• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Sonic Origins not fully developed by Headcannon, he clarify.

Fake

Member


To address a misunderstanding regarding Headcannon's involvement in #SonicOrigins- We DID NOT work on Origins itself, nor did we do any additional work on Sonic 1, 2, or CD. We were contracted to build a Retro Engine version of S3&K as a separate project from Sega's Sonic Origins

Headcannon's work used in #SonicOrigins, including S3&K, was implemented into Origins by Sega's internal team, who also made any Origins-specific changes/additions themselves. We're proud to have our work featured as PART of Sonic Origins, but it's purely a Sega-developed product

To further clarify, as it's been asked, yes, this includes Mission Mode. Sega's team developed the missions, as well as Boss Rush, Mirror Mode, etc internally. The only distinct mode that Headcannon created was Blue Spheres, and its implementation into Origins was handled by Sega
 

Saber

Gold Member
So whats being saying is basically trying to move his ass out of the possible target. Theres no saying about what Sega can do with Taxman Sonic 1, 2 and CD. The only reason he being credited is because there is no version of S3K by Taxman, so I believe he will make one using the Retro engime and deliver to Sega so they can do whatever they want as well.

I believe all the stupid things they showed in the announcement were also Sega ideas behind.
 
Last edited:
Top Bottom