jellies_two
Member
If it were so easy - to sit in a protected process and monitor - why is copy protection still failing?
"We'll share system info"
Yeah, okay, some of the Windows 10 spying hysteria is out of whack, but MS really does seem to be giving tinfoil hats a field day with Win 10.
This seems like one of these "great ideas" in heads, complete trainwreck messes in execution. Expect false positives, something screwing up for legit users and who knows what else.
I asked what it was in the other thread. Hmm, not too happy about this being at the OS level. It literally says some games may not work at all.
Well, most anti-cheat is on a per application basis and runs on demand, not a thing that is permanently built into the operating system and presumably always enabled and always active by default
I'm sure this will work out exactly as well as every other Microsoft PC gaming related initiative, and cause absolutely no problems for regular users.
Honest question but has an anti-cheat solution ever worked well for a long period of time?
While I don't like Microsoft being hungry for data, user experience arguments aside, Steam probably takes similar data, even your system, programs etc. and I don't see anyone bringing that up.
I don't the specifics of any ant cheat measure, but unless it runs at startup and run always how else could a 3rd party application actually protect anything?
While I don't like Microsoft being hungry for data, user experience arguments aside, Steam probably takes similar data, even your system, programs etc. and I don't see anyone bringing that up.
Meaning if you don't cheat you have nothing to worry about. Turn it on and play everything without worry. If you do cheat and do not want to get caught, turn it off and loose acces to MP games and MP sections of games or something to that effect."Turning this off may limit the games you can play."
Pardon?
Clara will just come round to your house, disable it and install cheats anyway.
So what's the problem?
Igetthatreference.gif
Its hilarious and sad when someone gets caught and you know 100% they are lying.
Yes, that's how they work.
When a game that uses a third party anti-cheat is launched, it launches the anti-cheat process along with the specific title in question, then terminates the process on application exit.
Microsoft did it and people are still sour on GFWL
Clara will just come round to your house, disable it and install cheats anyway.
Playing online on PC is a waste of time, always so many cheaters. It's much better on console and also the reason why many people chooses consoles over PC when playing online.
I'm sure this will work out exactly as well as every other Microsoft PC gaming related initiative, and cause absolutely no problems for regular users.
I hope it works. This would be really important for crossplay. Playing online on PC is a waste of time, always so many cheaters. It's much better on console and also the reason why many people chooses consoles over PC when playing online. I would hate it we got all the PC cheaters into Xbox Live with crossplay.
The reactions here show NeoGAF's "look at that bitch eating her crackers" attitude towards anything Microsoft does.
Its a solution that only exists to solve a problem that MS themselves created, and is being forcibly added to an OS update because... fuck, why is it an OS level?
I'm not going to not update windows now that WPA2 is broken, so... what plaudits to MS deserve for this?
Yes, it makes Xbox owners happy that their crossplay UWA titles don't have cheats in.
i rest my case. only someone predetermined to shit on any product that company puts out can spin this as "i'm being forced to add this to my OS that this company also makes"
What exactly is the problem Ms created? Online cheating?Its a solution that only exists to solve a problem that MS themselves created, and is being forcibly added to an OS update because... fuck, why is it an OS level?
I'm not going to not update windows now that WPA2 is broken, so... what plaudits to MS deserve for this?
Yes, it makes Xbox owners happy that their crossplay UWA titles don't have cheats in.
I'm not even shitting on it, its just more cruft I don't want that I have to go and turn off that wastes resources.
It only exists because existing solutions are incompatible with UWA, and UWA continues to be a thing MS continue to push that most desktop users don't particularly want.
e:
I mean, your case is "Why isn't everyone HAPPY with this unless they HATE MS????" which is a super weak case, because MS add shit to Windows that most people never use with every update and also don't have people going WOW THANKS
Honest question but has an anti-cheat solution ever worked well for a long period of time?
I asked what it was in the other thread. Hmm, not too happy about this being at the OS level. It literally says some games may not work at all.
What exactly is the problem Ms created? Online cheating?
I didn't see any of y'all complaining about them adding a new Paint app that only did 3D models, or adding in a mechanism for you to more easily access paid WiFI networks, or their completely superfluous pen and touch center to the taskbar that even as a pen and touch user I find worthless.
This is a company that can't even get basic shit as downloading a fucking game right, why the fuck would I trust them on creating a anti-cheat?The reactions here show NeoGAF's "look at that bitch eating her crackers" attitude towards anything Microsoft does.
This is a company that can't even get basic shit as downloading a fucking game right, why the fuck would I trust them on creating a anti-cheat?
Factually wrong.
Keep telling yourself that. You don't have to have gamed much online on PC to realize that there are a lot more cheaters than on console. I'm pretty amazed that there are people on a gaming forum that think otherwise. It's not even close.
Pretty sure league doesn't have a cheating problem.
I mean... it does, but not in a way that affects most people, and account bans are a fairly strong deterrent.
It has people botting - presumably on smurf accounts - to hit the level restrictions to play ranked, and it has people scripting for 'wombo combos' on specific champs
How bad is the scripting now, I always saw it mentioned but never ran into it before I switched to the best videogame in the world aka Dota 2. Because unless you run into a scripter very often I wouldn't call it a cheating problem.
UWAs format being sandboxed and preventing existing anti-cheat solutions working.
Yeah, I have a problem with all of those, and my problem is specifically the way MS want to turn Service Packs into "feature events" by just bundling a ton of shit I don't want or need as a mandatory update, when "Optional" and "Important" updates used to be entirely seperate, and "Important" happened as needed, and "Optional" could sit in your "not installed" Windows Update queue forever.
Nobody is making topics gaming side about Paint 3D or other cruft though. Shit, I doubt anyone made one in OT. Its cruft. Nobody really gives a shit about their existence.
I don't go "WOW NEW SYSTEM UPDATE! I WONDER WHATS IN IT?" like many console owners seem to, I go "Ugh, fine I have to reboot again"
This is a company that can't even get basic shit as downloading a fucking game right, why the fuck would I trust them on creating a anti-cheat?
So basically, "new updates should only have stuff I want to use or just bugfixes, any new features that aren't aimed entirely at me that I would find useful are worthless"
Textbook entitled user.
Sooooooo is it my typical bitch eating crackers attitude that means I can never give MS the kudos you think they deserve, or is it my textbook entitlement that means I cannot give MS kudos you think they deserve?
Because you seem unclear on the issue and sort of evasive on what exactly is the kudos they deserve