Ok, I've got an potentially incredibly stupid wide screen gaming question...
I have a plain, boring, old-fashioned television I use for gaming. I've noticed that some games offer a wide screen option from the options menu -- when activated, the image is distorted vertically, thus offering more horizontal image...
Now, here's my question. On a standard television, the entire screen is filled with the "wide screen" image -- it seems as though the entire image generated is formatted for a widescreen image, but within a standard television resolution. Nothing appears to be "missing" off the edges of the screen. If I were to display that image on a wide screen television (without enabling progressive scan or anything like that, just using the same "wide screen" menu option, I'd get an image stretched properly across the screen and thus appearing in the correct dimensions... but isn't the image still restricted to "normal television resolution"? In other words, the picture is formatted to fit a wide screen, but you don't gain any "clarity" because the resolution is identical to a standard television image... just horizontally stretched?
I've been curious about that little point, as it seems to me that a proper wide screen image would have to be to large to fit on a standard television... and as the "wide screen" option in the game merely changes the on screen image and not the signal, it seems like it's more of a hack than anything else.
I have a plain, boring, old-fashioned television I use for gaming. I've noticed that some games offer a wide screen option from the options menu -- when activated, the image is distorted vertically, thus offering more horizontal image...
Now, here's my question. On a standard television, the entire screen is filled with the "wide screen" image -- it seems as though the entire image generated is formatted for a widescreen image, but within a standard television resolution. Nothing appears to be "missing" off the edges of the screen. If I were to display that image on a wide screen television (without enabling progressive scan or anything like that, just using the same "wide screen" menu option, I'd get an image stretched properly across the screen and thus appearing in the correct dimensions... but isn't the image still restricted to "normal television resolution"? In other words, the picture is formatted to fit a wide screen, but you don't gain any "clarity" because the resolution is identical to a standard television image... just horizontally stretched?
I've been curious about that little point, as it seems to me that a proper wide screen image would have to be to large to fit on a standard television... and as the "wide screen" option in the game merely changes the on screen image and not the signal, it seems like it's more of a hack than anything else.