hemo memo
Gold Member
When I was told a few weeks ago by a reviewer that "we don't worry about bugs much in our reviews people can refund them anyway." It was assuredly this. I argued against it and was told "well we sometimes just like games and don't know the exact reasons why something happens so we don't want to discuss it. "
It is now the buggiest game I have revied. Beating Unity
Bugs- 19 crash to OS on console.
29 stuck hud elements on
PC 15 loading new area errors
213 pathing errors resulting in pedestrians deaths or player negative feedback.
19 reloads due to quests refusing to progress
14 quests refusing to triggers initially
78 stuck hud elements on console
1 NPC missing their face
over 80% of the time lip synching fails on npcs
I should be clear. I ALWAYS track bugs of this scale. Not smaller pathing ones that don't hit me too much.
These are larger ones. And then summarize in the review. This is nuts. Some games I have maybe 2-8
This is ridiculous. The game shouldn’t have released in this state.
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