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Redfall is launching on Xbox consoles with Quality mode only (4K30FPS) - 60fps to be patched in at some future point

HeisenbergFX4

Gold Member
And yet I find HFW and just about every other game to be more enjoyable with higher frame rate. So much for your "objectively more enjoyable" nonsense.
Same here as I may be an FPS snob but 30 fps sucks in any kind of shooter

And I hate comparing this game to that game type of stuff like I have seen many do

If someone prefers 30 thats great but should not sugarcoat this shipping not finished

Delay the damn game until its at least closer to being done

I will circled back to what DeepEnigma DeepEnigma mention several pages ago that people were saying in whispers how this game and Starfield were coming in hot and Starfield likely will be worse off than this
 
If you think its going to run fine on PC, why????
Prey ran fine on PC at launch. I had a 980ti at the time but also a 4 Ghz cpu. I know the console versions were very bad though, the PS4 demo almost completely put me off buying the game. Could be a different story this time around though since Redfall is basically open-world.
 

Sleepwalker

Member
agreed

6d2fbb50-69a5-4852-a4fd-dd6835a68cf4_text.gif
The moment they start getting bundled with AMD parts is like a kiss of death

Callisto Protocol
Company of heroes 3
The last of us
Redfall (loading)
Dead island 2 (loading)
 
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OmegaSupreme

advanced basic bitch
The moment they start getting bundled with PC parts is like a kiss of death

Callisto Protocol
Company of heroes 3
The last of us
Redfall (loading)
Dead island 2 (loading)
Callisto was at least patched up super quickly. Whether you liked the game or not is different of course.
 

Topher

Gold Member
Because some of the best selling and most critically acclaimed games in history have ran at 30fps.

No one outside of twitter is going to say "oh my god 30fps im not buying this trash" lol. They won't even know.

Publishers know this, hence why reputable names in the industry are preparing people for more 30fps games as the gen gets more demanding games

That applies just as much to higher resolution and fidelity. Casuals do not give a shit about DRS or native 4K. So it doesn't matter what casuals think in any case. They just play whatever they get.

Same here as I may be an FPS snob but 30 fps sucks in any kind of shooter

And I hate comparing this game to that game type of stuff like I have seen many do

If someone prefers 30 thats great but should not sugarcoat this shipping not finished

Delay the damn game until its at least closer to being done

I will circled back to what DeepEnigma DeepEnigma mention several pages ago that people were saying in whispers how this game and Starfield were coming in hot and Starfield likely will be worse off than this

I agree. Personal preference is fine. One of the best things about this generation is the fact that we have the ability to choose between quality and performance. Delaying that choice might as well mean a delay in the game for some of us. I don't play any game at 30 fps if I can help it, but certainly not going to play a FPS at that frame rate. If that means I play later then I play later.

And yeah, I remember you saying weeks ago that the management at Microsoft very well may force these games to be released in an unfinished state. That is proving to be true. That does not bode well for Starfield.
 

Represent.

Represent(ative) of bad opinions
The answer is proven to be no?
Yes. Some (most) of the best selling and most critically acclaimed games of all time run at 30fps. That is a fact.
60 fps is objectively better than 30. That is a fact.
Opinion.

I like my games as pretty as possible. Therefore 30 is objectively better than 60. That is a fact.

Now who's right?
 

OmegaSupreme

advanced basic bitch
Yes. Some (most) of the best selling and most critically acclaimed games of all time run at 30fps. That is a fact.

Opinion.

I like my games as pretty as possible. Therefore 30 is objectively better than 60. That is a fact.

Now who's right?
I am. Many of the best selling and critically acclaimed games run at 60fps. We should start a list. I bet I would win. And 60fps doesn't have to come at the expense of fidelity. So you're wrong there to. 60 fps (or more) is superior. Accept it.
 

Represent.

Represent(ative) of bad opinions
I am. Many of the best selling and critically acclaimed games run at 60fps. We should start a list. I bet I would win. And 60fps doesn't have to come at the expense of fidelity. So you're wrong there to. 60 fps (or more) is superior. Accept it.
You would win if you listed mainly PC games.

Absolutely not on consoles.

And no. Utter nonsense again. 60fps literally always looks worse. And comes at the expense of fidelity. You either sacrifice frames for fidelity/res, or fidelity/res for more frames. Thats the whole point.

Theres not a single game in history you can show me that runs at 60fps that:

Doesn't look better running at 30

Or

Wouldn't look better running at 30.
 

OmegaSupreme

advanced basic bitch
You would win if you listed mainly PC games.

Absolutely not on consoles.

And no. Utter nonsense again. 60fps literally always looks worse. And comes at the expense of fidelity. You either sacrifice frames for fidelity/res, or fidelity/res for more frames. Thats the whole point.

Theres not a single game in history you can show me that runs at 60fps that:

Doesn't look better running at 30

Or

Wouldn't look better running at 30.
A quick Google search shows that Tetris is the best selling game of all time. That runs at 60fps in pretty much every version ever released. Even the og Nintendo one. Super Mario bros is also in the top couple games ever sold and that runs at 60 fps. I win.
 

damidu

Member
lol, how can you fuck this up even further.
30 fps shooter in 2023. good luck with that.
even people that have no idea will feel this plays off compared to other games on their console
its basically the worst genre for trying to get away with 30fps
 
I don't want to have tomatoes thrown in my direction, but aren't some of you guys making a giant fuss out of an insignificant thing? When are the reviews for this title coming out anyway? I certainly hope it has enough redeeming qualities to end up rallying gamers around it, though I am yet to see what makes it stand out from the lot. With Deathloop, there was at least an underlying concept (love it or hate it) at play...but here...I don't know...I am a fan of the theme (Fighting against vampires), but neither the visuals, nor the gameplay segments have impressed me so far.
Time will tell.
 

SlimySnake

Flashless at the Golden Globes
I am. Many of the best selling and critically acclaimed games run at 60fps. We should start a list. I bet I would win.
No you wouldnt. At least not when it comes to critically acclaimed games.


You would have to go all the way back to 2003 to find a 60 fps game winning the most GOTY awards that year. CoD has been the best selling game since 2007 so you might have a point about them being best selling but critically acclaimed? eh.

60 fps is better but on this generation's consoles, the 60 fps modes have come at a huge cost of resolution and settings in most games. Some feature no ray tracing, some drop resolution all the way down to 1080p, some just plain look worse. And these are mostly cross gen titles. Wait till Matrix quality visuals start becoming the norm. you're going to see 60 fps go back to being a PC only thing.
 

OmegaSupreme

advanced basic bitch
No you wouldnt. At least not when it comes to critically acclaimed games.


You would have to go all the way back to 2003 to find a 60 fps game winning the most GOTY awards that year. CoD has been the best selling game since 2007 so you might have a point about them being best selling but critically acclaimed? eh.

60 fps is better but on this generation's consoles, the 60 fps modes have come at a huge cost of resolution and settings in most games. Some feature no ray tracing, some drop resolution all the way down to 1080p, some just plain look worse. And these are mostly cross gen titles. Wait till Matrix quality visuals start becoming the norm. you're going to see 60 fps go back to being a PC only thing.
Only goty games are criticaly acclaimed? News to me. I win on both counts. Was game of the year a thing when Tetris came out on Nintendo? That list only goes to 2003. Does nothing count before that? Even if that's the case and only those games count many of those games have 60 fps options on consoles since their release.
 
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StreetsofBeige

Gold Member
30 FPS for a shooter in 2023 is crazy. I guess this has to do with the co-op system but idk.

I am really hoping this game is good but already seeing a lot of red flags here.
Going back in time to the 360/PS3 generation when every shooter except COD and Doom II XBLA download were 30 fps.

Well, hand it to devs. Graphic and res over smooth 60 fps gameplay every time. The graphic artists must have strangleholds on development at studios.
 
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I guess this means we will have to wait for the Xbox Channel Sex and the PS6 before we see 4K 60FPS being the norm on consoles. Two gens in a row we've been lied too first1080P 60 last gen and now 4K 60 this gen.
 

Neolombax

Member
I wonder whats causing this. The game doesn't look that graphically taxing, or anymore complex than say a game like Warframe.
 

Sanepar

Member
You would win if you listed mainly PC games.

Absolutely not on consoles.

And no. Utter nonsense again. 60fps literally always looks worse. And comes at the expense of fidelity. You either sacrifice frames for fidelity/res, or fidelity/res for more frames. Thats the whole point.

Theres not a single game in history you can show me that runs at 60fps that:

Doesn't look better running at 30

Or

Wouldn't look better running at 30.
Anything before ps2 tbh almost was 60 fps.
 

TheShocker

Member
I feel like this is the set-up for a delay.

Developers need more time for the game and fear the backlash of delaying.

Come up with the idea of announcing its launching at a fps that will piss the community off.

Release a statement saying they hear our feedback and that releasing the game players want is their intention and that a delay is being done to satisfy demands.

Then we will all be relieved and thankful they listened to us.

They wanted to delay the game all along.
 

hlm666

Member
ive mentioned this several times. there is a bottleneck in these consoles somewhere. they are able to do native 4k 30 fps in A LOT of games and have to cut resolution down to almost 1080p just to get a 60 fps version up and running. I dont have this issue on PC. Just going down to 1440p gets me to 60 fps or 120 fps depending on the game. Dont forget Guardians. Or even HFW which had to go to 1800p cb which is right in the middle of 1080p and 1440p for its 60 fps mode. In fact, they could only hit 40 fps by reducing the resolution by half to 4kcb. these consoles might have some problems with the CPU.
Fair point, I wonder if it's memory bandwidth/contention issues like we keep hearing is the reason for anisotropic filtering issues. Maybe ddr for the cpu on the pc has latency benefits and no contention issues that the consoles run into when the gpu is under high load. The cpu should be fine, i bet we will see redfall able to do 60hz fine on a 3600x cpu in a pc.
 

adamsapple

Or is it just one of Phil's balls in my throat?
People defending a game that looks this bad running at 30fps on a system that should be hitting 120fps on this title is embarrassing.

People defending this is exactly why Starfield is going to run at 25-30fps.


I don't think anyone is defending it as a decision to not have a 60 FPS mode, some folks are saying they prefer higher quality 30 FPS modes anyway, but most, everyone, is calling them out for not having a 60 FPS mode at launch.
 

intbal

Member
Going back in time to the 360/PS3 generation when every shooter except COD and Doom II XBLA download were 30 fps.

Well, hand it to devs. Graphic and res over smooth 60 fps gameplay every time. The graphic artists must have strangleholds on development at studios.
Rage was 60fps on 360/PS3
So was the 360/PS3 port of Doom 3 BFG.
And the 360 port of Quake 2.

Hmmm... I wonder what could possibly be the common factor.
 

adamsapple

Or is it just one of Phil's balls in my throat?
Rage was 60fps on 360/PS3
So was the 360/PS3 port of Doom 3 BFG.
And the 360 port of Quake 2.

Hmmm... I wonder what could possibly be the common factor.

2 of those 3 examples were remasters of very old games ? :p
 

jroc74

Phone reception is more important to me than human rights
Do we even know what the console versions look like at this point?
I think this is the bigger issue and its kinda getting overlooked. All MS needed to do was be clear what it was running on and get this 60fps news out front and center early.

Its going back to the deceptive marketing of 2 gens ago that was all over the place. Its been alot better since but still.
Same here as I may be an FPS snob but 30 fps sucks in any kind of shooter

And I hate comparing this game to that game type of stuff like I have seen many do

If someone prefers 30 thats great but should not sugarcoat this shipping not finished

Delay the damn game until its at least closer to being done

I will circled back to what DeepEnigma DeepEnigma mention several pages ago that people were saying in whispers how this game and Starfield were coming in hot and Starfield likely will be worse off than this
Alrighty then....

Hold on to your butts folks.
 

intbal

Member
2 of those 3 examples were remasters of very old games ? :p
Brought up to the standard of the 7th gen.
Doom 3 was incredibly advanced for a 6th gen game.
The quake 2 port ran at 1080p/60fps with 4xMSAA on 360. Nothing else really comes close.

The point being that id Tech is and has always been a high performance engine. Arkane was using id Tech, then ditched it to transition to an old and busted UE4.
 

Kumomeme

Member
funny that before people said optimization is easy, just turn down graphical setting and resolution to achieve desired performance

there is those people also claim the consoles even has one-press-magical button for the feat.
 

TransTrender

Gold Member
Deathloop-Reviews.jpg


Did you play it on ps5 yet?
I'm still 6 pages back but is this real and are you genuine?
I've only heard of Press Start, but at least they have some bullshit rags for pull quotes on the cover of the Game of the Year edition.
The game wasn't good and will be forgotten.
I also love the super cringe art we have here. Nothing says fun like a black guy menacing with a gun and charging up his poodle fist to lash out in violence. HOW OUT OF TOUCH!!
 

SlimySnake

Flashless at the Golden Globes
I love me some LOL reactions but I am not sure if people are mentally prepared for this becoming the norm. Just a few months ago, Gotham Knights was being made fun of. Well, Sony has 12 GaaS games coming out. If Factions is a PS4 game then it might run at 60 fps, but if it has next gen visuals and has PvE raids along with PvP maps then I think they will struggle to get 60 fps working on the PS5.
Fair point, I wonder if it's memory bandwidth/contention issues like we keep hearing is the reason for anisotropic filtering issues. Maybe ddr for the cpu on the pc has latency benefits and no contention issues that the consoles run into when the gpu is under high load. The cpu should be fine, i bet we will see redfall able to do 60hz fine on a 3600x cpu in a pc.
I thought it was a bandwidth issue but the 6600xt is 10 tflops and just 256 GBps ram bandwidth and ran the game fine at 60 fps. Remember, Plague's tale is also capped at 30 fps on consoles when similar GPUs can run it at 60 fps with obvious cuts to resolution.

Dead Space's 60 fps mode drops all the way down to 960p internal resolution before being upscaled using FSR2.0. Even a first party game like Returnal was capped at 1080p 60 fps then upscaled using checkerboading and TAA to 4k. On PCs, it scales just fine on similar hardware.
 
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