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Microsoft really doesnt give a shit about pushing the medium forward. Their approach to winning the gen will reduce the quality of GAMES

Is Matt Damon right?


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Banjo64

cumsessed
Huh, okay. I guess Spiderman was sooo popular, a company hurting for new IPs like Microsoft must have thought the executives at Marvel were playing a cruel joke when they offered them the IP.....



Bored Over It GIF
Is this the same Microsoft that turned down GTA as an exclusive and tried to buy Nintendo? Tone deaf.

You said ‘nobody was asking for Spider-Man games’. You’re also the one complaining about;

Why do people love to circle jerk and take what other people said out of context to drag the conversation down to a level where they can respond to a statement after its misrepresented?

Looks like that’s exactly what you’ve just done yourself?
 

Three

Member
Haven't played Detroit (no interest in David Cage game), but Pentiment is doing new, good stuff narrative wise.

For one, it's set over 25 years in game, that leads to natural story/ character development.

Only David Cage game I have played is Heavy Rain that had a ton of transparent, obvious character development like playing with Shawn before killing him etc.

Can't compare them really.
I'm not talking about the story. I'm talking about people saying Pentiment is some new gameplay breakthrough when it's not.

Detriot's story is still cheesy in places like Heavy Rain but it's alright.
 

Swift_Star

Banned
How so?

Malenia boss fight alone takes it in one of all time greats. Such graceful mechanics.

She seems impossible at first. But once you learn all her moves, how to dodge them, you can beat her with 100% consistency.
Atrocious input lag, terrible camera, endless combo strings, artificial difficulty with bullet sponge enemies and cheap one hit kills. Elden ring has the worst combat by far from all of the souls games.
 
MS wants to win, their strategy doesn't "push the medium forward" but neither does any of it's competitors.

Neither are pushing the medium because the percentile of people that appreciate more complex stuff is limited, hence we are in a simplification era.

Nintendo is doing games for kids, I've been playing Mario Odyssey and it feels like a dumbed down mario experience for me in regards to gameplay accuracy needed, the same is true for most games they're devising. Sony is making walking simulators with third person viewpoints, and Microsoft is doing netflix of games with the same caveats as netflix (hollywood blockbusters don't come out day one on it, if at all).

Neither are doing what I would like them to. And I have to say, Microsoft's strategy is not bad, it's the best chance they have at winning this, but it probably isn't good for the consumer, not for this generation when they're undercutting, probably not good in the long run, once people are addicted to the gateway drug they'll rise prices like how Netflix is doing right now. This said, it's innevitable, and if Microsoft wasn't doing it someone would in due time.

The end game for everything "services" is raising the prices to the prices they want to command, which are not the prices they're making.
But the reality is Microsoft isn't immune to the economic realities surrounding GamePass anymore than Google was immune to the technological realities surrounding Stadia. Amazon will similarly shutdown Luna. Not to conflate GamePass with streaming, but it's just a difficult model to keep up.
It's not that different than a supercharged "games with gold". Biggest difference being that before they would negotiate the licence for the game and allow you to keep it whereas now they pay a fee to secure it on the service for a time.

They're doing a lot more games (but negotiate mostly in the same way, just not for the duration of one month but games come and go every month regardless), but also grew their userbase massively so it's an economy of scale at work plus offering everything they own day one. Without games with gold doing what they're doing now would be harder, which is why in the end one superseded the other.
 
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feynoob

Member
Thread opinion could be worded a mile better for honest discussion but some of the replies are as just as bad. This manner of the OP question and layout, coupled with alot of the posts are the worst part of this board.
Threads like this are just echo chamber to forum people.
Outside of that, no one gives a flying fuck.

I had more fun playing vampire survivor, a game which you have to repeat the same shit again and again, expecting different outcome.
It was fun due to the unique gameplay.

It's not AAA, but it has more fun, and worth my time.
 

NeoIkaruGAF

Gold Member
Gamepass just like netflix will ultimately lead to devaluing of games and gaming in few diferent ways. getting players used to paying low or /free, so how can devs make expensive games?
Expensive games with budgets way out of the possibilities of 99% of devs and studios has already caused anything that can’t afford those budgets to be enormously devalued. And this is nothing new either, dating back to two generations ago. Some people seriously expect anything that isn’t AAA to cost mobile game prices. Most people don’t see value in a $20 downloadable game and refuse to buy any indie unless it’s like 75+% off. People laugh at mainline Mario and Zelda costing full price because they’re on Switch. High-budget AAA has completely polarized the market, devaluing anything that isn’t the latest and greatest to the point AAA itself hits bargain bin prices in less than a year. People are already used to paying low or “free”. I’d wager were it not for YouTubers and FOMO, way less people would bother to spend full price on day 1 for the games people in here keep touting as the last bastions of good gaming.

Society accepted the devaluing of books, comics, music and movies through digitalization and subscription services. Nothing so sacred about vidya games that they shouldn’t follow the same path. People (like our endlessly entertaining OP) scoffing at games like Pentiment is proof enough that a service like GamePass is already saving games that would otherwise be overlooked and get lost in the sea of me-too super expensive games that are taking the medium exactly nowhere new.
 

Gaiff

SBI’s Resident Gaslighter
Atrocious input lag,
Where? On consoles with the 30fps mode?
terrible camera,
It's a regular third person camera. Maybe you mean the lock-on system?
endless combo strings,
Agree with that. Too many bosses rely on too many long-ass combos that cause the players to disengage and wait for them to be finished.
artificial difficulty with bullet sponge enemies and cheap one hit kills.
The difficulty isn't any more "artificial" than the other Souls games. Most enemies aren't damage sponges either unless you face them at a level you're not supposed to. In fact, if you follow the game and do the side content, you'll more often than not end up significantly outleveling enemies and they turn into a breeze. If you're competent, you can down every boss with ease and tear through the game.
Elden ring has the worst combat by far from all of the souls games.
I'd give that title to Sekiro.

Don't get me wrong, I don't think the combat in Elden Ring is amazing by any stretch of the imagination but it's pretty rock solid for an RPG especially. I most definitely wouldn't call it atrocious because as far as 3rd person melee combat goes, it's one of the better ones. Certainly better than games like BOTW, Assassin's Creed, or Horizon, but a cut below something like Nioh.
 
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It’s sad that some people can be so emotional about GamePass and still be so ignorant about it. Just to remind everyone:

Games on GamePass are all still available to buy, day one

Services need quality content to get people subscribed

MS has said they see GamePass as potentially 15-20% of their revenue (might have even been 10-15%). Meaning that, compared to traditional sales, they see it as a smaller piece of the pie

And yet somehow even with all of these facts, people still make it seem as if MS is going to dramatically reinvent how they make games to adapt to the GamePass model. Even though they still plan on making more money off of traditional sales. And they’re going to throw quality out the window, even though you need quality content to get people on a service. People always claim Xbox is bought less because of less games and less quality games, yet with GamePass somehow quality won’t matter.

Also OP exactly who is pushing gaming forward out of the big three? I can’t say I’ve seen a recent Sony or Nintendo game that revolutionized anything. What new IP has Sony given us this gen? Returnal? A rogue like shooter? Woah, that’s brand new. Is that it? I can’t think of another but surely there are others.

Like I said before in the ABK thread, these haters are always dinosaurs living on delusions. I mean you’re relying on Matt Damon arguing that the digital age sucks. I’m sure movie execs hate the paydays they get from streaming services. And yeah I bet studios have had to rethink budgets since the industry has gone through so many changes. That’s a good thing, and gaming could stand to go through the same thing.
 

Gaiff

SBI’s Resident Gaslighter
OP is also a full-on hypocrite. Nintendo isn't pushing the medium forward and Sony sure as fuck isn't. He's simply upset that Microsoft doesn't put out a bunch of third-person story driven games with high production values.

Redfall, Forza, and Starfield are their three big upcoming games and none are the kind OP likes so he throws a hissy fit and makes a stupid thread like this one which is pure console warrior bait and I seriously wonder why it's still up considering the amount of posters who have been banned for console warring.
 
Pokemon, Animal Crossing and Splatoon.

The japanese console/portable market saw a resurgence thanks to the Switch. Yes, mobile gaming is bigger but that applies to all major markets.

Too little too late. Not enough to offset decline in overall market.

I am not getting enough exciting Japanese games anymore like I used to. Their game industry is not catering to me anymore.

I would call that failure on Sony/ Nintendo part. They were in position to shape it.

Atrocious input lag, terrible camera, endless combo strings, artificial difficulty with bullet sponge enemies and cheap one hit kills. Elden ring has the worst combat by far from all of the souls games.

We played different games perhaps?

Yeah, Pentiment is basically a western made Visual Novel. Nothing groundbreaking at all.

Historical Text based rpg.

Non linear, set over 25 years for good narrative build up, long reaching consequences for your actions.

Cannot expect more for a small game like this. It feels unique and different.
 

feynoob

Member
It’s sad that some people can be so emotional about GamePass and still be so ignorant about it. Just to remind everyone:

Games on GamePass are all still available to buy, day one

Services need quality content to get people subscribed

MS has said they see GamePass as potentially 15-20% of their revenue (might have even been 10-15%). Meaning that, compared to traditional sales, they see it as a smaller piece of the pie

And yet somehow even with all of these facts, people still make it seem as if MS is going to dramatically reinvent how they make games to adapt to the GamePass model. Even though they still plan on making more money off of traditional sales. And they’re going to throw quality out the window, even though you need quality content to get people on a service. People always claim Xbox is bought less because of less games and less quality games, yet with GamePass somehow quality won’t matter.

Also OP exactly who is pushing gaming forward out of the big three? I can’t say I’ve seen a recent Sony or Nintendo game that revolutionized anything. What new IP has Sony given us this gen? Returnal? A rogue like shooter? Woah, that’s brand new. Is that it? I can’t think of another but surely there are others.

Like I said before in the ABK thread, these haters are always dinosaurs living on delusions. I mean you’re relying on Matt Damon arguing that the digital age sucks. I’m sure movie execs hate the paydays they get from streaming services. And yeah I bet studios have had to rethink budgets since the industry has gone through so many changes. That’s a good thing, and gaming could stand to go through the same thing.
This is a forum website, where people like to bulshit around.
Don't take their words seriously.
25m already like the service, and it's growing. Sony has their new service, which the same people who hate gamepass Sub to.

Anyway, real world =/= forum people.
 
I could not have said better. Actually I would have use a weird barbershop analogy where traditional gaming is represented as buying quality hair clipper and cutting your own hair.

Microsoft can't sell quality hair clippers so instead they invented a store call a "barbershop" with people called barbers ( Allen greeburg, Phil) who cut your hair for you. It's now a service than a commodity.

The consumer feel like it the best thing ever ignoring the fact that they are still getting their hair cut by shitty razors.

Shitty razor = no 1st party games
That reminded me of Beats by Shitty Dre for some reason.

Good thing Apple bought them in order to make the two conman behind it even richer and do nothing/retire the brand.
 
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Swift_Star

Banned
Where? On consoles?
On every system. You can look up oh YouTube. The input lag is really really bad.
It's a regular third person camera. Maybe you mean the lock-on system?
The camera go all over the place, yes, when locked and any game that has the terrible, terrible fire giant boss can’t be called having the best combat in gaming. It’s simply really really bad.
Agree with that. Too many bosses rely on too many long-ass combos that cause the players to disengage and wait for them to be finished.

The difficulty isn't any more "artificial" than the other Souls games. Most enemies aren't damage sponges either unless you face them at a level you're not supposed to. In fact, if you follow the game and do the side content, you'll more often than not end up significantly outleveling enemies and they turn into a breeze. If you're competent, you can down every boss with ease and tear through the game.
I understand what you’re saying but I disagree specially with normal mobs can one hit you depending on where you are.
I'd give that title to Sekiro.

Don't get me wrong, I don't think the combat in Elden Ring is amazing by any stretch of the imagination but it's pretty rock solid for an RPG especially. I most definitely wouldn't call it atrocious because as far as 3rd person melee combat goes, it's one of the better ones. Certainly better than games like BOTW, Assassin's Creed, or Horizon, but a cut below something like Nioh.
biggest problem with Elden ring it’s that it wants you to face Bloodborne enemies with dark souls moveset. Oh and its terrible lock on camera…
People here were calling spiderman niche-man until it released and sold a lot.
I remember that narrative. Some people are pathetic…
 

TheTony316

Member
Too little too late. Not enough to offset decline in overall market.

I am not getting enough exciting Japanese games anymore like I used to. Their game industry is not catering to me anymore.

I would call that failure on Sony/ Nintendo part. They were in position to shape it.



We played different games perhaps?



Historical Text based rpg.

Non linear, set over 25 years for good narrative build up, long reaching consequences for your actions.

Cannot expect more for a small game like this. It feels unique and different.

That's on you. Fact is, the japanese console market is growing again thanks to the Switch and games like Splatoon, Pokemon and Animal Crossing.


So it's an interactive visual novel or point & click adventure with consequences. I'm not saying the game isn't good but there's nothing groundbreaking about it, lol.
 
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Punished Miku

Gold Member
Expensive games with budgets way out of the possibilities of 99% of devs and studios has already caused anything that can’t afford those budgets to be enormously devalued. And this is nothing new either, dating back to two generations ago. Some people seriously expect anything that isn’t AAA to cost mobile game prices. Most people don’t see value in a $20 downloadable game and refuse to buy any indie unless it’s like 75+% off. People laugh at mainline Mario and Zelda costing full price because they’re on Switch. High-budget AAA has completely polarized the market, devaluing anything that isn’t the latest and greatest to the point AAA itself hits bargain bin prices in less than a year. People are already used to paying low or “free”. I’d wager were it not for YouTubers and FOMO, way less people would bother to spend full price on day 1 for the games people in here keep touting as the last bastions of good gaming.

Society accepted the devaluing of books, comics, music and movies through digitalization and subscription services. Nothing so sacred about vidya games that they shouldn’t follow the same path. People (like our endlessly entertaining OP) scoffing at games like Pentiment is proof enough that a service like GamePass is already saving games that would otherwise be overlooked and get lost in the sea of me-too super expensive games that are taking the medium exactly nowhere new.
Really great post. What people see as a negative on here, I see as a huge positive. Subs are the last best hope for AA games. Indies also can hugely benefit. Unusual games can benefit like High on Life that most would skip. The MS 1st party stuff is just the cherry on top, but as has been pointed out already we see them also embracing weirder games with Pentiment that just came out. Instead of a race to to bottom we're seeing a pressure release valve opened, allowing a little more variety in a period of crushing AAA homogenization.

Nintendo came to this same conclusion after the GameCube. The assumption by OP that all consoles are duty bond to spend hundreds of millions on games too big to fail and too big to experiment is wrong. MS is taking a different path that seems like a hybrid path. Some AAA, some small games, some multiplayer stuff, and push a new distribution model that allows them greater chance at being played. No one has to make games exactly like Sony and now 2 of the 1st parties dont do that the majority of the time. They are allowed to do something different.
 
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Aaron Olive

Member
No they are winning based on previous gen momentum.

Exclusives are such a small piece of the pie. I don't ever understand why people here praise them like they are the be all end all

Sure they shift some players, but for most it's best place to play/ where friends are on Cod/Fifa/Madden.

The best Sony exclusives are selling 20% of thier user base and that 20% are the hardcore.
When the competition has shown nothing but ineptitude for the past 3 years it means everything.
HqTmUsu.jpg
 

deeptech

Member
didn't phil won some business award related to video games recently, there was a thread... absolute state, but that is that, business side will always be most important with everything structured as it is today
gaming has stagnated hard since ps1/2 era where ironically maybe, there was such greater diversity in gameplay and style, but times were different i guess
 

HeisenbergFX4

Gold Member
GoW shits all over 99.999999% of games, though.
Gears 5 was a better game than gow ragnarok prove me wrong...

Let's debate lol

Little Women S6 GIF by TrueReal
Clown post all around.
I don't know why people attempt to engage with people like Swift_Star Swift_Star who is just out to troll as he can 100% have his opinion on which is the best game ever made but if you don't agree with him you're the clown

GOW R was so great I can't bring myself to finish it, I am tired of GOW I guess
 

feynoob

Member
The assumption by OP that all consoles are duty bond to spend hundreds of millions on games too big to fail and too big to experiment is wrong
There are limits to big games.
If companies where to make those games, then there won't be enough games because of the time it takes to make them.

People are taking this for granted.
Unless the publisher or the studio has tons of developers, it's not an easy task.

And if the game fails, good luck. You wasted 100+m of dollars in the process. That is the risk of huge games.
 

feynoob

Member
I don't know why people attempt to engage with people like Swift_Star Swift_Star who is just out to troll as he can 100% have his opinion on which is the best game ever made but if you don't agree with him you're the clown

GOW R was so great I can't bring myself to finish it, I am tired of GOW I guess
Guy is living in his own world.
He needs to go outside of console, and learn that people like different stuff, and that there are companies out there that make better games compared to Sony. And that gaming isn't only AAA output.

People on PC play crappy games that would get laughed here. But those games are a lot of fun and enjoyable to play them.
 

Zathalus

Member
Pushing the medium forward? What the fuck does that mean? Neither Sony nor Microsoft has done any revolutionary games this gen so far. It's all sequels or remakes in the AAA space at the moment with very few exceptions.
 

rofif

Can’t Git Gud
you said that while both movie and games production costs are through the roof and several games would have not been even made if not thanks to gamepass as some devepoers already declared?
Games might be thriving but Not thanks to gamepass.
Netflix is cancer
 

clampzyn

Member
When the competition has shown nothing but ineptitude for the past 3 years it means everything.
Xbox do have games between 2020-2022

Microsoft Flight Simulator
Psychonauts 2
Forza Horizon 5
Grounded
Pentiment
Ori and the Will of the Wisps
Halo Infinite

Its just a rough start for Xbox since 2020 hopefully they deliver their triple A games by 2023 if not they be going downhill fast.
 
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DenchDeckard

Moderated wildly
I don't know why people attempt to engage with people like Swift_Star Swift_Star who is just out to troll as he can 100% have his opinion on which is the best game ever made but if you don't agree with him you're the clown

GOW R was so great I can't bring myself to finish it, I am tired of GOW I guess

I'm 35 hours in and put it down like 2 weeks ago and not touched it since. Big fan of the whole franchise and its the worst game out of all 8. Does it make it terrible, not at all..

..but as time has passed and I've realised...what is actually the driving factor to make me complete it...all this money they've paid for acting and motion capture and 35 hours in I have little idea or interest in what the story is. There's been a lot of words to say ragnarok is coming and the teenager is now chilling with the "enemy" ...oh no....is this going anywhere?

The actual games not good enough to make me go back.

Saying that, in between I've gone back to vampire survivors, apex legends, enjoying the hell out of high on life, even played some fortnite with my daughter and been binging darktide with my bros.

All massively more fun and engaging games than gow R.

I'd play gears 5, co op over gow r any day of the week. I'd even go revisit halo infinite with the co op...which is a plan we have for over Xmas.

And grounded, grounded has been more fun for me and my group of mates than gow could ever be.

MS innovates and drives some amazing games. Sony studios could only dream of making a game like grounded.
 
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rofif

Can’t Git Gud
Expensive games with budgets way out of the possibilities of 99% of devs and studios has already caused anything that can’t afford those budgets to be enormously devalued. And this is nothing new either, dating back to two generations ago. Some people seriously expect anything that isn’t AAA to cost mobile game prices. Most people don’t see value in a $20 downloadable game and refuse to buy any indie unless it’s like 75+% off. People laugh at mainline Mario and Zelda costing full price because they’re on Switch. High-budget AAA has completely polarized the market, devaluing anything that isn’t the latest and greatest to the point AAA itself hits bargain bin prices in less than a year. People are already used to paying low or “free”. I’d wager were it not for YouTubers and FOMO, way less people would bother to spend full price on day 1 for the games people in here keep touting as the last bastions of good gaming.

Society accepted the devaluing of books, comics, music and movies through digitalization and subscription services. Nothing so sacred about vidya games that they shouldn’t follow the same path. People (like our endlessly entertaining OP) scoffing at games like Pentiment is proof enough that a service like GamePass is already saving games that would otherwise be overlooked and get lost in the sea of me-too super expensive games that are taking the medium exactly nowhere new.
Quality costs. Be it 20 or 30 for indie or 60/70 for AAA.
If everything is free, something has to give. Either quality is down pr services are upsold. It’s really simple
 
MS is a triple trillion dollar company, Xbox is tiny in comparison, MS NEEDS a bigger Xbox. MS dosn't give a shit about Games as an art form they want da money and the MAU. As simple as that.

Some people will be on denial but it's what it is.
 

feynoob

Member
Quality costs. Be it 20 or 30 for indie or 60/70 for AAA.
If everything is free, something has to give. Either quality is down pr services are upsold. It’s really simple
Dude, what the hell are you on?
Do you think people don't buy those games, or pay fees to Sub to the service?
Do you think MS or Sony don't pay enough money for those developers?
Please do some research, instead of parroting this worthless narrative. It makes you look like a dumb person.
 

HeisenbergFX4

Gold Member
I'm 35 hours in and put it down like 2 weeks ago and not touched it since. Big fan of the whole franchise and its the worst game out of all 8. Does it make it terrible, not at all..

..but as time has passed and I've realised...what is actually the driving factor to make me complete it...all this money they've paid for acting and motion capture and 35 hours in I have little idea or interest in what the story is. There's been a lot of words to say ragnarok is coming and the teenager is now chilling with the "enemy" ...oh no....is this going anywhere?

The actual games not good enough to make me go back.

Saying that, in between I've gone back to vampire survivors, apex legends, enjoying the hell out of high on life, even played some fortnite with my daughter and been binging darktide with my bros.

All massively more fun and engaging games than gow R.

I'd play gears 5, co op over gow r any day of the week. I'd even go revisit halo infinite with the co op...which is a plan we have for over Xmas.
I'm addicted to Vampire Survivors on Steam.
Vampire Survivors is so addicting for me as well and when I play GOW R I just find myself wanting to play something else

If I am being totally honest and will get torched for this but I am having a hard time playing these single player games anymore with all the cinematics and having to learn these stories

They are amazingly crafted and I used to love them but I guess my tastes are just changing
 

clampzyn

Member
MS is a triple trillion dollar company, Xbox is tiny in comparison, MS NEEDS a bigger Xbox. MS dosn't give a shit about Games as an art form they want da money and the MAU. As simple as that.

Tell us which platform doesn't want the money ?
 

Gaiff

SBI’s Resident Gaslighter
On every system. You can look up oh YouTube. The input lag is really really bad.
Yet for you it's not a problem in GOW/R.

5ldp623.png


112ms on PS5 at 60Hz. It's even worse on PS4. Now here is Ragnarok on PS5.
SS9eXHz.png

The only way to get an input lag that isn't complete shit is playing the 120Hz mode on a 120Hz TV. Otherwise, the latency is brutal.

Yet you said this gem:
Actually, The Tarnished feels like completely shit and sluggish to me, the input delay is ridiculous. Kratos is fast, tight and responsive.
But hold up, maybe you play on a 120Hz TV at 120fps? Turns out it's not the case and here is another one of your beauties. Kratos is responsive with an input lag bordering on 200ms but Elden Ring is sluggish?

Another one.
cry me a river, will you? You people are too sensitive. 30fps is fine. It’s here to stay. Maybe use a tv that has game mode and you’ll stop noticing input lag. Or use a decent monitor.
30fps is fine and Kratos with a 200ms input lag at 30fps feels responsive but Elden Ring feels sluggish "no matter the system"? I'm seeing a trend here.

But there's more.

Still a fact, sorry you don't like it.

Still a fact. People don't care.
They also don't notice input lag unless it's a very long lag.
They won't notice lag difference between 30 and 60fps.
Another fact.
People don't notice the massive input lag and don't care apparently...except when it comes to non-Sony games, in that case, people suddenly care and 200ms of input delay is "snappy".

The camera go all over the place, yes, when locked and any game that has the terrible, terrible fire giant boss can’t be called having the best combat in gaming. It’s simply really really bad.
No, the camera doesn't go all over the place WTF are you on? But GOW with an over-the-shoulder camera for a fast-paced action game is fine lmao? Then the slow-ass turn when an enemy creeps up on you isn't bad either.
I understand what you’re saying but I disagree specially with normal mobs can one hit you depending on where you are.
Of course, you disagree. I skimmed through your posts and you're 100% a Sony warrior and a shameless one at that.

I checked the input lag for Elden Ring and although I couldn't find an exact measurement, it is higher than Dark Souls and Sekiro by a significant degree. On next-gen consoles at least, it appears to be in the 70ms+ range which is high but for someone who's fine playing at 30fps and finds 150ms+ input delay responsive, this shouldn't be a complaint.

Don't pretend that you're trying to have an honest discussion. You're a console warrior.

Over and out.
 

Mr Reasonable

Completely Unreasonable
god of war doesnt do anything to push the medium forward

it doesnt have the best combat - elden ring , devil may cry have way better combat , even metal gear rising a game from 2013 has better combat

it doesnt have the best level design - a game like dishonored , deus ex have better level design , thief a game that is 20 years old has better level design

it doesnt have the best story - just because it has emotional father son moments doesnt make it an amazing story

it doesnt have the best graphics either - cyberpunk or red dead redemption with everything maxed out looks better

so tell me in what way is it pushing the medium forward ?

I think this quote about God Of War should explain it for you.

"It's simply an explosion of inventiveness - a total rejection of the cookie-cutter. There's almost no way of knowing when you go into a level what it's going to look like, what you'll need to do, or how long it will take. One star will be a cheeky diversion, the next a five-stage epic of delight and adventure. The abolition of standard tasks - particularly coin collecting in all its various red, blue and normal guises - means that the visual inventiveness is matched with mission design ingenuity. There are still things to collect, and bosses to beat, castles to scale and wrecks to dive, but the majority of the game's 120 stars feel like self-contained adventures, tiny labours of love full of detail and delight. Such is the game's flair and freshness that even the boss battles, of which there are many, are a joy - funny, spectacular, fair and unpredictable. Bowser, despite being reincarnated in his full monstrous glory, only just manages to hold his own."

 

feynoob

Member
If I am being totally honest and will get torched for this but I am having a hard time playing these single player games anymore with all the cinematics and having to learn these stories
Issues with single players is the balance between gameplay and the story.
Gameplay needs to be more than "here is a boss, and reused enemies without any challenges". Those type of gameplay becomes boring over the time. You can't let the story be the vocal point of the game, and have a mediocre gameplay.
 

rofif

Can’t Git Gud
Dude, what the hell are you on?
Do you think people don't buy those games, or pay fees to Sub to the service?
Do you think MS or Sony don't pay enough money for those developers?
Please do some research, instead of parroting this worthless narrative. It makes you look like a dumb person.
This is very naive.
it is only temporarily sustainable because mirosoft is throwing money at the devs.
The subs are 1$. If m$ stopped throwing money and sub was 20-40$, we would see Netflix situation

The gaming industry got to this massive point on normal pricing and releases model. Not on services model.
 
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