SuperSaiyanWithDreads
Banned
But the online business people told the world that devs don’t make money from gamepass, wow idk who to believe now /s
Oh it’s already here.Lots of concern coming soon...
It is pretty good. I hope all games adopt it or something like it. This would get us closer to the 4K 60fps dream.Additionally, for developers, we're happy to announce at GDC today that FidelityFX Super Resolution 2.0 will also be fully supported on Xbox and will be available in the Xbox GDK for registered developers to use in their games. Though for gamers, we do not have a timeline today of when you can expect to see any Xbox games with FSR 2.0.
Exactly the point I made in the other thread talking about this. It's a meaningless term that allows them to define their control group any way they want. So ... in the end, completely meaningless stats."lookalike" users, interesting naming convention
This means gamepass game announcements on social media.Social conversation, I think it needs to be stressed that a lot of it comes more from what that release does for GamePass, at least initially, and it really doesn't transition into more of the game itself aside from the service as a factor until it's actually available to play. And however long that phase holds for social conversation comes down to quality and size. A potential point of curiosity is if that progression of conversational discourse is an overall benefit or detriment to discussion within the hobby.
You just explained it yourself.The only one I had a question about was GP users spending 50% more than "similar users." How is that defined? It can mean anything. I have spent zero dollars on Xbox since getting GPU. I've spent like 180 or so on PS5 in the past two months (Sifu, HFW Deluxe, Elden Ring). I would have happily spent money on Xbox if that was required to play the games but it's just not so ... again, 50% more spent? Who are these people and why? More information is needed, and they could be defining their control group any way they want. So again ... kind of a meaningless stat.
This makes absolutely zero sense dude. WTF are you even talking about?You just explained it yourself.
You managed to spend $180 on ps5, because gamepass had you covered.
Now take the ps5, and use this on a person who has xbox only. This person will either buy the game, or save the money to buy other games.
You also have games that have dlcs, mtx. People are spending money on those, since the game is covered by gamepass, and they have influx of cash to spend on what they want.
Hope this helps you understand it.
BORING!LOL, nope but they did take a few shots at Meta. It's pretty much high-level technical talks.
You want to buy a game. You have gamepass. You see the game that you want on gamepass. Now the money that you had for that game, would go to another game.This makes absolutely zero sense dude. WTF are you even talking about?
Yes lowering the barrier of entry is paying dividends, both with Gamepass and the Series S console.It is always fascinating to separate reality from fantasy when it comes to Game pass metrics and the commentary some make. It clearly is making a positive impact to the games industry and the best part about it is that it is totally optional. Nothing wrong with providing gamers value and choice.
The video explains what a 'look-alike' is. Essentially it is meant to be someone who is similar to the characteristics of a GP user, just without GP. So it isn't a term of all users who don't have GP - just similar users. An attempt to isolate the GP effect basically.Why do they call non GP members lookalikes?
I have bought four Xboxes (two X/two S) for myself and family. GP is definitely the factor.
Oh it’s already here.
Can't be a game pass thread without arm chair analysts worried about its sustainability
Meanwhile, it's good for small developers, as well as encouraging for people to actually spend more.
Oh it’s already here.
You were more right than you think
GP subscribers spending 45~50% more on games, add-ons and consumables compared to non GP subscribers is being read wrong
Members play 40% more games and 30% different genres of games thus increasing their scope/scale to different kinds of games, but that ain't nothing to write home about
8x lift on back catalog games, 3.5x lift on new games and 15x lift on indie games but i guess that also ain't nothing to write home about
How does this service sustain itself
Yes. Because you played 4 more games, than your usual 10 games.40% more games isn't anything to write home about no. If I played 10 games a year before gamepass, and with gamepass increased to 14 games a year, this looks impressive to you?
So where does the money these users have go then?And yes you absolutely are reading it wrong, they aren't saying gamers start spending 50% more on average after subscribing to gamepass. How are you missing this? This isn't growth. They drop "growth" for "compared to look alikes", what's a look alike? Oh right, why aren't we talking about growth in spending though?
Nice way to jump to install base.What's Xbox install base? Active? Now you put 25 million subscribers, which is probably half the userbase and there you go, of course these people by default spend more.
How do you think growth works?It's funny that you think MS isn't talking about growth in spending because they forgot to mention it when they mention it for other stuff.
Honestly, I admire how you guys play around with these data. It's like MS is an evil company, which is trying to trick you.The 50% more spent is not clear.
It could mean Gamepass users are mostly hardcore that spend normally, 50% more than casuals/nonGPusers.
What it should say: A player that subs, now spends 50% more than what he/she used to before Gamepass.
Microsoft always manipulates what they say so they can look good.
The rest of the stats are obvious and expected.
Honestly, I admire how you guys play around with these data. It's like MS is an evil company, which is trying to trick you.
I'm not playing around. They are.Honestly, I admire how you guys play around with these data. It's like MS is an evil company, which is trying to trick you.
I'm not playing around. They are.
Where's the Halo Infinite sold 50% more than Halo 5? What about Forza Horizon 5? Did gears 5 sold better than 4?
It's not adding up.
Just like they say Halo has 20m users but neglect the sales. Why, if it's 50%?
Microsoft: "People who subscribe to game pass on average spend 50% more on games, add-ons and consumables"
The average Gaffer "Look at this manipulative evil bastards twisting numbers to their whim"
And people thought gamepass was bad for the industrySome pertinent game pass info from the breakdown (copied from Reset era)
- Members play 40% more titles after joining.
- Members play games across 30% more genres after joining.
- Average 8.3x player lift after a back catalog game joins Gamepass.
- For new games from large publishers 3.5x player lift compared similar games not on Gamepass.
- Similarly 15x player lift new indie games.
- 3.5x lift for games launching on Gamepass compared to steam.
- Social conversation increased by 3x for a game when it is announced for Gamepass.
- GP members 4x more likely to stream on twitch.
- GP members spend 50% more than similar users.
- Post-sale monetization increases by 2.8x after joining Gamepass, 50% of this comes from new players to the game.
Yes it's not your reading comprehension that is questionable, no sir. Ignorance is bliss I guess.
And people thought gamepass was bad for the industry
The talk, and info, is specific to Game Pass.
Why are you expecting them to bust out sales for games in the last 4, 5 years ?
Literally anything they say, some users will find ways to twist it around as a negative lol.
When best deal in gaming also means best deal in gaming industry.And people thought gamepass was bad for the industry
No, I'm not the one trying to turn the statistical and numerical data into a pretzel
They are trying to lump all gamepass users in 1 group.I'd still much rather MS just tell us how much more/less users spend after joining GamePass.
I think that's the number they are holding to their vest.
Not saying it's a bad number; it may just be a secret they don't want competitors really knowing.. but if you can tell us "after joining GP gamers game 40% more" you cant ell us "after gaming GP gamers spend XXX".
Instead we get looka-alike users.
TELL USSS MSSS
I mean, you're the one drawing a conclusion that isn't supported by the data. You're trying to say there's growth where growth isn't mentioned. It just shows how ill equipped you are to interpret data, but that's ok.
They are trying to lump all gamepass users in 1 group.
New users don't make old users stop spending money.
Its just that the overall (new and old users) spend more money. And that is due to people gaming too much.
When you have gamepass, you will spend more time on the device, which will increase your chance of spending more time on the store. Since you have now money, which would have went to these games. So you tend to buy similar games that you played.
The funny thing, is that these data isn't for them, but for publishers and developers.Microsoft: "People who subscribe to game pass on average spend 50% more on games, add-ons and consumables"
The average Gaffer "Look at this manipulative evil bastards twisting numbers to their whim"
Why do they call non GP members lookalikes?
People play more games, pkay different genres of games, spend more compared to non GP subscribers. New, old, indie game games get a massive lift.I mean, you're the one drawing a conclusion that isn't supported by the data. You're trying to say there's growth where growth isn't mentioned. It just shows how ill equipped you are to interpret data, but that's ok.
Its about budget limitation, and less exposure to the store.I don't know what they are trying; I just know a figure they are leaving out, and it's been clearly left out to me for years now.
When an existing Xbox gamer signs up to Gamepass, are they then spending more money after that date, or less money, on average?
They certainly know these figures.. and they are leaving them out of the presentations.
Because this information isn't for you.I'm not playing around. They are.
Where's the Halo Infinite sold 50% more than Halo 5? What about Forza Horizon 5? Did gears 5 sold better than 4?
It's not adding up.
Just like they say Halo has 20m users but neglect the sales. Why, if it's 50%?
Lookalikes is a common terms especially in advertising.Why do they call non GP members lookalikes?
When best deal in gaming also means best deal in gaming industry.
I dont know what any of this has to do with my post.Its about budget limitation, and less exposure to the store.
Most people have no idea, that the games that are on gamepass exists, before it arrived on gamepass.
You also have other type of games, which people will never try it, because it's not their taste.
Gamepass is introducing these people to a new outlook, and exposes them to more games.
Now that people are exposed to more games, they will buy more Gamez.
2 years ago, I couldn't buy any game, because my interest was small. Now I bought alot of games, and tons of day1 on other devices because I was exposed to gamepass. Which made me interested in games.
People play more games, pkay different genres of games, spend more compared to non GP subscribers. New, old, indie game games get a massive lift.
How anyone can turn this into a negative is mind boggling.
Because this information isn't for you.
You dont have the data they are talking, which is why you are confused.
These type of stuff is aimed for other guys. It's an advertisement for them.
They are saying "Hey, put your games on our gamepass and our system. Gamepass users are buying alot of games. Come join us"
People play more games, pkay different genres of games, spend more compared to non GP subscribers. New, old, indie game games get a massive lift.
How anyone can turn this into a negative is mind boggling.
It hasn't destroyed it. It actually supports it, lol.When it destroys the narrative you've been peddling for years you got to spin it somehow.
The funny thing, is that these data isn't for them, but for publishers and developers.
Its not meant for us.
People play more games, pkay different genres of games, spend more compared to non GP subscribers. New, old, indie game games get a massive lift.
How anyone can turn this into a negative is mind boggling.
I already told you.I dont know what any of this has to do with my post.
MS isn't telling us how gamers actual spending habits change after getting Gamepass.
It's a pretty big missing number.