Those that care the most about AAA gaming? Of course they are, but AAA gaming is not the most popular niche on PC anyway... I know many people playing on PC only the multiplayer classics like LoL and WoW, but having consoles for the rest, it's been like that since forever, the ones like me that won't give up on 60 fps for AAA will upgrade as regularly as possible.Nah they can run those AAA as long as they turn down some settings. You have lost the plot if you think most PC players are upgrading regularly to play "AAA" games.
Well, not exactly... 8GB of unified RAM on 8th consoles didn't stop the 1060 3gb and 6gb from being the most popular choices for most of the generationHe thinks series s is holding back next gen games while don't know PC platform is the one that devs used most of their resources because they need to develop their games based on the lowest PC specs their game can handle.
If games were made for Series X/Ps5 using those consoles hardware, lmao, can't think of how many on the PC platform will be able to run those games, just the VRAM requirement alone will kill majority of PC GPUs, imagine using 10-12gb vram as a minimum on a game. Those laptops with 1650/3060/3070 won't be able to run those games.
Hell yeah, I've seen many people saying the XSS is a "4TF machine and that is 3 times less powerful than the XSX" because they don't even have an idea of how it works, the TF count only affect the GPU and if by numbers we go, PS5 has 9TF so the Series S is barely half as powerful GPU wise as the PS5... For half the resolution it doesn't look that bad anymore.this mistake is that people think of the series s as a GPU and not a whole system. It’s capable of all the “modern” features a developer needs to make a modern game, and it does all that at a ridiculously low price point.
Yeah they can’t do anything about it for another 3 years or so. Games will be sub-720p and sub-30fps before the generation ends.They have made the commitment and are stuck with it
Yeah they can’t do anything about it for another 3 years or so. Games will be sub-720p and sub-30fps before the generation ends.
I'm not reading your wall of text, but no! I just gifted the thing to my son in Christmas (like many other people in the world i guess), what you asking is an excuse to devs dodge its support...I know that there are a lot of mixed to petrified opinions on the Xbox Series S, the entry level SKU of the new Xbox Series consoles, but should Microsoft consider discontinuing the Xbox Series S once next-gen really begins and cross-gen becomes rare and uncommon?
I noticed the biggest complaints not from forumers but professionals, is that unlike a PC game optimized to work on lower settings, the Series S itself is partially a closed garden and requires extra work to do the same thing. This combined with it's weaker graphical capabilities means that developers for future next-gen only 4K, advanced effect, raytracing, etc. game engines, would have to manually downscale in these areas, or create compromised versions of the game that will load up when played on the Series S.
Now whether that's actually true is still in the air since there are other professionals saying the opposite, but both sides have a non-insignificant amount of people arguing both for and against the hardware from a developer point of view, and that tells me at the very least the hardware is polarizing even if the statements against the Series S are false or grossly fabricated.
At the same time, Microsoft has given two months of crazy deals on the S making it hard to raise the price back up, most likely the Series S will be able to reach $199 for a permanent price, and if they discontinue it, they will remove the opportunity to bring in those players who don't care about the graphics and will just want Fifa and roblox playing on a 1440 or 1080p screen at a mass price point.
HOWEVER, it's also true that 4K, at least the basic 4K without much in the way of features or HDR beyond minimum, has become more affordable and has been taking the place of 1080p on many store shelves, and in 2023 onward that will become more and more true so it does bring to question how future proof the Series S could be.
The Series S was expected to be losing to the X, and was predicted to be the winner by the end of the gen, however unforeseen production issues with Series X have changed the plans, and the Series S ended up being there to fill the gap in production of the X becoming the leading console earlier than expected. But now that the X is becoming more prominent with production heading toward being fixed in some months, it brings that into question.
BUT, at the same time, with 72% of console games being digital downloads, just being able to play Fortnite at 60fps on a machine that costs $199 in the future, is a good entry level device into next gen.
As you can see, many different views circulate online, what do you think? Should Microsoft discontinue the Xbox Series S as cross-gen dies and the X has better stock, or should Microsoft keep it going?
This.they already released it, many people have it, therefore developers would still have to make games compatible with it. stupid question.
That would be ok too loljust give everyone who bought one a coupon for a series x and be done with it.
Based on that we’re still playing cross-gen games. It’ll get worse, much worse.Based on what? The massive graphic leaps we have seen in the first 2 years of this gen? Please. If anything the ports have improved as this gen has gone on.
Based on that we’re still playing cross-gen games. It’ll get worse, much worse.
There was a thread recently stating that Sony is moving over to next generation only for most of their titles , and we know that Microsoft’s studios has mostly moved over to UE5, and the Matrix demo is running at sub-720p on Series S (533p-648p lol).I hate to break it to you, but 95%+ of what we will be playing over the next 4 years will be cross gen thanks to pc spec. or ps4 support. You'll see a very limited selection of aaa games on ps5 only by Sony.
Any new games planned by ms will be released on pc. It's not going to change at all.
Yea because games on PC have the option to go for lower settings, and no games up until now, on average, goes above 6gb/7gb vram target unless RT is on combined with 4k resolution and textures. What I mean is if devs targets a minimum 10gb-12gb vram as a minimum so they can push texture/visual quality, many pc/laptop builds won't be able to run this games properly.Well, not exactly... 8GB of unified RAM on 8th consoles didn't stop the 1060 3gb and 6gb from being the most popular choices for most of the generation
Lol MS discontinuing Series X ? they should have just made a handheld console at that point, PS will stomp them if they stop making Series X as a direct competitor for PS5??? It's by far the best selling Xbox this gen why would they discontinue it? There's more chance of discontinuing the Series X!
Well, not exactly... 8GB of unified RAM on 8th consoles didn't stop the 1060 3gb and 6gb from being the most popular choices for most of the generation
consoles use a bit of ram for their own OS (around 1-1.5 gb). there is also CPU bound processes, that uses the total budget as normal RAM on PC instead of VRAM (such as physics, music, sound, game logic etc. none of them sits on the gpu budget. however all of them sits on the very same unified budget on consoles)
both ps4 and xbox one is allocating around 3 to 4.5 GB for GPU bound operations (textures, shadow maps, all that stuff). this allows all 3-4 GB GPUs to run PS4 port games gracefully.
2 GB GPUs however suffer greatly, such GPUs are being slowed by almost 2x due to heavy memory bottleneck + they have to deal with super mega low res textures that are not even meant for PS3 games
Yep. More than likely they would release a new cheap model (slightly faster, maybe more ram) and silently let the old one run like crap.That is one way to make sure, nobody that bought a series s will ever buy an xbox again. Great idea.