Come On Tars
Member
That mike kid was right
What's frustrating is that Capcom has actually listened to critics and fans in the past. Even though RE6 is one of the best selling Capcom games ever, Capcom course corrected the series because the reception of the game.
If critics and fans weren't shills and actually criticized obvious bullshit like all the cut content in RE3, then maybe Capcom would learn from their mistakes. Instead, let's give a 9 or 10 out of 10 to a game that is clearly rushed and lacking a lot of content...
*5 yen was deposited into your account*Capcom must be wishing they padded the runtime with fetch quests.
That is also a possibility.I always thought they "course corrected" due to badly mismanaged finances. That's why all the games they put out since RE7 are very modestly budgeted titles. But RE3 takes the cake though.
Again - I will 10000% take 4-5h game rather than padding and stupid crap.
There is a reason I am still replaying max payne 2 and hl2. Amazing games with a lot of detail warrant replayability by itself and it's easier to decide "I can play this tonight and not plan next month of my life".
No respectable reviewer should mention this as an issue. RE2 was just as long
My point was, it's cheeky shit to ask full whack on a mediocre game. If you're happy with that and can play it six times then fair play to youSo get it when it's half price or get something else or work on your backlog if you have one.
Keyboard and mouse controls are great in this game, I see no reason why you wouldn't use them.
Then maybe try the first person mod for your second playthrough:
19 hours ?! I played it slowly and it took like 9. and 5 for another paythroughI'll take RE2's remakes length which took me about 19hrs to complete with no rushing..that was an awesome experience and was definitely built by AAA team at Capcom. RE3 was rushed, or feels like it. Demo didn't blew my Hanes off.
RE3 5-6hrs entire campaign, c'mon
I had a look at the binding options. You need to assign a third of the keyboard to in-game actions! Do you really need to use all of them?
19 hours ?! I played it slowly and it took like 9. and 5 for another paythrough
It happens more often than not on the X. I have an X and been complaining about unstable performance with frame rate and screen tearing because of higher resolution and I'm either told im full of shit and my X must be faulty or I'm a Sony fanboy lol.A little bit lower than expected, but I see no reason to worry for me.
One thing that is a shame for some people is the performance of the Xbox One X version (according to the reviews) which is weird considering that the Xbox One X is the current POWER KING in the console space. They should lower the resolution on the Xbox console to a hit a smoother framerate
Does Nemesis drop loot if taken down? Im guessing not...
It happens more often than not on the X. I have an X and been complaining about unstable performance with frame rate and screen tearing because of higher resolution and I'm either told im full of shit and my X must be faulty or I'm a Sony fanboy lol.
ACG - Wait For Sale. Hmmm...
I have to admit that I found the Nemesis kind of annoying in the original but I still finished it like 10 times. I might wait for the first sale (i.e. ~ 20-30% off).
The problem is value.I do not understand why some measure the duration of a game with what it can make you enjoy. Many of the games I've enjoyed the most in my life lasted a Saturday afternoon and weren't exactly cheap.
Did you enjoy Shadow of the Colossus less because it was short? Or a few years ago from Super Castlevania IV? And so a great list.
I'm just not willing to spend $90 Canadian on a game I can beat in afternoon, especially when you factor in the removal of areas and replayability. The value at that price just isn't there for me personally.I do not understand why some measure the duration of a game with what it can make you enjoy. Many of the games I've enjoyed the most in my life lasted a Saturday afternoon and weren't exactly cheap.
Did you enjoy Shadow of the Colossus less because it was short? Or a few years ago from Super Castlevania IV? And so a great list.
Ohhh this new RE3 has less “running back and forth” puzzles? I like that! I wanna kill zombiesThe problem is value.
Classic RE games generally can be beaten in 2 hours or less pretty easily after you have the layout of the map and enemy locations memorized. However, RE games usually have 2 campaigns, multiple endings, and unlockable game modes (like Mercenaries, 4th Survivor, etc.). In the case of the original RE3, it only had one campaign, but to get the most out of that one campaign it had:
-Live-selection pieces
-multiple endings
-randomized item and enemy locations
-a more in depth crafting system that gave you far more freedom with your play style.
-The Mercenaries mode
The remake of RE3 has none of these elements. On top of that, it even has less puzzles, locations and Nemesis encounters than the original RE3. To me, this is absolutely unacceptable, and deserves to be harshly criticized.
You might be better off playing RE4 then. That game is a complete package.Ohhh this new RE3 has less “running back and forth” puzzles? I like that! I wanna kill zombies
All them reviewers played on standard, maybe hardcore(or whatever it's called this time) will improve matters and further difficulties worth revisiting the game, but we yet to see that. What I'm not happy isThe problem is value.
Classic RE games generally can be beaten in 2 hours or less pretty easily after you have the layout of the map and enemy locations memorized. However, RE games usually have 2 campaigns, multiple endings, and unlockable game modes (like Mercenaries, 4th Survivor, etc.). In the case of the original RE3, it only had one campaign, but to get the most out of that one campaign it had:
-Live-selection pieces
-multiple endings
-randomized item and enemy locations
-a more in depth crafting system that gave you far more freedom with your play style.
-The Mercenaries mode
The remake of RE3 has none of these elements. On top of that, it even has less puzzles, locations and Nemesis encounters than the original RE3. To me, this is absolutely unacceptable, and deserves to be harshly criticized.
Ohhh this new RE3 has less “running back and forth” puzzles? I like that! I wanna kill zombies
Oh yeah?All them reviewers played on standard, maybe hardcore(or whatever it's called this time) will improve matters and further difficulties worth revisiting the game, but we yet to see that. What I'm not happy isRemakes in general supposed to push that nostalgia, but also welcome newcomers IMHO. I want to see reworked location and be able to recognize, in the demo none of the locations I could recognize.cut ink ribbons mechanics and cut locations.
You're gonna like 4, love 5 and cum over the 6.
I'd recommend the original Resident Evil: Revelations.Oh yeah?
I’ll try
Wait! Isn’t RE4 old? Aren’t they all old?
5 and 6 old, 4 vintage.Oh yeah?
I’ll try
Wait! Isn’t RE4 old? Aren’t they all old?