After we've played a game until its conclusion or as long as we care to play it, our opinion of that game is pretty well set in stone. However, some characteristics of a game will bother you before even trying the game for a very long time.
Things such as:
-Technically deficient graphics
-Unacceptable framerate
-Bad art (probably the newest of the qualities)
-Poor controls
-Annoying voice acting
-Stupid premise
-Annoying gameplay mechanics/scenarios like stealth when you don't enjoy sneaking around.
-Drawn out cutscenes
-Ridiculous load times
These are just a few of the things which become immediately apparent and will almost invariably ruin a game for someone. For example, I cannot stand a game that controls poorly. I think that this is the very first thing a developer owes gamers, before any kind of presentation.
Things such as:
-Technically deficient graphics
-Unacceptable framerate
-Bad art (probably the newest of the qualities)
-Poor controls
-Annoying voice acting
-Stupid premise
-Annoying gameplay mechanics/scenarios like stealth when you don't enjoy sneaking around.
-Drawn out cutscenes
-Ridiculous load times
These are just a few of the things which become immediately apparent and will almost invariably ruin a game for someone. For example, I cannot stand a game that controls poorly. I think that this is the very first thing a developer owes gamers, before any kind of presentation.