will make the experience better. same goes for the ff7 remake project and it's compilation material.
even so, if you insist, there are summary videos that you can watch in 10 minutes that will explain many of those details if you dont want to dive into the compilation material but still want to understand the plot more. here is one for ff7 remake, for example... im sure there are plenty for FF15 as well...
so I've heard.Yeah, it’s terrible. rofif you played the game recently with all the patches, that’s why you Didn’t need to watch anything.
Those of us that played at launch had to watch everything because the story wasn’t all in the game and there were three forced DLCs if you wanted to get all of the story. It’s a game that soured long time fans.
I don’t understand why people that don’t like anime keep playing JRPGs.I'm with you. I dragged myself some 20 hours into it and it doesn't get any better, just more and more over the top full anime style with ridiculous characters, dialogues, sequences and a protagonist who is so """mysterious""" and introvert and emotionless and awkward and grumpy and I can't find a single fact why I should care about or like him.
Also the liniarity and lack of rewarding exploration.
It's just not my cup of tea.
Oh, Tifa looks nice though.
It's not that I "keep playing" them, I occasionally try out a game that is critically acclaimed. And because I grew up with some JRPGs that aren't like that because there was no voice-overs, no acting; the overly dramatic act wasn't staged back then like today. Dialogue was never or rarely great, yep, but I can deal with one or two flaws.I don’t understand why people that don’t like anime keep playing JRPGs.
Both myself and another poster are telling you no, you don’t, bc we both understood the game fine. Maybe you need to work on your comprehension skills if you need that much supplemental material to understand it.If you don’t watch kingsglaive the entirety of the beginning runs incredibly hollow. Them leaving insomnia was completely rushed in the game and just looks stupid, with the context of kingsglaive you find out The King’s intention.
You lack reading comprehension. Listing off a bunch of projects set mostly after ffvii have nothing to do with needing to watch something to fully understand a bunch of intentions within the actual game.
Everything I listed was needed to make FFXV a whole game, everything you listed is not needed for FFVII Remake to make sense, basic exception for crisis core
JRPGs didn’t have voice overs before FFX. Cosmic star is not a Japanese game.It's not that I "keep playing" them, I occasionally try out a game that is critically acclaimed. And because I grew up with some JRPGs that aren't like that because there was no voice-overs, no acting; the overly dramatic act wasn't staged back then like today. Dialogue was never or rarely great, yep, but I can deal with one or two flaws.
Recently I just finished Cosmic Star Heroine that is heavily JRPG inspired and I had a blast with it!
Anyways, I'm always giving games or genres a second chance, especially when a game is highly praised that's why I sometimes try out again the same game or genre. I usually don't like base building RTS games as well but I still played SC2 and AoE 2 to see how "the pinnacle" suits me.
Yes, exactly. That's why they are more bearable for me. As I said, voice acting and the general acting (as in modern cutscenes) in modern JRPGs make them difficult to bear. That wasn't the case in the FFVI days (which I really liked).JRPGs didn’t have voice overs before FFX.
Yes, exactly. That's why they are more bearable for me. As I said, voice acting and the general acting (as in modern cutscenes) in modern JRPGs make them difficult to bear. That wasn't the case in the FFVI days (which I really liked).
There’s literally absolutely no way you had any idea what actually happened in base FFXV with Noctis escaping Insomnia.Both myself and another poster are telling you no, you don’t, bc we both understood the game fine. Maybe you need to work on your comprehension skills if you need that much supplemental material to understand it.
Neither game requires you to digest the compilation material
When they say they don’t like anime, what they really mean is they hate awkward, stilted dialogue, padded further by incessant, unnecessary gasping and grunting.I don’t understand why people that don’t like anime keep playing JRPGs.
They are always shonen-like. It’s just how the genre is.
Yes, there are a few exceptions, but the majority are like anime.
When they say they don’t like anime, what they really mean is they hate awkward, stilted dialogue, padded further by incessant, unnecessary gasping and grunting.
Final Fantasy XIV is weeb as fuck, and I love it. Take for example, this:
In the first two minutes, you hear one single grunt. Just one. If Nomura were directing, there would have been at least ten, minimum.
The iconic opening train scene for FF7 Remake has 20+ gasps and grunts. It’s so awkward, and it really doesn’t need to be. Why does Barret’s first line in the game need to be a verbal “hhnnnnn” as he nods to Jessie, Biggs, and Wedge? Why can’t he just nod like a normal person would? Why does every character need to vocalize even the slightest movement in cutscenes?
Sometimes, less is more.
So happy for those that didnt play ffxv vanilla, XV ll aways be a trash FF for me cause Vanilla .XV is amazing !!!
I got to it right after ff7 remake. I think 7r is better but XV is so good once you get into it.
I played Royal Edition on pc
No it’s not overblown. The game fucking sounds like a gay porno and it ruins every dialog scene. And it’s insulting to the viewer. It’s like they can’t let a single thought pass through a character’s head without them making some stupid sound to let the viewer know.I feel like this shit is so overblown. Like someone saw the opening movie when they dropped it like four months out from release and went "hurrrr anime noises lame," and everyone else just parroted the idea. FFVIIR doesn't even approach the most excessive examples of "anime grunts," If anything, I think it's more the fault of the sound design, because those sounds, mixed down properly, would help sell a scene, not the opposite. The issue is that they're all front and center in the mix, at the same volume and clarity as actual voiced lines of dialogue.
People make audible sounds when they move and breathe and shit, but the level of projection I put forth getting up from a chair is less than it is when I'm having a conversation with someone.
Nah, it’s not overblown. I can form my own opinion and don’t have to repeat other people’s talking points since I played the game myself, thanks.I feel like this shit is so overblown. Like someone saw the opening movie when they dropped it like four months out from release and went "hurrrr anime noises lame," and everyone else just parroted the idea. FFVIIR doesn't even approach the most excessive examples of "anime grunts," If anything, I think it's more the fault of the sound design, because those sounds, mixed down properly, would help sell a scene, not the opposite. The issue is that they're all front and center in the mix, at the same volume and clarity as actual voiced lines of dialogue.
People make audible sounds when they move and breathe and shit, but the level of projection I put forth getting up from a chair is less than it is when I'm having a conversation with someone.
Not even remotely the same situation.before crisis, dirge of cerberus, crisis core, last order, advent children and intergrade.
oh look at that, a mobile game, two spin offs, an anime, a 2 hour movie and a DLC.
you dont need to watch or play any of the FF15 compilation material, but you can if you want and it will make the experience better. same goes for the ff7 remake project and it's compilation material.
even so, if you insist, there are summary videos that you can watch in 10 minutes that will explain many of those details if you dont want to dive into the compilation material but still want to understand the plot more. here is one for ff7 remake, for example... im sure there are plenty for FF15 as well...
Shame on you for defending this. I think you may be suffering from excessive anime exposure.
“It’s the fault of the sound design” lol okay? Is this your attempt to defend “anime” or something?
In the first two minutes, you hear one single grunt. Just one. If Nomura were directing, there would have been at least ten, minimum.
I can enjoy Japanese games that do this and other games that don’t. And then there’s people like youLol imagine if any other form of entertainment did this. Imagine if in Breaking Bad, every time Walt had some idea pass through his head he made some weird grunting noise. It would be a laughing stock.
Anime gets a free pass for some reason. Weebs have the lowest standards of any fandom.
"Y NON AMERICAN CONTENT NOT MORE LIEK AMERICAN CONTENT!!11"Lol imagine if any other form of entertainment did this. Imagine if in Breaking Bad, every time Walt had some idea pass through his head he made some weird grunting noise. It would be a laughing stock.
Anime gets a free pass for some reason. Weebs have the lowest standards of any fandom.
Lol imagine if any other form of entertainment did this. Imagine if in Breaking Bad, every time Walt had some idea pass through his head he made some weird grunting noise. It would be a laughing stock.
Anime gets a free pass for some reason. Weebs have the lowest standards of any fandom.
lmaoNomura really does get blamed for literally everything huh? that's hilarious.
I really don't think it's Nomura's fault specifically that the the English localization took every barely audible breath that you actually have to boost the audio by 5x to hear and added in loud anime grunts that are as loud as talking in addition to adding extra grunts for every other head movement.
lmao
You think the issue is volume?
Excessive grunting and groaning is annoying whether it’s at 65 decibels or 95 decibels.
No it’s not overblown. The game fucking sounds like a gay porno and it ruins every dialog scene. And it’s insulting to the viewer. It’s like they can’t let a single thought pass through a character’s head without them making some stupid sound to let the viewer know.
Shame on you for defending this. I think you may be suffering from excessive anime exposure.
“It’s the fault of the sound design” lol okay? Is this your attempt to defend “anime” or something?
Nah, it’s stilted in Japanese too. I would concur that the English localization makes it louder, but it’s still unnatural in the original language.It really depends, the English localization adds in a lot of extra loud grunting.
Sometimes there is a characters that literally just breaths totally naturally in the Japanese version that goes HRRNNG! in English.
So the English version has, More grunting, with weird "anime dub" delivery, boosted even higher than the talking. I'd say "the issue" is ALL of it.
It's baffling that people still bring this up. The laughing scene is intentionally awkward and forced. That's the whole point of the scene. The fact that the camera pans towards the other characters starring awkwardly and Yuna saying:"You probably shouldn't laugh anymore.." makes this blatantly obvious. The only reason it is "infamous" is because the scene is taken entirely out of context and the level of discourse regarding voice acting in games is so pitifully low that people still unironically bring this up as an example of bad voice acting.An older example in the brand that further illustrates the ongoing weirdness is the Final Fantasy X laughing scene. It’s infamous for a reason,
Nah, it’s stilted in Japanese too. I would concur that the English localization makes it louder, but it’s still unnatural in the original language.
He wanted to be a cool kid and shit on FF like the rest of em, pay him no mindIt's baffling that people still bring this up. The laughing scene is intentionally awkward and forced. That's the whole point of the scene. The fact that the camera pans towards the other characters starring awkwardly and Yuna saying:"You probably shouldn't laugh anymore.." makes this blatantly obvious. The only reason it is "infamous" is because the scene is taken entirely out of context and the level of discourse regarding voice acting in games is so pitifully low that people still unironically bring this up as an example of bad voice acting.
Final Fantasy X has all sorts of voice acting related issue, almost all of it having to do with translation issues and the fact that scenes/animations aren't adjusted for a different language, but the laughing scene certainly isn't one of them.
He wanted to be a cool kid and shit on FF like the rest of em, pay him no mind
Good, then i will continue to complain....or do you like sitting there pressing x all day as "combat".Blame the people who wouldn't stop complaining about it not being turn based. Obviously Square Enix was trying to appease both action RPG fans and turn based RPG fans. Same thing happened with FFXV, and it was a joke and combat sucked.
I really wonder how they plan to fit the rest of the game into only two more parts. They stretched about a 6 hour part of the original game into 30+ of superfluous padding, are they going to either rush/skip future content from the original? Or do they plan on turning a 40ish hour game into 200 hours?
It’s dumb corny writing AND bad voice acting AND bad direction.It's baffling that people still bring this up. The laughing scene is intentionally awkward and forced. That's the whole point of the scene. The fact that the camera pans towards the other characters starring awkwardly and Yuna saying:"You probably shouldn't laugh anymore.." makes this blatantly obvious. The only reason it is "infamous" is because the scene is taken entirely out of context and the level of discourse regarding voice acting in games is so pitifully low that people still unironically bring this up as an example of bad voice acting.
Final Fantasy X has all sorts of voice acting related issue, almost all of it having to do with translation issues and the fact that scenes/animations aren't adjusted for a different language, but the laughing scene certainly isn't one of them.
Awkward grunting and sighing isn’t universal in anime or Japanese games or even Final Fantasy games. What a stupid take."Y NON AMERICAN CONTENT NOT MORE LIEK AMERICAN CONTENT!!11"
Incredible, it's such a simple scene and you're STILL unable to grasp what the actual scene is about. This is exactly what I'm talking about when I say that discourse about video game voice acting is pathetic, because you have dudebros like this guy here describing grunts as "sounds like gay porn" and are unable to comprehend the intention behind even simplistic scenes.It’s dumb corny writing AND bad voice acting AND bad direction.
“Dude intentionally makes a fool of himself in public to try and make his girlfriend laugh”