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BREAKING: Sony is acquiring Bungie for 3.6b

n0razi

Member
Why specifically? Were they worried about their jobs prior to the acquisition? Are the benefits better? I assume pay will remain the same. Did they have stock options with Bungie and are expecting a pay day? What's the scoop?!

Devs/artists... they are happy about having better and more resources to do work
 

Topher

Gold Member
FKhW55wXMAUNsl5

Warriors love their list wars, don't they?
 

Three

Member
I tried to search online to see who is the publisher ( specially for the newer content after they have been bought ) and I can’t find anything outside that Xbox live account is required to play Minecraft now.

Meaning all the money from server hosting to skins or whatever Mta money goes to MS .


Again though . What doesn bungie benefit from self publishing the game and all the extra cost of the rewards go to Sony ?

Something is off really with the wording from bungie side
Nothing is really off. Mojang is a publisher with the parent company being MS. You can read the publishers names in the stores for confirmation

PS Store or for Nintendo eshop under Mojang AB.

This is the subsidiary

In the same way Bungie is a subsidiary of Sony now. Any earnings Bungie make is earnings for Sony which they report.
Any DLC is published the same way. The Minecraft IP belongs to Mojang and Mojang belongs to MS. There is no revenue made from server hosting, only expenditure.

Destiny is owned by Bungie and Bungie is owned by Sony. It's the same for MS acquisitions. People are just trying to invent ways where Sony have bought Bungie but don't actually own anything. It's absurd. Bungie/Sony were just very forthcoming about information regarding what their plans are but the company structure is not really that different to the other acquisitions. Sony own Bungie and any money Bungie makes is money Sony has made as the parent company. The self publishing would just mean internally their reports will be separate. Any risks Bungie takes publishing is a risk Sony is taking.
 
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SlimySnake

Flashless at the Golden Globes
Why u mad? What about my post made you mad?

Just posting info about recent acquisition and i didn't made it. Just saw it on Twitter.
$80 billion vs $3.6 billion.

And listing IPs means nothing when Activision has all of their studios working Call of Duty.


Activision has confirmed that all its core studios are now working on the Call of Duty franchise. The publisher revealed the latest premium entry in the blockbuster series, Call of Duty: Vanguard, on Thursday, when it said eight of its 10 core studios are contributing to the upcoming game or the free-to-play Warzone.Aug 20, 2021

Bethesda is a one project team as evidenced by Starfield taking 7 years to release after Fallout 4, and Elder Scrolls still being in pre-production. At best, you will get ES6 in 2027.

If Sony goes out tomorrow and buys capcom or SE for $6. they get more IPs than you can fit on that chart. Would mean nothing. The devs are taking 5 years to make FF games. Crystal Dynamics is just starting preproduction on next gen Tomb Raider. We wont get those games for 5 years. So who cares.
 
$80 billion vs $3.6 billion.

And listing IPs means nothing when Activision has all of their studios working Call of Duty.




Bethesda is a one project team as evidenced by Starfield taking 7 years to release after Fallout 4, and Elder Scrolls still being in pre-production. At best, you will get ES6 in 2027.

If Sony goes out tomorrow and buys capcom or SE for $6. they get more IPs than you can fit on that chart. Would mean nothing. The devs are taking 5 years to make FF games. Crystal Dynamics is just starting preproduction on next gen Tomb Raider. We wont get those games for 5 years. So who cares.

Why you expect after acquisition is done, all studios will remain Call of duty factory?
 

Thirty7ven

Banned
Why you expect after acquisition is done, all studios will remain Call of duty factory?

Can't eat cake and have it. COD isn't the cash cow it has been for the past decade if all of a sudden it's only releasing one game every 5 years like Halo.

Something's gotta give.
 

fart town usa

Gold Member

Warriors love their list wars, don't they?

If you are fair, you should make a list about the releases of Sony Vs Activision/Bethesda of the last years.

$80 billion vs $3.6 billion.

And listing IPs means nothing when Activision has all of their studios working Call of Duty.




Bethesda is a one project team as evidenced by Starfield taking 7 years to release after Fallout 4, and Elder Scrolls still being in pre-production. At best, you will get ES6 in 2027.

If Sony goes out tomorrow and buys capcom or SE for $6. they get more IPs than you can fit on that chart. Would mean nothing. The devs are taking 5 years to make FF games. Crystal Dynamics is just starting preproduction on next gen Tomb Raider. We wont get those games for 5 years. So who cares.

We've gone from "game list wars" to "imaginary game list wars". Where we list obscure IPs like interstate 76 and Police Quest but forget things like Myth and Marathon.

I'm also 100% sure the humpty dumpty who posted the list hasnt played or know about more than half those games on that list.

This is the energy this thread needed. Well said.
 

SlimySnake

Flashless at the Golden Globes
Why you expect after acquisition is done, all studios will remain Call of duty factory?
Becuase thats what it takes to get a COD game out everywhere and support Warzone so it keeps printing money. CoD makes them $3.5 billion a year. If anything, they will need more studios to pitch in when they go next gen only with Warzone 2.

No one is going to be the one to suggest cod take an yearly break and they lose $3.5 billion in revenue. Half of it pure profit.
 

//DEVIL//

Member
Nothing is really off. Mojang is a publisher with the parent company being MS. You can read the publishers names in the stores for confirmation

PS Store or for Nintendo eshop under Mojang AB.

This is the subsidiary

In the same way Bungie is a subsidiary of Sony now. Any earnings Bungie make is earnings for Sony which they report.
Any DLC is published the same way. The Minecraft IP belongs to Mojang and Mojang belongs to MS. There is no revenue made from server hosting, only expenditure.

Destiny is owned by Bungie and Bungie is owned by Sony. It's the same for MS acquisitions. People are just trying to invent ways where Sony have bought Bungie but don't actually own anything. It's absurd. Bungie/Sony were just very forthcoming about information regarding what their plans are but the company structure is not really that different to the other acquisitions. Sony own Bungie and any money Bungie makes is money Sony has made as the parent company. The self publishing would just mean internally their reports will be separate. Any risks Bungie takes publishing is a risk Sony is taking.
I guess that makes some sense . But i am assuming in this case if they split . Bungie still own it’s IPs ( I mean at the end of the day MS did buy bungie before ) and a split happened . However in MS case they owned the IP and right now Sony doesn’t . Correct ?
 
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How is Sony getting the money if bungie has the optional publishing rights first if they want to ?

From my understanding when the game is published by a company / studio, it’s them that fund the project and benefit from the income.

Now I am sure there are certain agreements here is happening between Sony and bungie. Sony is not a cheerleader to just wave and promote the title with no income .

But to spend 3.6 billion and you don’t get exclusive future title like destiny 3 for example is kinda fucked up.
It's not fucked up at all, they easily make more money having it on Xbox and PC as well. Unless you want to cut out millions of microtransactions.

They get to put it in Spartacus. Destiny doesn't need exclusive dlc ever again
 

Thirty7ven

Banned
I guess that makes some sense . But I am assuming i am assuming in this case if they split . Bungie still own it’s IPs ( I mean at the end of the day MS did buy bungie before ) and a split happened . However in MS case they owned the IP and right now Sony doesn’t . Correct ?

It's not correct at all. It's like your other question: "How is Sony getting the money if bungie has the optional publishing rights first if they want to ?"

The answer is obvious, every dollar Bungie makes is Sony's dollar, and every dollar Bungie spends is Sony's dollar. Bungie is Sony now, just like Aniplex is Sony. Columbia Pictures is Sony. Playstation Productions (movies) is Sony.
 
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There is no way MS would allow that option. Won't happen. That will kill the xbox brand. There would be no point in owning xbox, if you can play them on Playstation. MS isnt stupid to put their money making games on their competitors. They would have done that during the xbox one, and went full 3rd party.

Either full package of gamepass, or no xbox games on that system.

You are kind underestimating how much money gamepass brings to them on their system, from those 3rd party games, and their games.

Subs alone guarantee them $200m. Then you have the dlc, which you have to buy, in order to experience the full game. Then game sales on their system. That is alot of money on the table, from gamepass full package.

If they put it on Sony devices, they can get certain % of sales from those.

If they only do their 1st party games, then they lose those sales. And Sony would make money from them, which will benefit Sony studios.

I'm not talking about GamePass with native ports to PlayStation, though. Just cloud versions, and not even for all 1P games. If people want native versions of those games, they would still need to buy an Xbox (or PC). Same if Sony offered a version of Spartacus to Xbox that just had cloud-based versions of most 1P titles in the subscription.

Or in both cases, they could just leave what games are offered to MP-centric titles, multiple bundled into a subscription offering, if they feel they can generate more money from the fanbase by including multiple MP/GaaS titles in their subscription offering on other consoles. And maybe for 1P games not of that ilk, they roll into the subscription for other consoles later down the line.

IMO I think full-fat GamePass on PlayStation would be worst because that sounds like it would necessitate native PS5 ports for games to run on local PS5s, and that would not only hurt subs & sales on Xbox but also complicate the development teams by needing to build/compile native versions for yet another platform specification. From what everyone keeps saying they act as though game streaming is a big no-no for the hardcore/core gamers so people who want the best MS 1P experience are still going to need to buy Xbox or PC hardware.

For the casuals, whom are more accepting of cloud streaming for games, I think that's where you might want to stagger certain 1P offerings of the service on rival platforms, though by that point if they're willing to settle for cloud streaming they probably are a lot more platform-agnostic, so they have less reason to buy a console anyway. MS still gets their sub revenue from them regardless of the platform they're on, if they're using GamePass on PC then they'd only have access to 1P GamePass content and cloud-only versions, otherwise PlayStation is treated the same a a smartphone or tablet in Microsoft's eyes, IMO.

And, all of this would apply to Sony offering a version of Spartacus on Xbox that's just the 1P content offered through cloud-only streaming, too. Potential staggers of selective content parity between PS and non-PS devices, etc.
 

NickFire

Member
Becuase thats what it takes to get a COD game out everywhere and support Warzone so it keeps printing money. CoD makes them $3.5 billion a year. If anything, they will need more studios to pitch in when they go next gen only with Warzone 2.

No one is going to be the one to suggest cod take an yearly break and they lose $3.5 billion in revenue. Half of it pure profit.
Perhaps they don't understand that modern COD is two different versions of a live service game. Warzone is obvious. But not everyone realizes that classic COD is the FPS version of Madden and 2K, primarily differentiated by Activision (soon MS) owning the IP instead of licensing it, but otherwise monetized the same.
 

IntentionalPun

Ask me about my wife's perfect butthole
Not sure where he is getting these numbers from but destiny 2 player numbers


If these are accurate that's pretty decent, i'm really surprised at the playstations numbers.

There is a Discord channel where a bot tracks them using APIs.
 

LordCBH

Member
There is a Discord channel where a bot tracks them using APIs.


Does it pull from the entire player base, or only those who registered with a bot like Charlemagne on discord? Cause most of the ones I’ve seen can only see those who both play and have registered with the bot service.
 

IntentionalPun

Ask me about my wife's perfect butthole
Does it pull from the entire player base, or only those who registered with a bot like Charlemagne on discord? Cause most of the ones I’ve seen can only see those who both play and have registered with the bot service.
It's Charlemagne and you don't have to register at all.

It is calling the APIs for Destiny 2.
 

ZywyPL

Banned
All of that and PS still makes more money than Xbox.

Does it? We only know the revenues of the three console makers, with Sony indeed being in the lead by a large margin, but in terms of the actual profit Nintendo makes twice as much as Sony, with half of Sony's revenue. Now where does MS lands? Nobody knows really since MS doesn't want to give the numbers.


I adore how much this graph triggered some folks here, truth hurts it seems, because that's the reality - that's the amount of money Sony spend on just a single studio that has just one game in their portfolio, and they gonna provide just one game, one new IP within this generation at least. Last time I checked it was all about the games, something changed, did I miss something?

I think some people desperately wanted a "gotcha!" moment from Sony after MS's both big acquisitions, but that's not it, sorry. But fear not, Ryan already said there's more coming. Which is actually funny after his "organic growth" quote, seems that one aged just like the infamous "we believe in generations".
 

kingfey

Banned
I'm not talking about GamePass with native ports to PlayStation, though. Just cloud versions, and not even for all 1P games. If people want native versions of those games, they would still need to buy an Xbox (or PC). Same if Sony offered a version of Spartacus to Xbox that just had cloud-based versions of most 1P titles in the subscription.

Or in both cases, they could just leave what games are offered to MP-centric titles, multiple bundled into a subscription offering, if they feel they can generate more money from the fanbase by including multiple MP/GaaS titles in their subscription offering on other consoles. And maybe for 1P games not of that ilk, they roll into the subscription for other consoles later down the line.

IMO I think full-fat GamePass on PlayStation would be worst because that sounds like it would necessitate native PS5 ports for games to run on local PS5s, and that would not only hurt subs & sales on Xbox but also complicate the development teams by needing to build/compile native versions for yet another platform specification. From what everyone keeps saying they act as though game streaming is a big no-no for the hardcore/core gamers so people who want the best MS 1P experience are still going to need to buy Xbox or PC hardware.

For the casuals, whom are more accepting of cloud streaming for games, I think that's where you might want to stagger certain 1P offerings of the service on rival platforms, though by that point if they're willing to settle for cloud streaming they probably are a lot more platform-agnostic, so they have less reason to buy a console anyway. MS still gets their sub revenue from them regardless of the platform they're on, if they're using GamePass on PC then they'd only have access to 1P GamePass content and cloud-only versions, otherwise PlayStation is treated the same a a smartphone or tablet in Microsoft's eyes, IMO.

And, all of this would apply to Sony offering a version of Spartacus on Xbox that's just the 1P content offered through cloud-only streaming, too. Potential staggers of selective content parity between PS and non-PS devices, etc.
You have to consider the ramification of that option.

Playing xbox games on PS, whether its cloud or native is bad business for MS. They are strengthing Sony system.

You have Sony exclusive, plus xcloud which enables you to play xbox games. Do you need to buy a 2nd console to play xbox games? That is how bad that thought is.

Gamepass for both systems is bad. No one is a winner there. Its why MS is using that tactic. They know very well Sony wont accept it. They can just say, we tried but Sony refused it.

Spartacus would be the same spot as gamepass. Neither party wants those systems on their hardware devices.
 

Topher

Gold Member
Does it? We only know the revenues of the three console makers, with Sony indeed being in the lead by a large margin, but in terms of the actual profit Nintendo makes twice as much as Sony, with half of Sony's revenue. Now where does MS lands? Nobody knows really since MS doesn't want to give the numbers.



I adore how much this graph triggered some folks here, truth hurts it seems, because that's the reality - that's the amount of money Sony spend on just a single studio that has just one game in their portfolio, and they gonna provide just one game, one new IP within this generation at least. Last time I checked it was all about the games, something changed, did I miss something?

I think some people desperately wanted a "gotcha!" moment from Sony after MS's both big acquisitions, but that's not it, sorry. But fear not, Ryan already said there's more coming. Which is actually funny after his "organic growth" quote, seems that one aged just like the infamous "we believe in generations".

List wars are serious!

serious invader zim GIF
 

Lognor

Banned
The funny thing, none of those game will see the day light, unless those devs work on those games.

IPs are generally useless to use it as stats. Either make that game, or leave it on the vault.

Xbox couldnt use Rare IPs during xbox one gen.
IP are much more valuable than people that. That point is clear. Yes, they need the talent to work on it, but developing new IP is incredibly risky. Microsoft has a huge stable of successful IP that makes new games a safer bet. Bungie has...Destiny. And that is a successful game, but when they tire of Destiny there is a ton of risk involved in a new project with a new IP.
 

Withnail

Member
I guess that makes some sense . But i am assuming in this case if they split . Bungie still own it’s IPs ( I mean at the end of the day MS did buy bungie before ) and a split happened . However in MS case they owned the IP and right now Sony doesn’t . Correct ?

Bungie can't just split, but they could buy themselves out. Buying themselves out with the IP will cost more than without it. Effectively Destiny now belongs to Sony.
 

kingfey

Banned
IP are much more valuable than people that. That point is clear. Yes, they need the talent to work on it, but developing new IP is incredibly risky. Microsoft has a huge stable of successful IP that makes new games a safer bet. Bungie has...Destiny. And that is a successful game, but when they tire of Destiny there is a ton of risk involved in a new project with a new IP.
We seen how valuable rare IPs are. If your IP is dormant for 20 years, it loses the power of attraction. It wont be popular like it used to be in the past.
You need to constant update the old IPs to be relevent.

Also Sony recent games proves new IPs can be successful. Star Wars Jedi: Fallen Order is another example.
 

Swift_Star

Banned
Does it? We only know the revenues of the three console makers, with Sony indeed being in the lead by a large margin, but in terms of the actual profit Nintendo makes twice as much as Sony, with half of Sony's revenue. Now where does MS lands? Nobody knows really since MS doesn't want to give the numbers.



I adore how much this graph triggered some folks here, truth hurts it seems, because that's the reality - that's the amount of money Sony spend on just a single studio that has just one game in their portfolio, and they gonna provide just one game, one new IP within this generation at least. Last time I checked it was all about the games, something changed, did I miss something?

I think some people desperately wanted a "gotcha!" moment from Sony after MS's both big acquisitions, but that's not it, sorry. But fear not, Ryan already said there's more coming. Which is actually funny after his "organic growth" quote, seems that one aged just like the infamous "we believe in generations".
PS makes more money than Xbox. What do you think market share is? They sell more consoles, more software and don’t have a money sink called gamepass, you can look this info up if you want to.
 
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