where's the demo PS5
In the storewhere's the demo PS5
Lot of traversal stutter on pc , will get it on PS5 pro
Wrong.I have a feeling you actually only use a Katana in this game. Not a bad thing. Just a observation.
Can't verify if those are just Oni Tools or not. So a bit premature to say. As for the demo though. Doesn't exist.Wrong.
Shiny one are Oni tools but spear and bow are not.Can't verify if those are just Oni Tools or not. So a bit premature to say. As for the demo though. Doesn't exist.
Cool. So you have a dedicated weapon for Single target, AoE and Ranged.Shiny one are Oni tools but spear and bow are not.
I've gotten zero stutter on PC at max settings so that kinda sucks.Lot of traversal stutter on pc , will get it on PS5 pro
Maybe you have high end cpu![]()
I have seen absolutely none of this
I think so the dual dagger we get in the demo are shiny which indicates they are Oni tools but Spear and bow seems like normal human weapons.Cool. So you have a dedicated weapon for Single target, AoE and Ranged.
Jesus Christ, the English voice acting made my toes curl into pretzels.
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Yeah, I turned it on to for that fight since I was curious how it sounded, I instantly turned it off after I went back to main menu. Don't worry I played through the demo normally not sounding like that.I wouldn't play this with english VO
I also thought this. When you time a deflection or dodge it feels good but the rest of the time the attacks lack impact. Sometimes you get almost no reaction from enemy like after those deflections.Could you move the camera farther back? The camera is too close.
Maybe it's just me but I don't really like the animation. Feel too floaty.
the game definite need FOV slider, I am playing in 21:9, makes it a bit more tolerable.I also thought this. When you time a deflection or dodge it feels good but the rest of the time the attacks lack impact. Sometimes you get almost no reaction from enemy like after those deflections.
The camera seemed fine during the boss but otherwise seemed a little too close to you.
You can??I also love you can use other enemies attacks against each other like spinning enemies.
I don't know to me L1 felt more more natural for parry. I felt I could react faster with L1 rather square.
I played it too much as wellI think I played demo 10 times by now.
The combat feels absolutely amazing.
Yes, in the part when you are fighting big groups of enemies, two of those spinning guys is among them if you parry them they lose control and wildly spin around and attacking other enemies,You can??
What system are you playing on? on my PS5 its runs smooth as butter.I am getting some crazy traversal stutter in this game. What in the world
I think the demo is an older build so there may some changes or something.Spam capcom on twitter asking to put hard mode available on the first run, i'm beyond tired of this absolutely retarded and mongoloid practice in almost every japanese AAA title.
Square and capcom almost always do this absolute shite so i'm prepared for the worseI think the demo is an older build so there may some changes or something.
I'm worried about the pathetic lack of difficulty.
Anyone agree with me that Japanese developers have all pretty much jumped on the "people want easier games" trend this generation? I see this in almost every Japanese developers game now and I absolutely hate it.
I like the look of the game even though the textures aren't the best.
I agree with you on everything except, dude, you're not old enough to where you need to put this on Story mode! The Action mode is already very easy and generous with timings. I think this trend of Japanese devs making their games easier than ever before is damaging a lot of games. Im also around your age and im not the greatest gamer, but with a little practice none of these types of action games are asking too much of me.Combat is a blast and it manages to feel like classic ONIMUSHA while also feeling modern. End boss was super tricky and dropping it to story showed off the timing for the button presses for block and dodge (which i needed to know cause my old man brain could not read the 'non parry' red flash in time).
I played ONIMUSHA 3 again recently and loved the sense of adventure it had. This lacks that so far. It is just a demo so whatever but I missed that. I also felt the colors were way too washed out. BUT overall the combat feels fantastic and fun and I am jazzed for the final. Oh, also, the English VO is pretty bad IMO.
They tend to hold their hard modes back behind completing the game first though and i very rarely want to replay (right away) a game I just beat.It's Capcom. Did you even play RE 9? It's hard mode is crazy. This will have a super hard mode guaranteed.
They tend to hold their hard modes back behind completing the game first though and i very rarely want to replay (right away) a game I just beat.
I agree with you on everything except, dude, you're not old enough to where you need to put this on Story mode! The Action mode is already very easy and generous with timings. I think this trend of Japanese devs making their games easier than ever before is damaging a lot of games. Im also around your age and im not the greatest gamer, but with a little practice none of these types of action games are asking too much of me.
I just remembered that after I posted. Even so, I think this is an early demo and their hard mode will be more difficult. RE 9 base off was pretty good imo. I have faith. But I for sure hope it's more difficult. I only needed to use a healing item on the boss.