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God of War Sequel and Gran Turismo 7 are Cross Generation Titles

CamHostage

Member
If we are talking based off current announcements irrespective of release date, definitely might be the case. Flight Sim, Motorsport and most of the '22 Games (Avowed, Hellblade2) are set to be next gen only. I am sure that Sony has more unannounced first party games though.

They weren't originally. At the time, everything from MS was going to be cross-gen for the first year or so (and if you Wayback Xbox.com, you see changes to live sites for Rare's project and a few other games where they listed Xbox One and Xbox Series X...)

Then it was like Microsoft saw results of feedback from Sony's show and went, "Oh shit, you're doing next-gen exclusives this soon?!" and Sony saw Microsoft's financial plan and went, "Oh shit, you're doing cross-gen games for that long?!" and the execs flip-flopped strategies across 2020.
 
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assurdum

Banned
Crazy how your opinion changes when PS are involved 🤔 were you so understanding when Microsoft said the same thing ages ago I wonder?
Can you point me out a single time where I ever said crossgen or pc releases it's a bad thing or I was against it?
 
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CamHostage

Member
Not fussed on GT7, being able to get to a bigger userbase is probably a bit advantage considering it will have a focus in multiplayer

But GOW is the game that needs to be a showcase must buy a PS5 for this game type of deal. And one that could massively benefit from being detached from last gen limitations.

I'm the opposite. God of War 2 I think should be fine, they've been designing it for a long time now and that team has never buckled on delivering spectacle on an unheard-of scale on any platform they target. It depends on what the history is with the cross-platform plan (technically, they never announced that it was not cross-platform, just said, "Ragnarok is coming" and then 2021... that was back in the "We believe in generations" days, but it was also the exact same day that Spider-Man MM/H:FW/Sackboy PS4 versions were announced, so that's when next-gen exclusivity became a question for everything,) but they could have always been building a PS5 project, and at some point Sony came to them and said they need PS4 versions as well, and the response could have been, "If you can find somebody who can port this down to PS4, godspeed to them...", and Sony did.

Porting down is tough, but it's a thing that gets done, and it doesn't necessarily compromise the original (unless the original really is is targeting the lesser model first, but that happens less than people assume, and I would bet if you talked to developers, "manpower" and "budget" and "development time" would be way bigger factors in setting the "next-gen'iness" of a project than the platform slate.) Somebody has to put in the work to get a game working on a lesser platform, or somebody has to do the work of implementing improvements of a game ported to higher platforms. You can use a game engine to make a base model that works on whatever platforms you target, but after that, each platform should be a conversation and a job, not just, "Well, we solved for Platform A, so just crank the dials on Platform Z and call it a next-gen version."

Gran Turismo 7, however, is not just cross-gen, it is probably cross-play. So if that's the case, they can't farm it out to another studio, and they can't do a lesser-version port (ala Forza Horizon) with fewer cars on the road and less physics and track objects, because it has to run the same on both platforms in an online session. They can turn RT off, they can make the cars less pretty, they can run the framerate lower (although it would have to simulate the game systems at the same rate, I believe? not sure how cross-gen games work now, I think the servers can do some compensating for a player that is in framerate hell...), but they still have to run the same general game systems on both platforms in order to play together.



Halo Infinite was in a tough spot in this way as well; if they had delivered the level of quality that the 2018 Slipspace Trailer showed then it would be fine and we wouldn't be in such a panic about cross-gen because that'd still be a nice-looking Halo (would still get tossled by Horizon IMO, but that's cross-gen compared to cross-gen, and both games would still be in the upper-echelon of games shown playable on any gen of game systems.) Unfortunately, Halo Infinite had a disasterous showing, which did call into question the idea that "scaling" was the new console generation future, but looking at it deeper, it also asked the question, How can Microsoft fix this? They can't just make an amazing Xbox Series X/S game because it still has to play online with Xbox One S players somehow. They can divide the servers and make two versions of the game to optimize both platforms, but then the user base is split and that's a problem. And they can cancel Xbox One and go "full next-gen", but would that even solve the problem when they thought what they showed was good enough at the time to go public with as an X/S showcase? All signs point to Halo Infinite having way, way, way more problems than just an Xbox One barnacle on its bow, but if cross-gen really was/is a problem, the solutions are limited.



Personally, it'd be surprising if Gran Turismo had a lot held back by cross-gen either, though. Polyphony Digital always pushes its tech, but what is it really that a GT game would do beyond just even shinier and more exacting cars?
 
Jim Ryan has been playing all you fanboys like a cheap violin, Xbox were genuine and up front about this from the beginning. I don't see a problem with it but it does seem like this is a big deal for a lot of PS5 owners, take it up with Jim for once.
 
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Bartski

Gold Member
Rather bummed by this. I don't give a shit about the PC part, if they want to become a multiplatform publisher I'll just get a PC.
All I care about is great games, best they can possibly be. Made to the full potential of available technology by some of the best dev studios in the industry. That, however, seems to be "frankly not very good business".
 
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FunkMiller

Gold Member
Sorry i have a hard time believing you. To each their own, but after booting up a PS5 and not seeing loading screens and the feedback from the controller its hard to go back to my PS4PRO.

I don't feel they lied, they just like you said were not as upfront as maybe they could have been like Microsoft was, but my issue with Microsoft is they showed you nothing in why a series x is worth it at least at launch.

But in terms of what they sold you? I believe they sold us expierences that are only realized 100% on PS5 hardware controller included.

I think the disconnect and the reason so many people are angry who half of them dont even have a PS5, is because of in general the marketing drove home "Only on PS5" and Covid in my opinion was the wrench that was thrown in that made it so even if they wanted to just focus on PS5, they legistcally couldn't.

I mean i agree their messaging hopefully is better, but what they sold me I don't think they lied to me on the expierence I am getting.

If Sony had clearly announced that God Of War, Horizon and GT7 were cross gen prior to the console launch, I probably wouldn’t have bothered buying a Ps5 yet. I don’t really care if you believe me or not. Demon’s Souls remake was excellent, but frankly, I could have waited.

And while I enjoy the faster loading and 60fps on the Ps5, those are not good enough reasons to purchase one.

Again: I buy new consoles at launch for new gaming experiences I can’t get elsewhere. It’s becoming clearer that there aren’t many of those on Ps5, and zero on Series X.

The whole thing is frankly pathetic, when compared to previous generations.
 
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mckmas8808

Mckmaster uses MasterCard to buy Slave drives
Prioritizing short-term sales over a long-term quality true next generation experience. Sad and pathetic

I gotta say.....................I'm 100% disappointed in this. I getting very nervous of Sony at the moment. In theory I should be able to trust that they know what they are doing. But.........yeah.

Jim don't let me down. If these are cross gen titles they BETTER be coming out before May of next year. They HAS TO BE a cutoff date on PS4 titles from 1st party devs at some point.
 

Zannrebel

Member
What are you talking about? Unless they’ve made an announcement to the contrary, Xbox first party ganes are made to run on XBox One upwards, and PC.
They did, they said its up to the studio weather they want to make there game cross gen or not. They are not forcing them to do so. There was an article said by Phil or Matt Booty, I don't remember.
 
Returnal player here, there is no way in hell that game could run at pretty much locked 60fps with that resolution and that amount of particles on screen on my base PS4
So 30 fps and not that resolution with possibly less particles on screen? So entirely possible.

That's what was asked.
 

freefornow

Member
Sony is a business, so these announcements are in line with a share traded company.
I look forward to God of War Infinite and Gran Turismo Infinite.
 

FunkMiller

Gold Member
They did, they said its up to the studio weather they want to make there game cross gen or not. They are not forcing them to do so. There was an article said by Phil or Matt Booty, I don't remember.

You’d need to link to that article, please. As far as I know Xbox first party ganes are made for the One upwards.
 

G-Bus

Banned
As disappointing as this is to hear I'm not at all surprised. 110 million PS4 owners. I get it.

Bummed out still. Ah well. At least I'll be playing these as well as they can be.

Very curious to see what Horizon FW looks and plays like on PS4.

Wouldn't that be shit though, runs not great on PS4 and ps5 is held back for that. Fuck.
 
Jim Ryan has been playing all you fanboys like a cheap violin, Xbox were genuine and up front about this from the beginning. I don't see a problem with it but it does seem like this is a big deal for a lot of PS5 owners, take it up with Jim for once.
But misleading in other areas.
 

CamHostage

Member
They also initially showed of MIles Morales and only mentioned PS5.. people believed it was next-gen only up until pretty near it's release....

Not really that close. They did the teaser it as a PS5 game in the June 2020 PS5 event, then that September they did the full gameplay demo, and that same day, they announced it was also coming to PS4.





So the timeline was 3 months of assuming it was a next-gen exclusive, followed by 2 months of knowing the other version existed (Sony of course never released any footage or screens of the PS4 version, thought I think they showed Spider-Man 2018 Remastered live on both?) and then they both came out and people saw what this era of cross-gen looked like in full.

You can probably track the history of the comments, from a lot of initial "Oh wow, PS5 looks so hot!" down to a growing percentage of "Meh, it's also coming to PS4, this looks so cross-gen". Same footage, different mindsets.

(*But yes, I would have preferred they had been up-front earlier with what would be released on what so we could have avoided most this mess...)
 
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IntentionalPun

Ask me about my wife's perfect butthole
No, they did the teaser it as a PS5 game in the June 2020 PS5 event, then that September they did the full gameplay demo, and that same day, they announced it was also coming to PS4.

Why are you saying "No" when we are saying the same thing?

September is pretty near it's release....
 

FunkMiller

Gold Member
No, they did the teaser it as a PS5 game in the June 2020 PS5 event, then that September they did the full gameplay demo, and that same day, they announced it was also coming to PS4.





You can probably track the history of the comments, from the initial "Oh wow, PS5 looks so hot!" down to the "Meh, it's also coming to PS4, this looks so cross-gen". Same footage, different mindsets.

(*But yes, I would have preferred they had been up-front earlier with what would be released on what so we could have avoided most this mess...)


Spider-man 2 is likely to be cross gen as well...
 

Alex Scott

Member
wg0dAIG.jpg


Jim Ryan is trending again boys. Ofcouse of all the wrong reasons. This guy can't catch a break.
 

assurdum

Banned
Prove it!
You should prove it not surely who says the contrary :messenger_tears_of_joy: . It has well specified how the pipeline it's literally impossible to run in an hardware as PS4 for many tech reasons which I already mentioned it (raytracing is another one). Can you prove it can run without heavy compromises on PS4 based on what tech premises?
 
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makaveli60

Member
No surprise but fuck, the only real nextgen game we will have until years is Ratchet and Clank? I knew this would be a slow transition, but didn’t expect it to be this slow...
 

skit_data

Member
It's 1080p isn't it?
It’s using several techniques that are not cost free to reach a 4k output from a 1080p base.
It probably could on the Pro without RT.
Possibly, but I doubt it would run at 60fps.

So 30 fps and not that resolution with possibly less particles on screen? So entirely possible.

That's what was asked.
If you are making those type of exceptions, then the question is pretty much meaningless, don’t you agree?
 
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mckmas8808

Mckmaster uses MasterCard to buy Slave drives
I blame it on covid and cryptocreeps.

they can hype up record numbers for PS5, but they know those are simply not in the hands of consumers.

this is the lamest nextgen transition ever.

95% of all PS5s sold are sold to real gamers. The other 5% evidently gets sold to gamers after the scalpers buy them first. So stop this stupid narrative.
 

CamHostage

Member
Why are you saying "No" when we are saying the same thing?

September is pretty near it's release....
So was June. I'm just saying, for almost half the time we knew Spider-Man MM existed before it shipped (2/5ths), we knew it was cross-plat.

Also, watch the original teaser, it just says Spider-Man Miles Morales is coming to PS5, and footage was captured on a PS5. Nothing about exclusivity. Of course, back then, we didn't know that Sony would be loose in its interpretation of, "We believe in generations"...
 
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Derift

Member
Sony is selling their future for current profits.


If all games are aviable in better form on pc and in playable form on older consoles. Ps5 adoption is going to take a hit in the long run.

Playstation future is looking more and more like current xbox.
looksee here we got a business analyst "Ps5 adoption is going to take a hit in the long run." is probably the funniest thing iv read today...
 
You should prove it not me. It has well specified how the pipeline it's literally impossible to run in an hardware as PS4 for many specified reasons. Can you prove me it can run decently on PS4 based on what tech notions?
I don't need to, you said it couldn't be done, I never said it could. So you prove it or stop talking like you know anything.
 
Iv never seen people mad about the inevitable they people who say GT7 is going to get "held back" and cant do large number of car no weather effects ect did any of these people play any racing games on the ps4 because all of these games say other wise









 
GT7 on PS4 is good news, it was quite a disservice that PS4 got GT Sports and then no full fledged GT game followed, so better late than never. Most Sony userbase is still there anyway, if Gt7 is really good, they can buy a PS5 for better framerate, more resolution or ultimately, GT8.

And I hope Forza Horizon 5 gets released on Xbox One too.

EDIT: The salt on this thread is unbeliavable.
 
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what are you comparing, totaly different engine and game on ps4 looks like ps3 game, physics was ambitious but also broken with slight adjustment could totalychange behavior of car, about psvr2 in theory shouldn't be problem but maybe there will be also psvr1 so why constraint ps4 users, just do same shit saparate mode as on gt sport for gt7 also on psvr2
"what are you comparing, totaly different engine and game on ps4 looks like ps3 game, physics was ambitious but also broken with slight adjustment"

Saying all that while GT doesnt even have a basic damage model and the most limited tuning options out of the main racing games currently available on the market
 

TonyK

Member
So a game designed with all the limitations the PS4 weak CPU and slow HDD implies... but with better textures, resolution and framerate. Sony should have called it PS4 Pro 2 and we wouldn't feel so fooled.
 
So let me get this straight....PS5 owners are getting a held back PS4 version in 2022 and probably a gimped version in 2025/26(probably too optimistic) when the PS5 pro is out. So basically anyone with a PS5 right now is getting shit on.
 
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Zannrebel

Member
You’d need to link to that article, please. As far as I know Xbox first party ganes are made for the One upwards.
Found it


Speaking with GameStar in a recent interview, Phil Spencer, head of the Xbox brand, clarified that first-party developers under the Xbox Game Studios umbrella have the complete freedom to decide whether or not to make cross-generation games. If a particular developer wants to create a game exclusive to Xbox Series X, without support for Xbox One, Microsoft will not argue otherwise.
 
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