You do know that UE5 (matrix demo) uses prim/mesh shaders right? Yet they perform very similarly in UE5 at least. Why then do you argue that one is better than the other?
Only around ~5% of nanite geometries in ue5 demos thus far are making use of prim/mesh shader, the rest is done in compute shaders. So no nanite is not a good example of a mesh shader implementation.
S
staticshock
You realize PS5's Primitive Shaders aren't 1:1 the same as the Vega ones, right? AMD updated the Primitive Shader spec, and was never implemented in further Vega GPUs (to my knowledge).
This is simply not true, we have all the facts including patents from AMD. Its quite clear what Primitive Shader does.
What you are doing here is clearly making things up. Literally and creating this idea of a mytical supeior primitive shader that does amazing godly thing. Literally you are fabricating something from thin air.
Its funny that people laugh at others for pointing out the features of the Xbox, yet when they point out these features, they are pointing out DETAILED tech presentation with detailed analysis and numerical results from actual implementation.
You on the other hand, when you talk about PS5 features, its this mythical, secret fabricated thing with no actual fact or evidence.
Yet you laugh at others? WTF? How devoid of reality is that?
I'm not saying that to imply their Primitive Shaders are exactly like Mesh Shaders (there are obvious differences), but there's also nothing you can bring up refuting Matt Hargett's posts on the topic of VRS-like techniques on PS5, can you?
We know they are not alike, we know there are differences and right down to the details what the differences are.
Lastly Matt didn't say anything about a VRS like technique. He's literally just saying primitive shader does what primitive shader was created to do.
Its not a VRS like technique.
Also chill on that Matrix demo already, that's got nothing to do with the topic
It absolutely does. When you have a track record where everything you have said so far is incorrect and while there are 100% indisputable facts from even the creators of unreal engine and the demos, you still spread FUD and misinformation. It proves you are simply here for one reason.