Hey, look! It's an ALIEN GAMES CONSOLE CONTROLLER!!!
Oooh,
THE ALIENS ARE COMING!!!
And the point being missed by the whiney Nintendo fans is that Nintendo has copied many ideas from their competitors as well. If Nintendo introduce something first then it's TEH INNOVATION regardless of whether it was done before ("Oh, that was a long time ago, or totally alien to consoles..."). When they borrow ideas back, it doesn't count, because it was
obvious, or because OH LOOK! A MONKEY! HAHA SONY CAN'T INNOVATE!
Don't get me wrong, Nintendo
do do a lot of cool stuff, and when they do I think it's
great that their competitors pick up on it as well (and sometimes do it better having had a chance to see Nintendo's first run at it). It's good that they reintroduced the analogue controller, and that this popularised it in modern consoles and led to the comparatively standard controller pretty much all systems have now (in an evolutionary chain that goes through the Dual Shock pretty clearly). I like a lot of the features they've provided on their systems that haven't become widespread too - the analogue-and-click button style on the GC controller is very nice for games designed to use it. But this attitude that they invented everything from analogue control to 3D platformers and that nothing from their competitors counts as innovative is just a joke. Sure, I like a lot of the things Nintendo has introduced. I also like Eyetoy, and dual analogue sticks, and breakaway controller cords, and hard-drive save games. Some evolutionary innovations, some revolutionary innovations, and they all make my gaming better, and some of them will feed back into Nintendo systems, or already have.