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God of War Sequel and Gran Turismo 7 are Cross Generation Titles

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Might as well be worse than infinite. These textures are from ps3 gen.



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Zatzuken

Member
Yeah, GT7 will melt your eyeballs alright.

2IRFDpy.jpg


This is from the reveal trailer and I say it again... I am actually surprised that anyone believed that this wasn't a cross gen game. Low res textures, low poly trees and NPCs, no ambient occlusion... the grass/foliage is laughable. That scene from the reveal trailer (at 30 seconds mark btw) looks like a better PS3 game.

I just really hope they bring ps3 car numbers, but yea this shot says it all.

I love GT Games, but this was always a fleshed out GT Sport
 

IntentionalPun

Ask me about my wife's perfect butthole
Very true Mario 64 and Gran Turismo 3 should have been cross gen as game design would have not been affected. Also graphics wouldn't have changed much if they were cross gen.

I'm talking about a console releasing in 2020.

3D gaming was a paradigm shift that we haven't seen since... there are no paradigm shifts this generation. Faster I/O isn't a paradigm shift.. faster CPU isn't either.

Games also took a fraction of the time to develop decades ago.

They are taking longer and longer these days... longer than what games were taking to make the last generation change significantly.

Mario 64 took 1 year to design, then it took 15-20 people to make it over the course of 2 years.

Gaming has changed.. you guys comparing what happened nearly 30 years ago are.. I dunno.. out of touch.
 
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I just really hope they bring ps3 car numbers, but yea this shot says it all.

I love GT Games, but this was always a fleshed out GT Sport
Ps3 definitely had the quantity on cars, not sure why they didn't do as good on the amount of cars in the most recent iteration.
 

Papacheeks

Banned
By that logic, the PS4 version of Miles doesn't work since they designed the transition from interiors to exteriors around the SSD.

It's almost like you never played the original Spiderman on PS4 that has subway loading screens and loading screens for missions that are inside building and have loading screens when you go back out to the world. Also the amount of the world that is loaded is smaller in what the player can see at any given time. Lots of pop in of cars, people.

Go play miles morales and got to one of the tallest buildings then move the camera down and you can literally see the cars moving. You get those popping in like crazy as you get closer on PS4.

Go play spiderman ps4 then go play ps5.

Night and day. PS5 version feels like a PS5 version.
 

Sub_Level

wants to fuck an Asian grill.
Fully expected & accepted that there would be a cross-gen period after PS5's launch. There always is.

But man this is getting to be a bit much. As a non-scalper who got a PS5 I'm wondering why I didn't just wait an extra couple years for a PS5 Pro. Sony bros...
 

Three

Member
But...they did. They said a lot. And it wasn't true.
Like what? "we believe in generations" that some are taking out of context? I didn't take that to mean no cross gen games ever. I in fact thought Ragnorok might even be DLC with the timing. They don't need to talk I'm getting PS5 only games and that's the reality of it.
 

elliot5

Member
I don't believe GT7 (like most racing games) could only run on PS5, but nitpicking textures is kinda dumb in a racing game seeing as you're going 120 mph and there's likely motion blur and all that causing you to not really notice anyway.
 

Nvzman

Member
Very true Mario 64 and Gran Turismo 3 should have been cross gen as game design would have not been affected. Also graphics wouldn't have changed much if they were cross gen.
Except the jump in hardware from their predecessors was astronomical, I think you are vastly overestimating the jump from the PS4 --> PS5. Its not nearly as drastic as SNES --> N64 (lol that shouldnt even need to be stated) or PS1 --> PS2.
Realistically speaking even though the PS4/Xbone CPUs sucked on arrival, the jump to PS5/SeX CPUs isn't that huge compared to previous gens, and on top of that they are trying to pump 4K visuals as opposed to 1080p. Its definitely not that unreasonable that cross-gen games could be made without sacrificing much with this gen. Granted the more involved games (like 128 Battlefield players) will definitely be possible only on next gen, but I highly doubt GOW was doing anything (even conceptually) that CPU intensive that required development on PS5. I think yall need to educate yourself a little more on the tech in these consoles and stop acting like console-warring/uninformed buffoons. Also cross-gen PS3/PS4 games existed even within Sony, did everyone just forget about Resogun and LBP3? That shit existed.
 
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SilentUser

Member
I'm a PS5 owner and in no way I'm upset by this. I don't know why fanboys are being so childish (as always, from all sides but for different reasons), I'm still going to play GoW, which is going to be a great title as usual, but with much better loadings, most likely 60fps, etc.

Just enjoy the damn games :goog_horns:
 
I don't think they started as cross gen. I think the chip shortage made Sony change their plans. No idea how they will get GT7's lighting engine to work on PS4. It probably also explains the delay.

Really? You think that they started out as PS5 exclusives and got re-worked to release on PS4 around a year or so ago? Where is that clown GIF when you need one?
 

Yoboman

Member
I’m hoping that was a misunderstanding - like “we COULD look at GT7 and GOW” because it’s a very strange way to announce this

Not fussed on GT7, being able to get to a bigger userbase is probably a bit advantage considering it will have a focus in multiplayer

But GOW is the game that needs to be a showcase must buy a PS5 for this game type of deal. And one that could massively benefit from being detached from last gen limitations. Horizon should be too but failing that - GOW will be the big game for them for the next few years with Naughty Dog and Suckerpunch unlikely to show up until at earliest 2023 but more likely 2024

My concern as well is that they are just putting more strain on the developers. Is the delay because Sony decided they need a PS4 version as well? Those resources they now need to put into a PS4 version could have been spent on more bosses, more areas etc.
 

JackMcGunns

Member
Yes, in the sentence where they said 'we believe in generations' they said they planned to support PS4 for at least 2 or 3 years more after the PS5 release. They also said they wanted PS5 games to take advantage of next gen stuff like DualSense features, 3D audio and so on. So it's what they are doing.

They never said they were going to avoid crossgen games and even less in the 'we believe in generations' interview.


You're missing the point. Xbox had the same messaging, the new Xbox Series X also supports cool new features like Quick Resume, Optimized loading and updates visuals and 120FPS games, in addition to also supporting Xbox One, Xbox One X and Series S. People were disappointed when MS said they will continue to support the previous gen and at the same time interviewed Sony and specifically asked if they were moving on to PS5 or if they would also employ the same strategy as Xbox.

Answering "We believe in generations" is an evasion tactic that

bit
them
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Umbasaborne

Banned
People dont realize that this means that the games are designed with the ps4’s limitations in mind :/ so in god of war, prepare for small coridored off areas, no real fast travel, again. And lots of loading hall ways and crawl spaces. ThTs why this is a bummer. It also means we wont get a god of war or horizon game that takes advantage of the ps5’s hardware until like 2025 or 6 when the ps5 pro will be launching
 

SafeOrAlone

Banned
Like what? "we believe in generations" that some are taking out of context? I didn't take that to mean no cross gen games ever. I in fact thought Ragnorok might even be DLC with the timing. They don't need to talk I'm getting PS5 only games and that's the reality of it.

No one took that out of context. There is a video with the banner "PS5 Exclusive" that features God of War in it. There is no way around it. But Jim Ryan knew what he was implying anyway, so most would hold him to that statement, regardless.

And yes, they also lied about the release date. They didn't suddenly realize the game wasn't going to make the 2021 release date. Everyone and their mother knew the moment it was announced. It's totally lame, but feel free to defend it.
 
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Papacheeks

Banned
I’m hoping that was a misunderstanding - like “we COULD look at GT7 and GOW” because it’s a very strange way to announce this

Not fussed on GT7, being able to get to a bigger userbase is probably a bit advantage considering it will have a focus in multiplayer

But GOW is the game that needs to be a showcase must buy a PS5 for this game type of deal. And one that could massively benefit from being detached from last gen limitations. Horizon should be too but failing that - GOW will be the big game for them for the next few years with Naughty Dog and Suckerpunch unlikely to show up until at earliest 2023 but more likely 2024

My concern as well is that they are just putting more strain on the developers. Is the delay because Sony decided they need a PS4 version as well? Those resources they now need to put into a PS4 version could have been spent on more bosses, more areas etc.

it was never promised for 2021. They gave a vague 2021 teaser for gow without showing anything. This happened to Uncharted 4 as well. I mean we are getting another Horizonn this year, and that game started a little after original shipped. ANd that was 3-4 years. GOW was 2018. So do give us another WOW moment when they show it, im all for them taking their time.

Not like we wont have stuff to play. We eating good this year already.

I Platinumed both Spider-Man and Miles (Remastered transfers over your PS4 save/trophies):
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Hats off to you my friend. I imported mine and fully played and beat everything. I'm lacking a couple of the random crime tokens, and a couple of those challenge missions that are super annoying.

But anyway PS4-PS5 is night and day. No subway loading, no mid level loading, more density, more cars, more people on the streets. It';s like a different game.
 
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assurdum

Banned
You're missing the point. Xbox had the same messaging, the new Xbox Series X also supports cool new features like Quick Resume, Optimized loading and updates visuals and 120FPS games, in addition to also supporting Xbox One, Xbox One X and Series S. People were disappointed when MS said they will continue to support the previous gen and at the same time interviewed Sony and specifically asked if they were moving on to PS5 or if they would also employ the same strategy as Xbox.

Answering "We believe in generations" is an evasion tactic that

bit
them
in
the
vap0yiQ.gif
Maybe it's better not use MS messaging has example of something of more clear and honest. Especially looking at their continuous backpedaling.
Two seconds left before the Riky gif reaction.
Gotcha.
 
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[Sigma]

Member
Poor Cerny, had him go out there talking about how the PS5 was going to revolutionize game design. But they're out here designing games with the PS4 in mind indefinitely. Maybe Cerny should have said "at least halfway into next generation". I feel bad for him:messenger_crying:
 

IntentionalPun

Ask me about my wife's perfect butthole
People really didn't read the Jim Ryan "we believe in generations" interview.

Here's a snippet:


"We have always felt that we had a responsibility to serve that [PS4] community for several years after the launch of PS5 and that it represented a huge business opportunity for us," Ryan says. "The numbers are quite straightforward. If you say in broad brush figures that we have a community of 100 million PS4 owners right now, and in the first couple of years... I don't know, somewhere between 15 and 25 million might migrate to PS5, that still leaves a huge number of people with PS4s..

This is what he said after the infamous "We believe in generations" quote:

"We do believe in generations, and whether it's the DualSense controller, whether it's the 3D audio, whether it's the multiple ways that the SSD can be used... we are thinking that it is time to give the PlayStation community something new, something different, that can really only be enjoyed on PS5."

He clearly said they plan on supporting PS4 for a couple of years.. he indicated they ALSO want to focus on things only possible on PS5.. that could include just using the Dual Sense controller and/or 3D audio, which cross gen games certainly will.

We even have cross-gen games utilizing the SSD well like MIles Morales.

And some next-gen only games like Ratchet with a level design only feasibly on SSD.

It's a mix.. like they said it was going to be.

And the games at this point.. appear to be pretty fucking great, including cross-gen Horizon. And it will likely have features that can "only be enjoyed on PS5" like Ryan said.
 
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CamHostage

Member
Someone on this very thread posted a screenshot of Gran Turismo 7 trailer which states PS5 exclusive.

So, possibility #1 is, they lied, and GT7 was always going to be a PS5 exclusive. That sucks.

But possibility #2 is, in working on the project over the past year since we saw it, they re-evaluated the project and determined that a PS4 version could be produced as well (possibly with hiring a contract/subteam to do the porting,) and that financially, it has to be done one way or another since the market has had a tough year. So take out RT, create bakes of some of the light sources that was realtime GI, process a lower set of models, make some loading screens since you're going to need those now, and get to work porting down.

All we know is that a PS4 version exists. Everything about that version, and its impact on the PS5 version production, is speculation.

\And yes these games look nice but they are based on PS4 hardware. Your imagination cannot tell you how a true PS5 only AAA heavy bitter would look like with game design around CPU and SSD of PS5. Horizon I can already see the leaves looking static, no crazy flying mounts where you can rapidly travel around the map etc. I wanted to see something that cannot be done on PS4 not just a PS4 Pro 2.

Your imagination cannot tell you what a true PS5 only AAA heavy bitter would look like either. You're making up a version of Horizon where the leaves are super-next-gen and you can just jump on a flying beast to go wherever you want on the map (which A. would be a mess for level design if flight was just ever-present because PS5 could do it, but also, they should be able to do flight even on PS4.) You'd be hard-pressed to name another game on another platform or on PS5 that is showing Horizon FW to be dated technology.

The actual game engine does what it does based on a decade+ of work at Guerrilla, with or without the existence of PS5, and the improvements they make for it in future Decima projects will be less about "the power of PS5" and more about just having more simulation algorithms to integrated into its toolkit. Decima is not a PS4 or PS5 engine, just like Unreal Engine 5 is not a next-gen engine or a past-gen engine or a mobile/Switch engine; it is an engine to make games, period.

I want to see something that cannot be done on PS4 too, but technology that really harnesses the power of these consoles in unheard-of ways is not on the market yet. We don't even know what those unheard-of ways are, even, if/when they ever do exist. UE5 is not done, and it will still have its drawbacks and "cross-gen qualities" when it deploys (and not just in cross-gen UE5 games, which will also exist; Nanite itself has distinct limitations that will make it not useable in circumstances and Lumen isn't a canopener either, so shiny new UE5 games will still mix regular models and baked lighting and you'll probably never notice the difference.) R&C Rift Apart is great and uses the SSD in a genius way, but it uses a lot of tech from Spider-Man MM so we're demanding new engines to qualify as next-gen, that game is out because it's "using a cross-gen engine." Then there's Returnal and Demon's Souls and All-Star Destruction and The Medium... those games aren't on past-gen, so they are what we have to go off of as far as "game design around CPU and SSD of [next-gen]", but you tell me, are they really what you were imagining when you close your eyes and dream about what next-gen is supposed to look like? Do you think those games all make TLoU2 or Ghost of Tsushima look dated?

Point is, what we're seeing on the market and coming up, that is next-gen right now. It'll get better, but I don't think it's the past that's holding us up. It's just really hard to do things that have never been done before, even with better hardware to do it with.
 

Skifi28

Member
People really didn't read the Jim Ryan "we believe in generations" interview.

Here's a snippet:




This is what he said after the infamous "We believe in generations" quote:



He clearly said they plan on supporting PS4 for a couple of years.. he indicated they ALSO want to focus on things only possible on PS5.. that could include just using the Dual Sense controller and/or 3D audio, which cross gen games certainly will.

We even have cross-gen games utilizing the SSD well like MIles Morales.

And some next-gen only games like Ratchet with a level design only feasibly on SSD.

It's a mix.. like they said it was going to be.

And the games at this point.. appear to be pretty fucking great, including cross-gen Horizon. And it will likely have features that can "only be enjoyed on PS5" like Ryan said.
Stop reading please. Just reply "we believe in generations" like everyone else.
 

VFXVeteran

Banned
I have no idea about game development but how do things like this work? If it's developed on PS5, can they just 'drop the quality sliders' so it runs on PS4? Like switching between ultra and low settings on a PC?. Guess the downside would be more cutscenes of Kratos squeezing through tight gaps and boosting characters up to a ledge lol
Yes. This has been the case all along. I don't understand why people are so hung up. Graphics engines are extremely scalable (or should be). Just because they make a PS4 version with similar technology doesn't mean they are hampered by it. This is exactly the case for the PC version of multiplatform games. God of War is still going to look amazing so not sure why people are trying to armchair develop these game engines.
 
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Dr Bass

Member
I wonder at what point game creators think "this just isn't worth it" and go do something else. The navel gazing entitlement and rage issues in the community when we are in the midst of the some of the most incredible pieces of playable software across every platform in existence (even Switch!) astounds me. What do you people want?
 

SafeOrAlone

Banned
Yes. This has been the case all along. I don't understand why people are so hung up. Graphics engines are extremely scalable (or should be). Just because they make a PS4 version with similar technology doesn't mean they are hampered by it. This is exactly the case for the PC version of multiplatform games. God of War is still going to look amazing so not sure why people are trying to armchair develop these game engines.
Wait, we only bought new consoles for the graphical power?

Well then hold the phone and forget everything I said!
 

sncvsrtoip

Member
I’m hoping that was a misunderstanding - like “we COULD look at GT7 and GOW” because it’s a very strange way to announce this

Not fussed on GT7, being able to get to a bigger userbase is probably a bit advantage considering it will have a focus in multiplayer

But GOW is the game that needs to be a showcase must buy a PS5 for this game type of deal. And one that could massively benefit from being detached from last gen limitations. Horizon should be too but failing that - GOW will be the big game for them for the next few years with Naughty Dog and Suckerpunch unlikely to show up until at earliest 2023 but more likely 2024

My concern as well is that they are just putting more strain on the developers. Is the delay because Sony decided they need a PS4 version as well? Those resources they now need to put into a PS4 version could have been spent on more bosses, more areas etc.
I would say it opposite, gow will still probably looks great as new horizon as I can't see this game very cpu heavy but racing game are just different thing, cpu is very important and weak ps4 tablet cpu will be a problem (now I'm sure we just get gt sport with more content higher resolution and rt that change very little)
 
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sncvsrtoip

Member
Yes. This has been the case all along. I don't understand why people are so hung up. Graphics engines are extremely scalable (or should be). Just because they make a PS4 version with similar technology doesn't mean they are hampered by it. This is exactly the case for the PC version of multiplatform games. God of War is still going to look amazing so not sure why people are trying to armchair develop these game engines.
not true for racing game, acc on consoles is joke comparing to pc version, cpu is just so important
 

assurdum

Banned
These freakin "It's BUSINESS, guys" posts have me cracking up. It's like some desperate attempt to quiet the discussion while appearing like you know something extra about how the world works.

We all know it's business. It's just shit business.
Shit business? It's not because you don't like crossgen titles it's shit business.
 

Yoboman

Member
People really didn't read the Jim Ryan "we believe in generations" interview.

Here's a snippet:




This is what he said after the infamous "We believe in generations" quote:



He clearly said they plan on supporting PS4 for a couple of years.. he indicated they ALSO want to focus on things only possible on PS5.. that could include just using the Dual Sense controller and/or 3D audio, which cross gen games certainly will.

We even have cross-gen games utilizing the SSD well like MIles Morales.

And some next-gen only games like Ratchet with a level design only feasibly on SSD.

It's a mix.. like they said it was going to be.

And the games at this point.. appear to be pretty fucking great, including cross-gen Horizon. And it will likely have features that can "only be enjoyed on PS5" like Ryan said.
Herman and Ryan speak like politicians, rather than just being frank like Sony were during early PS4

Nobody would have cared if they came out early and said “we will have a mix of exclusives and cross gen games”.

In fact I’d say they have been purposefully vague and misleading to the point that they even confuse themselves internally and have made multiple mistakes on their splash screens with al the “PS5 exclusive”, “console exclusive” etc rubbish
 
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truth411

Member
I’m hoping that was a misunderstanding - like “we COULD look at GT7 and GOW” because it’s a very strange way to announce this

Not fussed on GT7, being able to get to a bigger userbase is probably a bit advantage considering it will have a focus in multiplayer

But GOW is the game that needs to be a showcase must buy a PS5 for this game type of deal. And one that could massively benefit from being detached from last gen limitations. Horizon should be too but failing that - GOW will be the big game for them for the next few years with Naughty Dog and Suckerpunch unlikely to show up until at earliest 2023 but more likely 2024

My concern as well is that they are just putting more strain on the developers. Is the delay because Sony decided they need a PS4 version as well? Those resources they now need to put into a PS4 version could have been spent on more bosses, more areas etc.
Yup, I dont think its a coincidence that the games that are Cross Gen are the games that are getting delayed.
 

BeardGawd

Banned
As long as PS5 is the focus of development that makes sense. Make the game for the PS5 and pare it back to work with PS4. Works for PC.
These games have been in development for years. They are starting from PS4 and porting up to PS5.

Plus these games must run on the PS4's Jaguar cores so going from PS5 to PS4 would be a ton more work involved.
 

StreetsofBeige

Gold Member


Damn, they straight up lied. Disappointed in Kaz/PD decision here.

That's marketing for ya.

The funny thing is next gen consoles are so short in supply Sony would sell out every system anyway no matter if the games are stated as cross gen or not.

It's not like were in a make or break time where there tons of consoles on shelves and every marketing tactic you do (like BS PS5 exclusive claims) will move the needle for a guy on the fence standing at Walmart and seeing a shelf full of PS5s or shelves full of PS4 or Xboxes and it was the deciding factor.
 
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sunnysideup

Banned
Sony is selling their future for current profits.


If all games are aviable in better form on pc and in playable form on older consoles. Ps5 adoption is going to take a hit in the long run.

Playstation future is looking more and more like current xbox.
 
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