Thick Thighs Save Lives
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In case the tweet gets deleted, the sales figure is shared at 16:35 in the video below.
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Perspective is everything. Sonic has been shit for almost 25 years, and its sales have also been shit for almost as long.Funny how people can think this is a great number for the franchise, since Sonic was a match to the Mario in popularity back in time.
There are like, 6 differents plataforms this game got release and this is what they can with a game with 'Sonic' name? There are games getting sold in one single machine and still selling more than this in less time.
Really? 20 years at most.Perspective is everything. Sonic has been shit for almost 25 years, and its sales have also been shit for almost as long.
Yea that was also a time where platformers reigned supreme. Nowadays platformers are FAR from mass market appeal. Besides Mario (which sells like crazy just from being Nintendo's Mickey to begin with) and N-Sane Trilogy (which sold heavily on nostalgia), name one unique non-remastered platformer that sells anything even remotely close to even Frontier's numbers. Last I can think of was LittleBigPlanet which was back in 2008.Funny how people can think this is a great number for the franchise, since Sonic was a match to the Mario in popularity back in time.
There are like, 6 differents plataforms this game got release and this is what they can with a game with 'Sonic' name? There are games getting sold in one single machine and still selling more than this in less time.
Astro's Playroom has sold 30 million units. /sYea that was also a time where platformers reigned supreme. Nowadays platformers are FAR from mass market appeal. Besides Mario (which sells like crazy just from being Nintendo's Mickey to begin with) and N-Sane Trilogy (which sold heavily on nostalgia), name one unique non-remastered platformer that sells anything even remotely close to even Frontier's numbers. Last I can think of was LittleBigPlanet which was back in 2008.
If its the best selling 3D Sonic, that shows the franchise is growing and moving in the right direction.Funny how people can think this is a great number for the franchise, since Sonic was a match to the Mario in popularity back in time.
There are like, 6 differents plataforms this game got release and this is what they can with a game with 'Sonic' name? There are games getting sold in one single machine and still selling more than this in less time.
Because it's a good game! Also, really? I thought Heroes did like 6 million?Everything I saw of this game looked like I should avoid it at all costs.
If its the best selling 3D Sonic, that shows the franchise is growing and moving in the right direction.
The fact that there are other franchises that are more popular isn't too relevant.
Super stoked for this absolute rude boi to be introduced
The fact that there are other franchises that are more popular isn't too relevant.
You forgot all the TV shows and comics...Is relevant for the argument lol. If you don't find relevant, its up to you. But is does to the fact of Sonic not being so popular as he used to be.
SEGA is like doing snail steps at this point, while the movie is doing wonders to the franchise.
You forgot all the TV shows and comics...
All of these comparisons with Nintendo games are so weird to me, are we forgetting that Sega isn't a console manufacturer anymore?
Exactly, when they were competing with Nintendo. The moment Sega moved away from consoles, they didn't need to invest heavily in marketing Sonic games as a means to sell more hardware.IMO is a silly excuse for the argument. I merely talk about Mario because Mario x Sonic was a thing in 90s.
They are praising it because its selling well for a 3D Sonic. They aren't going to be comparing it against Nintendo games, because otherwise the sales of every console game Sega ever published would not ve impressive.I don't think its the point, as Sonic still pretty much popular thanks to the good vibes from movies.
No, its about the spread this game has over the consoles. It has presence in about every console you can imagine, so 3 million isn't much of impressive when you put in comparison with the likes of Nintendo games which are only sold on Switch and sells gazillions in a shorter period. Since they are positivelly praising this sell I can only assume the production cost is relativelly low.
It also reminds me that here in Brazil, Sonic Frontiers didn't even last a full 2 weeks before going on a discount(Origins took almost a month before discount). I'm also astonished since I though Heroes sold more than this.
Frontiers's director said he will try to fix the momentum issue in the next game and Sega confirmed the sequel will have a bigger budget.
With the multiples updates (+ the new Movies/TV shows), i think Frontiers can reach 5 million units in 2026.
It would be good but not impressive.
On the other hand, if the sequel really improves the formula, Frontiers Second Impact could be a true blockbuster.
I didn't mind the realistic scenery but a Sonic styled world would be pretty awesome!I honestly think it has potential.
For me they need to drop this ugly realistic visuals and do an open world using Sonic world.
Frontiers's director said he will try to fix the momentum issue in the next game and Sega confirmed the sequel will have a bigger budget.
With the multiples updates (+ the new Movies/TV shows), i think Frontiers can reach 5 million units in 2026.
It would be good but not impressive.
On the other hand, if the sequel really improves the formula, Frontiers Second Impact could be a true blockbuster.
Even in the SNES days Mario was selling more than Sonic.Is relevant for the argument lol. If you don't find relevant, its up to you. But is does to the fact of Sonic not being so popular as he used to be.
SEGA is like doing snail steps at this point, while the movie is doing wonders to the franchise.
Good for the devs but feels like a Pokemon situation. The game has some of the worst pop-in I’ve ever seen.
But this game is good.Sad.
Just like Pokemon Company, Sonic doesnt have to be quality to sell.
That’d definitely be an explanation, although it sounds weird to make the game for Switch and then ‘upgrade’ the other versions rather than downgrading Switch version specifically.Not sure where I heard, I think from DF, that the game was likely built on Switch and then escalated for bigger plataforms. That would explain why the lod is so aggresivelly bad.
Good for the devs but feels like a Pokemon situation. The game has some of the worst pop-in I’ve ever seen.
Hopefully they’ve laid a good foundation though. It’ll be fun to see what they do with the next one.
How would that be a comparison that makes sense? Compare it with other recent 3rd party platformers... Like Crash 4, for example. It didn't do close to those numbers, especially not this close to release and at that price.We can make comparison with Sony IPs if you wish
I don’t think that’s an excuse in the era of SSD’s.To be fair Sonic is running at VERY high speeds, while in pokémon you have terrible pop-in while jogging in a turn based game.
How would that be a comparison that makes sense?
We are at a point in Sega history and Sonic games that this game is considered good . Thats what I mean. This game is mediocre at best.But this game is good.
IDK, for the sake of the reply? Thats 'why' comparing Sonic with Mario "as a franchise" is a fair comparison because both have a sucessful movie release. Is just in gaming they are like miles in distance.
Mario made a billion in 3 weeks, Sonic 2 did ~400k lifetime. So, both successful movies but on different levels, just like Frontiers and Odyssey are both successful games on different levels.