They deleted the Tweet but here's the image anyway (Please don't right-click and Save-As cuz NFT or something)
I'm not a fan of NFTs, but can't deny that they are the future of video games.
Soon, all games (multiplayer and single player) will have NFTs. This is just the start.
Crazy to think how gaming will be in 10 years. I envision a future where all games are live services, it's all based on subscription models and streaming and all have NFTs.
Crazy times.
With crypto I always take profits. Hodling is a meme.
They deleted the Tweet but here's the image anyway (Please don't right-click and Save-As cuz NFT or something)
No man, you just like don't understand procedurally generated monkeys and lions dude.NFT is the dumbest shit ever.
I wonder if it also had to do with Steam's ban on games that contained NFTs.LOL, I would assume it came down to pre sales were already low so they couldnt afforded an additional hit. I have said a dozen times this dev is shady AF but you do you. Like BF I will sit back knowing it too was going be a dumpster fire.
NFT is the dumbest shit ever.
I wonder if it also had to do with Steam's ban on games that contained NFTs.
Would have been a massive blow if the game got pulled from Steam, Microsoft money or not.
I guess it's fun pretending we have standards again after we've completely given in to horse armour DLC, on-disc DLC, paid for online, season passes, loot boxes, subscription services et al.
I guess it's fun pretending we have standards again after we've completely given in to horse armour DLC, on-disc DLC, paid for online, season passes, loot boxes, subscription services et al.
I guess it's fun pretending we have standards again after we've completely given in to horse armour DLC, on-disc DLC, paid for online, season passes, loot boxes, subscription services et al.
If they were worried about money, why not just toss it on to Steam Early Access. I imagine many would jump at a chance to play the game full price. Worked for Baldurs Gate 3 (they got me).
the state of gaming holy shit man
If they were worried about money, why not just toss it on to Steam Early Access. I imagine many would jump at a chance to play the game full price. Worked for Baldurs Gate 3 (they got me).
more likelyI wonder if it also had to do with Steam's ban on games that contained NFTs.
Would have been a massive blow if the game got pulled from Steam, Microsoft money or not.
The technology itself is not a scam. There are legitimate use cases.
If people are selling jpgs for $8 million, that's just a bubble.
They deleted the Tweet but here's the image anyway (Please don't right-click and Save-As cuz NFT or something)
I mean, was the gamepass & exclusivity money not enough? I don’t get it
I bought ~€2k worth at €3.84, sold half at €4.87, sold half of the other half at €4.42 and am hodling the rest. No need to be saltyRigghhttt. How much of the $5 of what Mommy gave you did you Hodl?
Buying digital art NFTs of poorly drawn cartoons in some kind of weird money laundering scheme is the dumbest shit ever.
NFTs in general are just the same shit companies have been doing except now powered by the blockchain™. Stuff like CSGO items that sell for real money has been happening for years and years and is pretty similar in concept.
How you ensure that the character or something what they pitched would be completely unique, that no one else have. Technically you can do some online service, but you know when the Sony, MS, Valve all of them have different service, which in some cases cannot speak to themselves how to do that? Now if it would have some cutdown fork of some crypto coin, this solution is actually pretty neat...from a technical standpoint.The crazy thing is that absolutely nothing in the plans they (or any other developer) outlined for NFTs, need NFTs to be implemented, at all. Dozens of games already have entire marketplaces of player-to-player item trading. You can replace the whole NFTs side of things with a normal fucking server recording and managing transactions.
The most charitable we can be is saying these companies want a player-to-player economy in their games, but don't want to pay for the servers to keep track of it. Which in principle I could understand, if the alternative didn't basically uffload the costs onto the users and wasn't also orders of magnitude more wasteful in terms of energy (and therefore also more expensive overall).
The sad truth, however, is that we all know these companies want to ride the crypto bubble while it lasts, and attract people to use their "game" as an unregulated back-alley equivalent of the stock market. With lootboxes they wanted to normalize grey-area unregulated gambling in random videogames where it never should have belonged, and this is just the next step in that direction, to anonymize the money circulating in the system. You can't do that to the same extent without NFTs, because if you have to manage transactions yourself accepting payments from banks and credit cards, there will be a traceable history of all the money being moved (both when users pay you for an item and when they pay each other), and that's a problem if that money comes from... disputable sources.
In other words, NFTs in games are companies announcing "All in-game transactions in our product will be 100% anonymous and untraceable, even to us. We get a 1%/2%/5% of every transaction and that's it. Please don't be naughty and abuse this system to launder millions of dollars through our game or something. *wink*"