I do think SE should focus on quality instead of pushing so many games to the market! Still, FF16 will be huge and looks bonkers!
Just merge with Sony. Let Playstation Studios control quality take over and they will be reverting this situation really quick.
I thought Sony was paying them enough that losing the MS money should cancel out.They will help gain some money.
It's better to have some than none.
Yeah because they are churning out massive hits with all that money.Ask Sega about that whether MS is willing to give them a lot of money or not.
Also Xbox money would have given them extra revenue, compared to not putting games there which they won't see any money.
How about some new IP's to build off of instead of stupid sequels, remakes and spin offs?Start making games, not stupid new ips!!!
If there is no value in releasing the big franchise games on Xbox, why do you think they released crisis core on the Xbox store?1. SE physical/digital game sales is not going to be high on xbox.
2. Microsoft very unlikely to spend alot of money to bring SE games into gamepass.
I think everybody does, we would probably still have them if they had not done Spirits Within.I miss Squaresoft
Look at those milkers and say that againThere's nobody that looked at those Star Ocean characters and said "Fuck yea, Raymond looks fucking AWESOME". He looks like somebody designed in a 3D modeling class in high school.
Granted, SO6 wasn't a major release, but when you just don't give a shit enough to make an attractive product, how can you expect to make decent money off of it? Even if the gameplay was tight as fuck (which I heard SO6 had pretty good gameplay), most people are going to look at media and reviews, see those ugly uncanny valley protags, and just assume the game is shit.
Textures and impressive PLOT aside, the models give me this vibe:Look at those milkers and say that again
naw, production costs for an xbox version would cost more than the amount of people that buy their games on xbox.
I don’t think it’s necessarily about SE not liking the XBOX, but they know their games just don’t sell well on there as with many, if not all Japanese games. That’s one way Sony can get away with so many exclusives from SE.I think there is a platform called Xbox. But it seems square doesn't like them.
Sadly the Market leader in high performance consoles is using it's power to pay for exclusives, Very anticompetitive if you ask me!I think there is a platform called Xbox. But it seems square doesn't like them.
Square is full of clowns.They talk about not making money in Japan while not launching their games on Japan most popular system switch.
Triangle Strategy was poorly received? Tactics Ogre?(to be fair, an old game, but the changes from the PSP release were largely positive). Certainly better than Atlus just releasing an old PSP port of Persona 3.Besides Harvestella, all of their games release in the last 12 month have been very poorly received.
Their quantity of output is great, but the quality has been mostly terrible.
Didn't they just said publicly that their exclusivity deals are an issue for their growing plans or so?They need to tell Sony to fuck off with their timed exclusive bullshit and make their heavy hitters available day and date on Xbox and PC. Or atleast PC. It was almost a wrap
for Capcom years ago and they turned that shit around real quick once they starting being serious with pc ports.
In other words, it has SOULTextures and impressive PLOT aside, the models give me this vibe:
Lol nonaw, production costs for an xbox version would cost more than the amount of people that buy their games on xbox.
It's a joke, get it, cause xbox users barely buy the games. It's called hyperbole.Lol no
Wow.. No wonder Sqaure barely wanted to release Pixel Remaster physical.. I hate to see this.Below you can check out the ratio between digital and packaged sales, which is massively in favor of the former. That's unsurprising since all sales for subscriptions and smartphone games are digital.